In the Hands of the Gods OOC #5
Posts: 2377
  • Posted On: Nov 19 2003 1:54am
If you're trying to say that Dolash shouldn't have posted before you, that's not true. You've already gone this round.

Those posts exchanged by Simon and Dolash were all non-combat.
Posts: 2453
  • Posted On: Nov 19 2003 2:23am
Us not having ships in the first fleet/total damage:

At thet ime of Dolash's posted, we had a large number of ships left. I was following the thread, checking damages, removing them as needed, and we still had a lot. Those ships that he just destroyed were being fired since my second post. It is very reasonable that they have finally been destroyed(after all, Drayson destroyed the bridge of a 6250m ship in one post ad expected that the whole ship wouldn't really functioning).

Not mentioning the Stealth Intruders...

They weren't a part of the main force, and were busy traveling towards the planet(I mentioned that). Since you never mentioned anything about them, other then that they were slightly damaged(which I took as shield damage, since their shields were up, so their aren't trailing drebis). They took this much time because they have to dodge the various fleets. Most I think that is reasonable for us to let you get away with is them just arriving this post, and next post bombing it.

Self-destructing of Viscount-
I'll leave that up to Dolash, but I'm pretty sure that I ahev to agree with TNO, you can't ram or self-destruct ships, or if you do, it can't cause damage to the enemy.
Posts: 1621
  • Posted On: Nov 19 2003 2:40am
Whoops - sorry gash
Posts: 2377
  • Posted On: Nov 19 2003 3:21am
No worries.
Posts: 1381
  • Posted On: Nov 19 2003 4:57am
If you'll note, I also went back on those damages (as both Lupercus and Karlos secured the bridges of their vessels). But what does have to do with anything?
Posts: 4291
  • Posted On: Nov 19 2003 5:04am
Wow, you guys sure get up in arms when we do anything beyond moving and dying. Come one, already, some of the points were admittedly iffy, but so has been a lot of stuff you guys have done, and have you EVER lost an argument yet? You've done plenty of things that I could have argued, but I either didn't or gave in, becuase I thought that by doing so, I would help bring back the politness and cameradie into the thread since Jan's leaving. It was even working, until now.

So, I want to put in my two cents before I am inevitibly sworn at, shouted down, ruled over, forced to edited, and summirarily laughed at for being either a pushover, whiner, or weak-willed sissy. Not that they matter to anyone but me.

First about the massive missile volley. In an earlier post, as I twiddled my thumbs and inevitibly found out that I happened to not be in hyperspace for some reason, I stated that we were "Preparing for the first volley." Now, if every fighter in the first (or nearly every fighter) had one missile launcher, lus the hundreds mounted on the various ships, I eyeballed the manifest and guessed we'd have thousands of turrets with missiles. If every one fired one missile, it'd be like 5,000+ missiles.

Second, I altered my post ever so slightly. I said only one Large Capital Class vessel (a viscount) self-destructed and the others were inhaled in the blast, and their heavy damage inevitibly caused them to explode too. On the ship where Ton was "ejected" I was pretty sure it was still not completely taken. I thought either I blew them or you took them, and I chose to blow 'em. Damn, it's only one missed oppourtunity, let it go. Please? If you want, just ignoe the damages against you. But I ask that my own craft be inhaled.

Third, feel free to notice the stealth intruders because of their "Debries Trails" or whatever. You knew they were there, Simon aknowledged them. What was the shipyard crew supposed to do? Communications are jammed, they have no one defending them. If you want I'll edit it to say they spoted incoming "Debries trails" before the attack. But it is irrelevent. We said they were heading that way, they were not being bothered, why go "Don't forget to shoot these guys!" by mentioning them after they have been recognized?

Fourth. The damages caused by the missiles. I was just being logical. The first battled through the Anvil to get to the Reign because it appeared to lead the Corellian Defence. You guys constantly seem to underestimate the size of these two (well, one now) fleets. They're HUGE compared to the others. And one of them, firing a well-aimed and well-prepared volley of missiles, at a wounded and surprised foe? You guys have racked up more ridiculous damage totals in the earlier rounds, be fair.

Anyways, I will relent. Inevitibly nothing I say matters, as it will follow the formula of the earlier arguments. I will post, using what feeble tactics my sadly pathetic mind could muster. You will descend like an angry swearing wave upon it and pick out each thing, then insist its' removal. I will try to defend my actions, but I will be met with more hostility and threats. Then either I give in or Kas will be summoned, and I will either way be defeated and my post edited down to the simple "I fire and wait another turn". I will even write an edited version up for when this inevitibly occurs. Why don't I just stop trying to win, eh? And stand around until all my men are dead so I can say "Good work, oh well."

I best get writing.
Posts: 1621
  • Posted On: Nov 19 2003 5:14am
I've lost many arguements. You simply have to put more heart into the battle

(and I would advise my Imperial colleagues to give a little ground - let's have fun and be victors, not martinets)
Posts: 1381
  • Posted On: Nov 19 2003 5:22am
Dolash... consider for a moment the sheer ammount of wreckage and debris between the Imperial fleet and the Second.

It's more than likely that many missiles would strike something in the debris field and detonate prematurely. And with that many warheads, they would be flying close enough together for that blast to wipe out several more.
Posts: 2377
  • Posted On: Nov 20 2003 1:03am
Wow, you guys sure get up in arms when we do anything beyond moving and dying. Come one, already, some of the points were admittedly iffy, but so has been a lot of stuff you guys have done, and have you EVER lost an argument yet? You've done plenty of things that I could have argued, but I either didn't or gave in, becuase I thought that by doing so, I would help bring back the politness and cameradie into the thread since Jan's leaving. It was even working, until now.
Playing that angle makes you look really shitty, Dolash. It's a cheap stance to take.

First about the massive missile volley. In an earlier post, as I twiddled my thumbs and inevitibly found out that I happened to not be in hyperspace for some reason, I stated that we were "Preparing for the first volley." Now, if every fighter in the first (or nearly every fighter) had one missile launcher, lus the hundreds mounted on the various ships, I eyeballed the manifest and guessed we'd have thousands of turrets with missiles. If every one fired one missile, it'd be like 5,000+ missiles.
A) I don't see it. Sorry, Dolash, I've looked everywhere, here, and I just don't see you ordering that.

b) If you had, part of the process is the idea of acquiring target locks on enemy vessels. One would assume you couldn't do that from so far away.

Second, I altered my post ever so slightly. I said only one Large Capital Class vessel (a viscount) self-destructed and the others were inhaled in the blast, and their heavy damage inevitibly caused them to explode too. On the ship where Ton was "ejected" I was pretty sure it was still not completely taken. I thought either I blew them or you took them, and I chose to blow 'em. Damn, it's only one missed oppourtunity, let it go. Please? If you want, just ignoe the damages against you. But I ask that my own craft be inhaled.
Dolash, dude, the issue was never the fact that you blew up your own ships. It's that you blew them up and basically destroyed an entire Imperial fleet, which is to say you basically rammed them but used different terms to describe it.

That's just not fair. You can't do it by rules. This isn't me "being a meanie". This is just me basically enforcing the rules EVERYONE ELSE has to abide by.

Third, feel free to notice the stealth intruders because of their "Debries Trails" or whatever. You knew they were there, Simon aknowledged them. What was the shipyard crew supposed to do? Communications are jammed, they have no one defending them. If you want I'll edit it to say they spoted incoming "Debries trails" before the attack. But it is irrelevent. We said they were heading that way, they were not being bothered, why go "Don't forget to shoot these guys!" by mentioning them after they have been recognized?
The fact is you didn't mention them or what they were doing, so you didn't really give us that chance.

I'm willing to let their being there go. I just think we should be given a reasonable chance to defend ourselves given that you also took certain liberties with what to write earlier on.

And the bit about 61 meter ships somehow decimating 240,000 meters worth of shipyard stands, despite your having ignored it. Can they do damage? Yes. Could they even do very serious damage to one shipyard, despite being poorly armed? Maybe. But all six? Come on, man. If I did that to you you'd be screaming at me.

Fourth. The damages caused by the missiles. I was just being logical. The first battled through the Anvil to get to the Reign because it appeared to lead the Corellian Defence. You guys constantly seem to underestimate the size of these two (well, one now) fleets. They're HUGE compared to the others. And one of them, firing a well-aimed and well-prepared volley of missiles, at a wounded and surprised foe? You guys have racked up more ridiculous damage totals in the earlier rounds, be fair.
They're probably overboard, yes, but I'd be willing to let that go if the bit about load-and-fire was observed to my satisfaction and the self-destruct @#%$ wasn't used.

Anyways, I will relent. Inevitibly nothing I say matters, as it will follow the formula of the earlier arguments. I will post, using what feeble tactics my sadly pathetic mind could muster. You will descend like an angry swearing wave upon it and pick out each thing, then insist its' removal. I will try to defend my actions, but I will be met with more hostility and threats. Then either I give in or Kas will be summoned, and I will either way be defeated and my post edited down to the simple "I fire and wait another turn". I will even write an edited version up for when this inevitibly occurs. Why don't I just stop trying to win, eh? And stand around until all my men are dead so I can say "Good work, oh well."
Please, Dolash, give everyone here a break.

Like I said, there is a difference between genuinely one-upping your opponent -- as the objective of fleet RP is supposed to be -- and just rhyming off damages. And there's a difference between finding ways to one-up your opponents within the rules, and just plain old breaking them.

Frankly, I don't think it's fair that you make me out to be the big bad guy coming to eat your children when I ask for you to abide by the same rules that I do, and permit me the same courtesy I permit you.

When I ask you to correct things that aren't "iffy", as you put it, but actually blatantly illegal, it is not appreciated when what I get in return is getting a passive-aggressive @#%$ in the face.
Posts: 7745
  • Posted On: Nov 20 2003 1:34am
Dolash, there is no rule saying you cannot blow your own ships up. You however, cannot use a self-destruct to destroy the imperial fleet. If you want to nuke your ships, go ahead, you just can't cause major cataclysmic damage to the enemy. (I could see a fraction of their shield power going down from the blasts, but anything beyond that would equate to ramming.