I must compliment that was one of the most mature responses to a problem with a post I'd ever seen.
Operation Saber Strike OOC
Our fleet is between you and the shipyards, more or less. We're simply on a lower plane (remember, space is three dimensional).
The missiles flew past the bow of the Imperial fleet, and the Phalanx intercepted them.
I'll also add that doing "medium damage" to a shipyard with 40 missiles is not close to allowable, and instead of arguing the point OOC I simply responded in a way that solved the problem.
I didn't destroy them. They are simply incapable of acting as combat ships during this battle. The rules state it takes three volleys to destroy a ship, therefor I would suggest that two volleys would severely damage a ship - enough to put it out of action.
No argument there.
You're assuming that your system is perfect. It isn't. I already covered one reason for the damage in my post, that is that your ISDs are moving at full speed, as are the missiles. Combined, that's a velocity of nearly the speed of light. I sincerely doubt your gunners could target, track, and destroy even half of the missiles fired with all of them moving at that speed.
Also note that this is the first time your anti-missile system has ever been used in an RP (meaning that your crews are not experianced in their use) and that it's a modification - it's not built into the ship as the Phalanx is in Imperial vessels.
,
Because you chose to.
Your first fleet jamemd long-range communications. After those two ISDs were taken down, the jamming would effectively be ended. Since your second group never posted also jamming, there was no jamming in progress at the time of the transmission.
That being said, jamming itself is no infalliable, and there are ways to get a message out. And ways to bring in reinforcements without direct contact.
An ISD moving at flank speed receives a salvo of torpedoes moving at top speed, not nearly the speed of light. Do the math.
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Because you chose to.[/quote]
If that's your only reason, I'll say this. Cheap.
No. If you want to bring in reinforcements, explain how you did so. No, "oh, we got the message through somehow" crap.
You know, Kas, normally I would welcome people to put their opinions into threads. But I note that your post is really not much more than three attacks on me. In case you're wondering, yes, I am annoyed.
Certain canon sources beg to differ. However, the combined velocity of the missiles and ISD (using your math placing one MGLT at 400 meters/second and placing the missile speed at 200 MGLT) is 84 000 meters per second. Not quite the 299 792 458 meters per second of speed of light, but... considering that the fleets were merely kilometres apart, the missiles would cross said distance in a fraction of a second.
I note that you don't acuse Jan of being "cheap" (though this is his second set of reinforcements thus far). And I must wonder how defending a world can be "cheap".
Did you read my post... or just the parts that you chose to attack? That jamming is not infalliable wasn't even one of my points, Kas. Read the below again for further clarification:
Oh, yes. Like I said, I would normally welcome people to comment in threads. But you were also not invited (unless Jan did so), and therefor you really don't have a place in this thread. And your post wasn't a ruling of any sort, merely a group of attacks on me.
So, Kas, why did you come univited into a thread you had no part of, which Jan and I both hoped to solve sans staff, and attack one of its members?
Certain canon sources beg to differ. However, the combined velocity of the missiles and ISD (using your math placing one MGLT at 400 meters/second and placing the missile speed at 200 MGLT) is 84 000 meters per second. Not quite the 299 792 458 meters per second of speed of light, but... considering that the fleets were merely kilometres apart, the missiles would cross said distance in a fraction of a second.
I note that you don't acuse Jan of being "cheap" (though this is his second set of reinforcements thus far). And I must wonder how defending a world can be "cheap".
Did you read my post... or just the parts that you chose to attack? That jamming is not infalliable wasn't even one of my points, Kas. Read the below again for further clarification:
Oh, yes. Like I said, I would normally welcome people to comment in threads. But you were also not invited (unless Jan did so), and therefor you really don't have a place in this thread. And your post wasn't a ruling of any sort, merely a group of attacks on me.
So, Kas, why did you come univited into a thread you had no part of, which Jan and I both hoped to solve sans staff, and attack one of its members?
(I apologize if that sounded overly hostile. But, to be honest, your entire post sounded to me like one big attack. If it wasn't meant as such, I apologize.)
Yes, it would take just a moment to cross said distance. The numbers above is what you should have posted originally, not 'the speed of light'. Numbers are more solid than a high assumption.
I called it cheap because your sole justification for bringing in reinforcements is 'because he did'.
I read that - the part of your post I highlighted was your 'fall back' point, incase the first two were taken out you would fall back to the third. I merely told you the third wouldn't fly as posted.
I've had to personally deal with about 70% of the crap generated by this war. That is more than enough justification for me to mash a potential problem before it begins. The track record around here isn't exactly stellar when it comes to fleet disagreements, either.
No, it wasn't an attack on you. It does sound like it, now that I read it again, and for that I apologize. I simply highlighted some ridiculous points in your post, and it came out harsh. Now that they are resolved, you may resume with your previous discussion.
I realize why you brought in reinforcements, but I meant an IC reason. Also, I Roleplayed out why I brought in reinforcements, and made it clear ICly at the start of the thread I was planning to bring in at least two sets of reinforcements, since I mentioned looking for other taskforces to help out.
Jamming-You said the ISDs were inoperable in combat, but communications/jamming isn't really a combat operation. Also, engines aren't either. So I will be RPing them moving at a reduced speed.
Missiles: The Elite Anti-Missile Defense System is computerized, so the crew can't be inexperienced with it. And I realize that it isn't infallible, even if 20 percent of the missiles got through, for TRF, that isn't a reasonable amount of missiles to severally hurt an ISD(probably not enough to even get through the shields.
Shipyard:
I also fired my turbolasers and ion cannons at the shipyard, but to show you that I am reasonable I'll reduce the damage to light.
Jamming-You said the ISDs were inoperable in combat, but communications/jamming isn't really a combat operation. Also, engines aren't either. So I will be RPing them moving at a reduced speed.
Missiles: The Elite Anti-Missile Defense System is computerized, so the crew can't be inexperienced with it. And I realize that it isn't infallible, even if 20 percent of the missiles got through, for TRF, that isn't a reasonable amount of missiles to severally hurt an ISD(probably not enough to even get through the shields.
Shipyard:
I also fired my turbolasers and ion cannons at the shipyard, but to show you that I am reasonable I'll reduce the damage to light.
An IC reason? To defend my planet, obviously.
No, jamming is not a "combat operation". But when a ship takes damage, it stands to reason its lesser systems are going to go before its major systems. The precident for that action was set at Corellia.
You're still not taking into consideration that the missile volley was fired at point blank range at a velocity of more than 80 000 meters per second.
If the ships were ten kilometres apart, it would take 0.8 seconds to cross the distance and hit you.
No, jamming is not a "combat operation". But when a ship takes damage, it stands to reason its lesser systems are going to go before its major systems. The precident for that action was set at Corellia.
You're still not taking into consideration that the missile volley was fired at point blank range at a velocity of more than 80 000 meters per second.
If the ships were ten kilometres apart, it would take 0.8 seconds to cross the distance and hit you.
The precedent of inane stupidity?
By the way, I'll be sure to remove the link to your board, Kas. As it is an off-TRF source.
By the way, I'll be sure to remove the link to your board, Kas. As it is an off-TRF source.
Point blank range?
My ships arrived in system, and then moved in to fire on you, and suddenly, in one post they are at point blank range? Bullshit. Also, I used the calculations for a short range missile salvo, meaning that you are within 2km, which I doubt you were, but I was being nice.
To defend your planet?
You are already defending your planet. It does not make any sense for you to send more ships when you are obviously winning and don't need help.
My ships arrived in system, and then moved in to fire on you, and suddenly, in one post they are at point blank range? Bullshit. Also, I used the calculations for a short range missile salvo, meaning that you are within 2km, which I doubt you were, but I was being nice.
To defend your planet?
You are already defending your planet. It does not make any sense for you to send more ships when you are obviously winning and don't need help.