Hunters & Gatherers...
Posts: 39
  • Posted On: Oct 18 2006 12:08am
I am blushing. I've seen to forgotten to include part of my plan in the post. That has now been rectified. I think probably the easiest way to keep track of this battle is to literally paint a picture. Here is a preliminary one:

As posted, Metalorn, with Kach's fleet insystem, Corcise's fleet just outside the system, and my four squadrons, surronding the system and putting it under interdiction blockade, with Drayson's fleet engaged with the food convoy farther out on the route to Kashan.
Posts: 1865
  • Posted On: Oct 18 2006 12:23am
You do realize I mean my fleet is completely out of the solar system?

And yeah, sort of a pre-arranged jump using the KIBC.
Posts: 2462
  • Posted On: Oct 18 2006 12:33am
You realize that would mean you have no targetting information? Nevermind the fact that any targetting would be futile, because ships would move...

The solar system is a big place. :)
Posts: 1865
  • Posted On: Oct 18 2006 12:48am
Nevermind.
Posts: 2558
  • Posted On: Oct 18 2006 1:34am
May I say this: This is the most effort I've ever seen put into taking out a minor food convoy EVER.
Posts: 1865
  • Posted On: Oct 18 2006 1:39am
ROFL
Posts: 39
  • Posted On: Oct 18 2006 3:39am
Well it wasn't a MINOR food convoy until after we got there. Looks like Intelligence needs to be purged again.

And if your completley out of the solar system, then....

Well, I'll think of something later tonight.
Posts: 1865
  • Posted On: Oct 18 2006 3:42am
*Shrugs*

It doesn't matter a whole lot I think; Is that your final edit there too?
Posts: 936
  • Posted On: Oct 18 2006 3:50am
*rouses demo*

Post!
Posts: 1865
  • Posted On: Oct 18 2006 2:34pm
We have much to discuss:

The EMPIRE Attack Ship popped back into existance, it's shields jumping to full and weapons firing before it was even visible to enemy eyes or sensors.


I think I have you on this one: the Redemption has a special stealth ship detection system (the SSDS) and the Heroic and Sinew have the Graviton if I'm not mistaken. We're going to be noticing that.

As well, how did the EMPIRE make that micro-jump? Kach and others have told me that a special system was needed to do that. And I don't see a system like that mounted on the vessel according to your ship's R&D.

I'm not so convinced about the sunken shield generator principle as well; I will be researching that to see about its feasibility. If you have discussed this somewhere else here, show me.

The second was that superconductors did not work well above a certain temperature. A temperature that the heat of a heavy turbolaser cannon expounded on many times over. And so, instead of being resilient to damage, the hull of the enemy cruiser was instead particularly brittle - as each successive laser or missile that made it past the rapidly weakening shields made clear.


It's important to remember that Ultrachrome is NOT a typical superconductor. From Canon, we know that a 0.5 * O.5 square meter piece of Ultrachrome does not melt or become brittle with a lightsaber being pressed against it, which is proportionally a lot more energy than any heavy turbolaser. As it is, Ultrachrome is already capable of withstanding high temperatures without being in its superconductor-like form, nevermind the heat-resistant alloy underneath.

The same had become evident with the enemy's Gunships: three had been targetted by the CPECs' heavy forward guns, and their hulls had burst at the front end. Where their main weapons systems had once been housed was little more than a smoking ruin.


Absolutely not. That not only contradicts my previous post, but is impossible as well. Juaire's are equipped with a special maneuvering system that allows the gunships to make very fast maneuvers that other ships usually can't match, and your CPECs have fixed weapons, mounted on a slow ship to begin with.

"Sir! We have bombers attacking one of our Heavy Cruisers." Sensors, again.


Explain to me how you are targetting the A3 Nemesis-class Bombers, who are actually more stealthy than the S9. And DERs is not the correct answer; DERs are very commonplace sensors that the A3 has two ways of stopping, the first being its armor and the second being its sensor mask.

Thus, the cooridinated assault on the Curiassier cruiser was not nearly so well executed as it might have been. Where the defensive banks did not intercept the warheads, heavy shields and armour did. The ship shook, but the reinforced 'spine' held fast.


Unfortunately for you, I've already had KDI stealth fighters go up against a Curiassier and its already been rped on how effective the Curiassier's defences are against point-blank space bomb attacks by the starfighters. First off, they were launched at point-blank range, which means there is little to no-time for the Cruiser's defences to pick them off. Second, the bombs are surprisingly also stealthed, which doesn't help targetting matters at all.

Moreover, according to the previous RP(with Telan) of the clash between these two units, in "Tidings of War", it takes 160 space bombs to bring down the entire shields for that area, which would allow 8 space bombs to hit an unshielded hull. Recall that a space bomb is equal to 4 regular concussion missiles, and you've just had the equivalent of 32 concussion missiles hit against an unshielded hull. That's going to do a fair amount of damage if it doesn't break the spine at all.

The Cavaliers presented a different problem entirely: fast ships, they slipped through the Imperial lines, allowing for only a few shots from the Imperial Fleet to slip through. But from the fleet's heavy weapons, it was enough to break shields and score some hits on their relatively brittle hulls.


Brittle hull comment aside (it's dealt with above), those shots from the Cavaliers are going to do some serious damage to the spine of the Curaisseur. Because many ships don't use RU values anymore, most projectile weapons don't use RU damage ratings anymore either. BUt if it is assumed that the KDI railguns are proportional in damage when compared to the the weapon used on the Intimidator-class Cruiser, and that each railgun fired only shots, that's literally 3150 RU of damage. That should be more than enough damage to destroy a ship's spine, especially when combined with Armor-piercing Starflares equipped with explosive warheads.

"Detecting a new gravity well, Sir. Coming from our ship [the EMPIRE]."


I'm somewhat surprised that you managed to confuse which version of the EMPIRE ship you're using in a single post. The initial attack is with a SOb, which is the heavy weapons version. But later on in the same post, it is using a gravity-well projector, which is only found on the SOa model according to the EMPIRE Project R&D document. Which ship is it? And in either case, some editting will have to be done to account for this.