Oblivion
Posts: 2558
  • Posted On: Mar 23 2006 5:40am
It's just plain awesome. Beautiful scenes, first REAL RPG in ages, and a nice big world you can spend hours just wandering in. And some of the new systems? I love it. Having a lot of the game depend on your actual skills instead of stats? Just makes me happy. There's somethings I prefered with Morrowind, such as the better (IMO) battering system but I'm willing to sacrifice it for the better journal.

There's a couple of things you can tell are just things they kept there because of the console version (IE Not being able to just access your map, inventory, etc. and instead having it all built into a one button menu) but it's not overly bothersome.

In conclusion, if you really want an RPG that shows why I feel there will always be a market for single player RPGs, this is the one!
Posts: 5387
  • Posted On: Mar 23 2006 7:01am
You don't see the problems for the first hour, because you're exploring a massive underground pathway that takes you through dank sewers and pitch-black caverns. You can't see more than a few feet in front of your face, sometimes, so everything looks decent -- not incredibly impressive, but fair enough.

When I got outside, things got hairy. I could see across to the other side of a lake, but it was completely undetailed. Just big, formless blobs of blues and greens. I turned around and looked at my more immediate surroundings and realized that the draw distance was awful. As you walk around, the ground teems with individually rendered blades of grass, bushes, mushrooms, all sorts of stuff. But only a small radius around your character is fully realized -- the rest of it is drawn in, quite visibly, as you move around.

This is the HD Era? Watching bushes and trees pop up out of thin air as I walk around? At one point I was heading towards what I thought was an empty forest clearing, when big-ass chunks of building started magically appearing. Come on. (Or maybe I was doing so well in the game that its denizens had started building shrines to my glory.)

Things get even worse when I jump on a horse. Now, I'm actually trotting at a steady clip, and Oblivion starts not just to have draw-in issues but framerate problems as well. It's chugging. It can't keep up with my speed, and quite frankly the horse isn't even going that fast. At some points, I keep seeing the "Loading Area..." message pop up every couple of seconds, which brings with it another framerate stutter. It's herky-jerky-all-over-the-place as I climb up the hill to the gate of Oblivion. My reation to the graphics has, over this sequence, gone from "unimpressed" to "nonplussed" to "annoyed."


Sounds fun.
Posts: 2788
  • Posted On: Mar 23 2006 11:36am
I'm still getting it this weekend.
Posts: 7745
  • Posted On: Mar 23 2006 4:11pm
Did you read the comments to that blog, Ahnk? The guy slagged a Beta, months before release. That whole 'review' screams of ... well ... rush. It's not what I would call a review.

BTW, what are you playing it on Itar?
Posts: 5387
  • Posted On: Mar 23 2006 4:25pm
I didn't read the review itself, I read the news brief on NMA. And, according to the thread accompanying it, the game gets mixed results. It's clearly, according to what I've heard, optimized for the X-Box. And also according to the thread, quoted from a Bethsoft employee, they did not send out months old betas. It's nice for fans to come to defend a game but I don't buy it. I've played Morrowind unmodded and at the highest settings and experienced everything that's mentioned. I have no doubt it could be the case.
Posts: 2558
  • Posted On: Mar 23 2006 4:37pm
Well, I'm playing it on PC at the lowest settings. Why? Because even at the low settings I have some problems at times. So I couldn't say how good it potentially looks but comparred to Morrowind or the other games I've been playing lately? And the indoor settings look good.

The dungeons are fun crawls. It's taking me longer to get through one of the first Elven Ruins you come across than it was to do a VC run on WoW.

And I don't have to put up with people arguing about loot and shouting about how much better they are!
Posts: 5387
  • Posted On: Mar 23 2006 4:42pm
You play MMORPGs. Your opinion is invalid.

Graphics are never the most important thing for me either. But when you're designing a system which hampers your gameplay in order to facilitate a perspective to provide immersion, to ruin that with awful lag and draw in really makes your game a worthless piece of shit.

I can't run Oblivion so I probably won't buy it. If it's anything like Morrowind, it will probably suck fairly hard ass out of the box, but once the mod community begins to optimize and expand it, will be not so bad.
Posts: 896
  • Posted On: Mar 23 2006 5:02pm
I have the game

Highest settings, NO problems on this end :)

Like I've read on the board, most of your problems are not game related, but hardware related. When I first installed the game I did indeed have an issue with my video, it took an uninstall of the drivers (and thus the card) and a reinstall to completely fix the issue

Thing is.. most gamers don't even consider reinstalling there video or sound cards when they run into problems. Try that, because even though you may have a clean system, there is the chance that your drivers are having a fight with another driver (A hidden one that you won't know is there unless you know where to LOOK)
Posts: 2558
  • Posted On: Mar 23 2006 5:17pm
Uhm... I USED to play MMOs. ;)
Posts: 7745
  • Posted On: Mar 23 2006 5:26pm
Kalshion, you must have a beast of a system..