I shall have attended my post within the next forty-eight hours. Perhaps less, though certainly no more. Please allow me this grace period, yon Sith, before responding in kind, and I assure you a more complete perspective.
Just to be clear, once things get going and everyone involved has posted once, it might be best to abide by some form of the 72 hour rule. There's likely to be a lot of Sith and there's at least two Crusaders in this fight, so there's a great risk of it dragging.
How about this: After every post, the side that posts has 72 hours for another member of their side to post. If everyone on that side has posted or 72 hours has passed without a post, then the other side may go. Example: If I post, and after 72 hours Silk hasn't posted, it is now the Sith's turn.
This should keep things going at a relatively good speed. Silk and I are almost certain to keep up with the required posting, and there are certainly enough Sith out there that even if a couple are busy the posting 'in aggregate' should be plenty. Does this sound okay?
So are we doing 72 hour turns then? Each side has 72 hours to get all their posts in and then the other side posts? Or if you are engaged in a one on one duel, can you simply post with that party as your opponent posts?
I would guess the 72 hour suggestion was just that; a suggestion. That is to state a guideline by which involved members may feel a desire to keep the thread moving forward without any cemented rules or obligations requiring any in depth examination of the 72 hour "rule".
Perhaps the best way to approach it would depend on your character and perspective. If you are involved in a one-to-one volley with another and your posting back and forth does not complicate the situation then feel welcome. Conversely if one side has failed to provide any substance within the 72 hours the other side would be welcome to continue.
The in-and-out need not be confusing so long as we all realize that, even with the nature of the thread, we are all working towards a mutual end (even if the outcome of that end is not immediately predictable) and with that understanding we need not degenerate to the level of Fleeters (take that, you number crunchers!) and instead focus on the story.
Naturally one would have to account for some adversity through competition but it seems to me an easily consolable issue.