I'm sorry, you won't find Azguard's coordinates on Kubindi - at least, not where you're looking. They have no need to know where it is. The Azguard fleet was already there when you arrived, so there was no need to transmit coordinates. The Azguards themselves avoid any reference to their homeworld in any obvious political document, common communication system, or anything you could find simply by kicking in the door of a local comm-station.
Of course, there are probably those who do know - I imagine the Kubaz's President might know, if he is well trusted, and certainly their representatives to the House might know, if they weren't on Azguard right now anyways.
Consider yourself as the example - you take extreme measures to destroy every tiny bit of your identity, the Azguards are much the same. As they are the most trusted and leading group in the Coalition's power structure, only they need to know their homeworld's coordinates, and the coordinates are given only to those who equally have need of knowing where it is, like Representatives or the top echelons of military command.
We're aware of the risk of, say, hackers, common espionage, spies, and treachery, and how eager many would be to take a crack at the Azguard homeworld (Almost everyone outside of the Coalition, it seems). As such, the Azguards don't spread this information around, because they have no need. No one goes to Azguard but Azguards, and the Representatives.
The difference is, Omega rp's it. He took the time to trash his equipment for just an occurance. You don't. You haven't. If you identify something as Azguard Fleet, then it is assumed that it just didn't show up out of the blue, coinciding with the completion of some research base, at just the right time before an attack.
Anyone who took part in your elections would know where it is.
What you don't understand, it's not the "going too" part that gonna get you. It's the "coming from" part. You have repeatedly used elite contingents of Azguards in defenses.
Well yeah, but why would the people of Kubindi know? The guys who go from Azguard would know (At least, their ships and the ships' captains would know), but I don't see why they'd have to impart this information with every port they arrive at. They announce themselves, certainly, and provide authentication, sure, but why would they also be required to give everyone the coordinates of where they came from?
Now, if this was a case of him taking over an Azguard ship, then I assure you one of the crew's priorities would be deletion of any navigational data onboard. If he was interrogating an Azguard prisoner who knew, he'd be trying not to give that information away. If I haven't roleplayed it, it's only because there hasn't been anything to roleplay yet - the people of Kubindi wouldn't know.
As for the election, I made careful note of the fact during the election that all prospective candidates would go to Mon Calamari first, then be picked up by an Azguard vessel and taken to Azguard, so I would not have to reveal the coordinates. That would not be a way of finding out where Azguard is - and I infinitely regret that I never realized I could have taken the opportunity to push Kyric Zen out of the airlock! An enemy general, allowing himself to be taken unescorted to a planet no one's heard of in a place they won't tell you?
Think about it this way, Omnae - if I attacked some random "Comm center" on Coruscant, and began downloading all the information I could in a few minutes, do you think I'd find Bastion's coordinates? I can't remember if Bastion is still a hidden world or not, but you know what I mean, right?
What you seem to miss, Dolash, is the common sense behind it all. As Omnae but it, when I do something, I intentionally take steps to make it clear you can't track my stuff. I actually rp it. You did no such thing, which means there are Comm records, map information, and sector information and more, all pointing to an odd arrival trajectory for a fleet of Azguard vessels as well as comm coordinates for some unknown worlds. And its obvious the GC would give their member planets the ability to contact the actual center of government besides Mon Calamari.
Its all just common sense. Anything can be found, communication is one of the easiest ways. How else do you think assassinations work so well? Or specific attacks? Its all about location, anything can be found and you've stacked so many Azguardian things in this thread it can only end up pointing to Azguard worlds because you stated no procedures to prevent it.
I have also stated nothing specifically that would require the coordinates for Azguard. If common sense means you can assume there are things to be found that I have not mentioned, then they can also assume that my stated policy would be in effect since last I indicated it.
So far as Kubindi is concerned? Mon Calamari is the seat of government. The seat is on Azguard, but all communications to the government go to Mon Calamari, and a false capital there. The actual one is on Azguard. If you were attacking Mon Calamari, I dare say you could find this information as many calls are redirected from there.
There is zero reason a local communication tower would know where Azguard is. There is equally no chance this information would be floating around. That is because they have no reason to possess the information in the first place - the communications they send go to Mon Calamari, the fleet came of their own volition and the Kubaz were more likely told of their arrival by Panacka, commander of the East, rather than the Azguards themselves. If you seized Panacka's communications system and he had not been wiping it regularly, then you could perhaps find the information there, but why logically would the Kubaz know where Azguard was?
Sensor scans for trajectory would only reveal that the ships came from Tammar - for the region around Tammar was chosen as the 'branching out' point where Azguard forces would arrive, and subsequently move on to Teth, Bimmisari, or in this case Kubindi.
If you claim that common sense can make assumptions where there is no statement in the roleplay, then it works both ways. Logically, the Kubaz would learn of the Azguard's arrival from Panacka, and they would arrive from the direction of Tammar.
But you never stated any of that, did you? I have intentionally laid down a fact in the post that there is no information to be traced with mine. You took no measures to prevent my finding even the slightest clues to just where the worlds are.
Then where the heck is this stated in the thread? You claim in the thread the fleet is Azguard.
That is solid. That is foundation. That is what your opponent works from.
In fleet threads where you are playing against another, what you write or don't write is very important.
I've seen it claimed OOC that Azguards are seen very minimal and yet they are in every thread with elite this and elite that and twice the size of men and with sharp claws dripping hatred.
Which is it?
Are they seen or aren't they? You say one thing in OOC and IC play it differently.
As for Bastion, yes. It is possible, if you attack a Comm Center in the Imperial Palace area, there will probably be encrypted signals from Bastion. A capital world simply cannot remain hidden for long.
If Bastion was simply ruling 5 worlds and that was it, it would be harder. But the larger you get, the more contact you have in the galaxy the greater the chance of discovery and there comes a point where you say, 'who the hell cares?'
So if you want to invest assets to raid a comm station, be my guest. Though there is a far easier way to find out at no cost to you, but what the hell.
But as far as the thread goes:
Not a Coalition Fleet from wherever the heck, but Azguard.
Of course, since the fleet is from Azguard, one typically expects the ruling body of a planet to be informed that the fleet was coming. One would expect the origin point to relay this information. One would expect the arrival vector to be from the origin.
And why do we expect such advance warning?
What would be the point of a cover story if no one was informed?
But if the story you want to stick too is everything routed through Mon Cal, I expect if the Dragons snip that cord, you government will fall. As Azguard is not equipped to run the Coalition directly since it's never had too.
I do find it amazing (on a side note) that while you do make mention of having the materials available to fight Phage outbreak, that you mention Phage has struck, you don't actually make mention of anyone fighting it. One can't assume the military is helping because they are the ruse. The medical emergency being the veil.
Did I state it that exact moment? No. But, it has been the practice of the Coalition for some time now, and has always been my modus-operandi. When you give orders, they are assumed to remain in effect after the end of the thread, no? If we had to restate every part of every potentially-relevant agreement, situation, or thing in every thread, it'd be bothersome.
True, I did not reemphasize that the Azguards came by way of Tammar, nor did I see fit to remind the readers that Mon Calamari, not Azguard, is seen as the public capital and recieves the majority of the public communications. I saw no need to say these things, much like I saw no need to tell you about the status of the natives on Rattatak under their current queen - because such information didn't seem relevant to you, or the readers, so why bother restating it? If you're up to date on the Coalition and what we do, you'd probably know that already (I've produced any number of biographies, "Everything you need to know about (x)", and other handy informational guides to keep people up-to-date on past agreements that are still in effect), so why bother telling you again?
Now, however, that it is relevant, I feel it is important to note the longstanding policy that was in effect, and I assume would remain so. It wouldn't require any additional effort on my part to enforce, because should the policy be operational, then the information simply wouldn't be there for you to find - so what, would I have to sit there and list all the other things you couldn't find, just in case you went looking for them?
Attacking a comparatively low-key world in the hopes of gleaning Azguards' coordinates seemed like a good move, in that it would be less defended and thus perhaps easier to take, but the problem there is that a less important world also would be less likely to have that information. Teth is the East's military capital, and Panacka often has to confer with the Prime Minister, making it a much more likely candidate. Mon Calamari, too, often has to direct information to the Azguards, and the Mon Calamari have strong ties after numerous instances of Mon calamari troops assitsting the Azguards domestically, and vice versa.
Kubindi, though? There would be no special reason for them to have the coordinates, so why would they?
*EDIT* Omnae posted while I was writing, I'll consider his points and edit my reply soon.
Okay, clarification. Yes, I did say it was an Azguard fleet. Yes, it did come from Azguard. However, the last direction it came from was Tammar, because in the battle for Tammar that was the arrival of the entire Azguard-sector fleet, coming from the four-planets and four races that make up the sector before spreading out to defend the East.
I wasn't sure how much later the Kubindi attack would be after the Tammar one, but that issue was already gone over (I think), so in the end this force was a part of the force that arrived at Tammar during the Union attack.
As such, trajectory wouldn't work.
As for communications, I've said it before, Panacka would provide the advance warning necessary, the secret thing about the medical support also providing cover for the research was to hide the facility from the enemy, not from the people. Mon Calamari is indeed under threat, and its' loss would signal a huge blow to Coalition unity and political strength, which is one of the reasons it is a key factor in the war.
There are lots of Azguards around because I like using the race I created, there's very little need to defend Azguard itself, and the population is largely enlisted as well as supported by the other planets and populations in its' system, ensuring there is a sprinkling around the galaxy. Would you tell off Ahnk for using too many Cree'Ar in his Cree'Ar Dominion threads? The Azguards are cool, and I go to extra lengths to use them in galactic hotspots. I didn't even think we'd be attacked much when I originally decided to move the Azguard-sector fleet away from Azguard to defend the East, and wanted the war to focus more on the races of the East.
The reason why I haven't written more about relief efforts is because I am not a robot, and occasionaly need sleep or to attend an educational facility, maybe even consume plant and animal matter for nutrition. I started writing for this thread when the war was really in high gear and I was posting in more than a half-dozen threads every couple days, with a lot of people mad at me for various technical snafus and arguments raging around that it was a miracle that I got a post out at all that was readable. Now that the thread's under way, to suddenly start talking about what my doctors are up to would seem off-topic - also, you specified that the Phage's effects would be roleplayed between Heir and I, and Heir isn't back, so were I to write about my medical efforts in his absence it might be the equivalent of posting in a fleet battle without him.
btw, Ill be doing my damndest to put up 5 replies after I get off work tommorow. so yeah, expect that...
As for Adumar... I dont recall handing it over to the cree'ar or anything... for that matter, even mentioning it. No idea where the that threads basis is coming from.