As Ahnk has already accused me of godmoding, let me explain a few things:
1) The SS has no Reigns. Never has. Wes doesn't particularly like them. Since Ahnk mentioned Reigns, and a 100+ ship force, and since the SS is inherently a smaller force (only 60 or so capital ships in this task force), I simply added that Kach had lent me part of the Borderland fleet, which we had talked about doing anyway. So when I mention that Borderland Reigns intercept the large ships Ahnk sends against my fleet, that is simply in keeping both with his post and my understanding of the situation.
2) The ships that I mentioned being destroyed is 25% of the SS fleet currently here. You can assume that approximately 25% of whatever part of Kach's fleet was with me was destroyed as well. The fact that I lost some of those ships by them crashing into your ships is simply reasonable and mentioned by Simon. Additionally, it highlights another of the dangers of jumping through hyperspace without safeties - you might overshoot the jump point. That's what those ships did - one luckily didn't hit anything, but was destroyed anyway, and the other hit one of the biggest targets in your fleet, a shieldship. Not unreasonable. The fact that the sensors on the ISD-V Tyrant picked up the gravity fluxuation was standard. That Wes's officers, and Wes, noticed it, was simply being right place, right time. Even if that were not true, it is a reasonable assumption for Wes to make that the big ships are the ones causing problems. It's not like they're hidden. And notice he ignores the "little ship" Arbiters that are making the wormholes.
3) Gravity shielding. Wes sees the lasers disappear. His reasoning is that no ship has enough power to have ray shields that powerful and have good particle shields. So he fires missiles. He sees the missiles get pulled this way and that. The only things he knows that could do that are tractor beams and gravity. But tractor beams don't explain the laser disappearance. So he assumes (not me, he) gravity shielding.
4) Jamming. You specifically said that you were jamming by broadcasting numbers, and lots of them. Wes's techs, instead of trying to fight the jamming, worked with it and started injecting binary code (which is numbers) into the numbers you were using. SS fighters, since they contain at least one astromech each, can pick out those numbers from the jamming, since they are in a pattern and code the astromechs recognize as being an SS code/pattern, and they can then turn that code into orders for the fighters. It's not very efficient, it's slow, and it can be inaccurate, so only broad sweeping orders are used. The SS pilots are trained to be individualistic anyway, to fight as squadrons and as wings, and even as individuals, with a great deal of autonomy, so such orders give them all they need.
1) The SS has no Reigns. Never has. Wes doesn't particularly like them. Since Ahnk mentioned Reigns, and a 100+ ship force, and since the SS is inherently a smaller force (only 60 or so capital ships in this task force), I simply added that Kach had lent me part of the Borderland fleet, which we had talked about doing anyway. So when I mention that Borderland Reigns intercept the large ships Ahnk sends against my fleet, that is simply in keeping both with his post and my understanding of the situation.
2) The ships that I mentioned being destroyed is 25% of the SS fleet currently here. You can assume that approximately 25% of whatever part of Kach's fleet was with me was destroyed as well. The fact that I lost some of those ships by them crashing into your ships is simply reasonable and mentioned by Simon. Additionally, it highlights another of the dangers of jumping through hyperspace without safeties - you might overshoot the jump point. That's what those ships did - one luckily didn't hit anything, but was destroyed anyway, and the other hit one of the biggest targets in your fleet, a shieldship. Not unreasonable. The fact that the sensors on the ISD-V Tyrant picked up the gravity fluxuation was standard. That Wes's officers, and Wes, noticed it, was simply being right place, right time. Even if that were not true, it is a reasonable assumption for Wes to make that the big ships are the ones causing problems. It's not like they're hidden. And notice he ignores the "little ship" Arbiters that are making the wormholes.
3) Gravity shielding. Wes sees the lasers disappear. His reasoning is that no ship has enough power to have ray shields that powerful and have good particle shields. So he fires missiles. He sees the missiles get pulled this way and that. The only things he knows that could do that are tractor beams and gravity. But tractor beams don't explain the laser disappearance. So he assumes (not me, he) gravity shielding.
4) Jamming. You specifically said that you were jamming by broadcasting numbers, and lots of them. Wes's techs, instead of trying to fight the jamming, worked with it and started injecting binary code (which is numbers) into the numbers you were using. SS fighters, since they contain at least one astromech each, can pick out those numbers from the jamming, since they are in a pattern and code the astromechs recognize as being an SS code/pattern, and they can then turn that code into orders for the fighters. It's not very efficient, it's slow, and it can be inaccurate, so only broad sweeping orders are used. The SS pilots are trained to be individualistic anyway, to fight as squadrons and as wings, and even as individuals, with a great deal of autonomy, so such orders give them all they need.