Drayson
Posts: 1772
  • Posted On: Oct 5 2005 11:37pm
*sigh*

I really don't know what to say about this debate, but I am sorry this has gone four pages already and I just have been informed about it.

Truth be told, I just don't have time to run BDE anymore because of the influx of activity we are having on Epics and it has taken all my time in running the place with Sam and Corran.

If there is anything I can do to help resolve it, I am willing to provide input. Hell, I am willing to give BDE to anyone who wants to run it-- because frankly, I don't have time anymore.
Posts: 2462
  • Posted On: Oct 5 2005 11:39pm
(I'd be willing to give some time to BDE if anyone steps up to run it, but I don't think my running it would be fair, strictly speaking... so if anyone wants to take it on, I'll offer my support.)
Posts: 4291
  • Posted On: Oct 5 2005 11:40pm
Hm, true, your shields would quite possibly be up. Couldn't that interfere with your fighters and formations, though? And what about the new ships being tested - they may well not be up to speed? Indeed, that computer seems to suggest the ship's shields raise automatically when the ship is threatened, but your efforts seemed focused on firing full ahead, perhaps the threat was not recognized in time? How long does it take to raise shields? Who was on watch for threats? Perhaps the raising of shields would cause crashes with your fighters that seemed to be nearby and on the defensive? Semantics aside, I'm just arguing the attacks' damage should stay up in the 'devastating' category of adjective use, instead of being downgraded to a mere 'punishing' or 'painful' (*chuckle*).

I'll make sure to edit the Tholotia references and sub in something else suitable (what was it we were going to say?).

As for your original bit, although your Shroud would indeed be in sensor range, I guess I assumed you'd need more then a second to gather the necessary data to calculate the shot (not to mention once the Shroud died, the data-flow would cease and the frigate would be both out of sensor-range and moving) and thus the bait's attack would happen in that time. I know, you want to test your weapons, and taking the wind out of the sails of an ambush would be impressive, but would you mind putting off such a display of strength until later into the battle? I seem to have a fairly logical argument in favour of preserving myself, and it fits into the theme of the first round, which is the Coalition fighting back with surprising vigor, perhaps stinging the pride of the New Order a little, and there's still plenty of battle for you to get your own back, so to speak.
Posts: 2462
  • Posted On: Oct 5 2005 11:58pm
These ships are effectively in enemy space - I would imagine their shields were already up. But it's not specifically stated.

That said, it takes time for your fleet to cross from "out of sensor range" to "firing range" - time enough for shields to be raised, I think.

I can play the EMPIRE ships either way, I was just trying to avoid editing my existing post (I'm lazy...).

Last thing: I know you disagree, but I still feel numbers are a neccessary part of a fleet engagement.
Posts: 290
  • Posted On: Oct 6 2005 12:15am
I would love the chance to temporarily or permnanetly command BDE. I already have some new R&D ideas, and a general plan to keep BDE alive and going that I've been thinking about ever since I re-activated this character.
Posts: 3599
  • Posted On: Oct 6 2005 12:42am
Ok, it seems things have been sorted out which is great, and at the risk of starting up something which already appears to be solved I do have something to say.

Namely, that what you did by deleting that thread was wrong, especially after being advised by a staff member not to do so.

Regardless of what Kraken thought.

We do not delete IC actions, even if they are a mistake, you are not allowed to do so, you knew this and were told this in this very thread, and yet you just decided to ignore that small fact.

Chadd was banned for doing exactly what you just did, and although the motives were different (Chadd's were primarily malicious), they boil down to the same thing, and that was the simple fact you wanted to do what you wanted to do.

If I were you I would reflect on that.

I understand, everyone here understands you made a mistake, we all make mistakes, that is no excuse, and nor is laziness.

Snowkan had to live with the mistakes he made, Dolash his, Joren and his shieldless R&D's , that is the way it is.

You can't just delete things and pretend they don't exist, one has to accept the consequences of ones own actions, even if they were ill-planned, badly thought out, or just plain and simply wrong.

These consequences should have been RP'ed out, now I'm not saying that the Empire and BDE should have gone to war over it, of course not, but I think its fair to say it would have caused a major diplomatic incident!, and at least I would have expected to have seen a very angry BDE ambassador demanding an Imperial apology, (of course the Empire being as arrogant as it is might feel it has nothing to be sorry about, heh).

Lets be honest it would be seen as a massive intelligence failure, and If I were in Imperial command ,whoever was in command of that mission would have been demoted in a heart beat, heh.

My point is, in a way you've missed out on an potentialy interesting (albeit accidental) roleplay here, but thats aside from the main point and that is the simple fact you ignored what the staff had said.

I have to admit Kraken, I thought what you did after was in poor form, OOC actions do not lead to IC actions.

I don't see the logic behind what you tried to do, and from where I was standing it did look very bias to me, and most definately a conflict of interest.

I have to say , if the situation was reversed and this had been the coalition's mistake I wonder what your reaction would have been Demos.
Posts: 2462
  • Posted On: Oct 6 2005 1:43am
Namely, that what you did by deleting that thread was wrong, especially after being advised by a staff member not to do so.

Regardless of what Kraken thought.

Any staff input into the matter came after the fact.

We do not delete IC actions, even if they are a mistake, you are not allowed to do so, you knew this and were told this in this very thread, and yet you just decided to ignore that small fact.

Again, not the case. IC actions have been deleted/cancelled/undone in the past, and I have little doubt will be in the future. Obviously you will have to take me at my word, but I refer you to THIS thread, which for a while contained a post made by Dolash.

Not attempting to justify anything, merely pointing out that a blanket statement saying "we don't delete IC actions" is inaccurate.
Posts: 2164
  • Posted On: Oct 6 2005 3:12am
I think we've worked this out, and I suggest if there are any more unsaid comments, to take them off the board to PM with the appropriate person involved.

We could probably do with this thread being closed now.