Imperials
Posts: 383
  • Posted On: Aug 23 2004 5:02pm
Would you be so kind as to post the stats of the R&D vessels you will be using against the Union in your three attacks.

When we post our replies, if we use an R&Ded ships we shall reciprocate in turn.

Thank you.
Posts: 4025
  • Posted On: Aug 23 2004 5:05pm
FCLF:
Fire-Class Light Frigate

Class: Light Starfighter Defense Ship

Designer: Chancellor Dark Side Adept 327 (Darth Viscera)

Manufacturer: Linuri Driveyards

Crew: 800: 75 Gunners 150 Stormtroopers

Cargo Capacity: 800 Metric Tons

Consumables: 2 Months

Length: 285 Meters

Hyperdrive x1 (x2 backup)

Speed: 70 Mglt

Shield Rating: 2,600 SBD

Hull Rating: 1,530 RU

Fighter Compliment:
2 TIE Devil Squads
1 TIE Devastator Squad

Weapons: 30 Lancer-Frigate Reminiscent Laser Cannons
6 Triple Ion Cannon Batteries
3 Light Warhead Launchers
6 Turbolaser Batteries
2 Starfighter/Light Transport Assistor-Class Tractor Beams

This is a fast, effective, Light Frigate. The Fire-Class can obliterate a squadron of starfighters, or, along with many counterparts, go up against a larger, heavier cruiser.

Its 2 TIE Devil Squadrons and 1 TIE Devastator Squadron can be used for reconnaissance, or battle engagements, while providing a long-range amount of punch, in addition to the Fire's own turbolasers. Fire Frigate Commanders can expect this ship to be able to go up against a Dreadnaught and several starfighter squadrons, and emerge victorious.
Posts: 4025
  • Posted On: Aug 23 2004 5:06pm
TNO Attack Class Sphere

Class: Multipurpose space superiority warship.

Designer: Daemon Hyfe

Crew: 5,000, 600 starfighter pilots. 2,000 Stormtroopers (1.4 brigades)

Cargo Capacity: 1,000 metric tons

Consumables: Up to 3 years

Length: 1,600 meters

Hyperdrive: x1 (x3 backup)

Shield Rating: 18,000 SBD

Hull Rating: 7,000 RU

Fighter Compliment: 55 Squadrons of TIE Devils

Weapons:
50 Heavy Turbolaser Cannons
75 Anti-starfighter Laser Cannons
50 Heavy Ion Cannons
40 Warhead Launchers
5 Tractor Beams
Posts: 4025
  • Posted On: Aug 23 2004 5:08pm
Fleet Emergency Repair And Mantinence Vehicle (FERAM)

Name: Feram

Class: Fleet Tender

Type/Model: Deep Space Repair Vessel

Dimensions:
Length: 150 Meters
Width: 75 Meters
Height: 75 Meters

Armament:
4 Quad Laser Cannons
8 Heavy Tractor Beam Projectors

Defenses:
Reinforced Durasteel Armour
One Small Novaldex Shield Generator/Projector
Shield: 300 SBD
Hull: 100 RU

Powerplant:
2 KDY Fusion Reactors (1 dedicated solely to engines, and tractor beams, 1 other to other systems, and backup power)
6 Bastion Engineering Rerouter Stations (Each station can transfer 10% from one system to another per post)

Propulsion:
4 Rendili Stardrive Heavy Cruiser Rated Engines (mounted inside of hull)
4 Seinar Fleet Systems Light Cruiser Rated Engines (mounted outside of hull)
Sublight: 50 MGLT
Towing Speed: 20 MGLT
Hyperdrive: 0.75 Past Lightspeed
Towing Speed: 1.5 Past Lightspeed

Complement:
10 Special Navy (SpecNav) Troops.

Crew: 40:
5 Advanced Systems Control Droid Brains
10 MSE-6 Utility Droids
10 SpecNav Troops.
15 Gunners

Design Specifications: The Feram is designed as a Fleet Tender that is capable of towing damage or disabled capital warships out of the combat area and back to a shipyard for repairs. The ship features particle, and ray shields, and a large complement of engines, suitable for towing large masses of metal out of a combat area. The ships armament consists of four Quad laser cannons for minimal defenses against small captial warships, or starfighters that may interfere with the ship's efforts. Each tug can tow a starship with a length of 1000 meters or less. There is an advantage though with more than one tug. Not only does two tugs get 2,000 meters for their combined efforts, but an additional 1,000 meters totalling 3,000 meters for their combined efforts. Three would get a combined total of 5,000 meters. And so on.
Posts: 4025
  • Posted On: Aug 23 2004 5:09pm
Intrepid class Gunship

Name: Intrepid class Gunship

Combat Abbreviation: IG

Mission Profile: Patrol, Fleet Support/Escort, Strike Craft.

Designer/Manufacturer: Imperial R&D Department

Retail Price: 75 000 credits. Production exclusivley for TNO.

Consumables: 1 year

Cargo Capacity: 1 000 metric tonnes

Length Over All: 85 meters

Sublight Speed (Cruising): 20 MGLT

Sublight Speed (Flank): 26 MGLT

Sublight Speed (Emergency): 35 MGLT

Hyperdrive Motivator (Main): 0.75 Past Lightspeed

Hyperdrive Motivator (Backup): 1.25 Past Lightspeed

Shield Intergrity: 250 SBD

Hull Integrity: 150 SBD

Weapons:



4 Quad Turbolaser Cannons

2 Octect Proton Torpedo Launchers



Hangar Capacity:



None



Troop Capacity:



One Platoon of 40 Stormtroopers



Additional Equipment:



Vulcan Cannon Point Defence Galting Laser Network

Rerouting Stations (1)



Explanations

Vulcan Cannon Point Defence Galting Laser Network

The Vulcan Cannon System is similar to the Phalanx Laser Network, but has been scaled down, and in addition has the added ability to track and shoot down starfighters in the immediate vicinty of the gunship. The System reduces the percentage of short-range missile strikes to less than 25%, and long range attacks to under 15%. In addition, it can destroy 1 out of 25 starfighters per a minute per cannon. The gunship is equipped with 6 6-Barrel cannons.

Rerouting Stations:

The Rerouting Stations on the Gunship can allow it to transfer 10% power in one post from one system to another system, such as from engines to shields, or vice-versa.

Background Information

The Intrepid was designed as an answer to the need for a small ship that could defend itself well in battle, and serve as a fast anti-starfighter ship, and provide fire support against large captial warships.
Posts: 383
  • Posted On: Aug 23 2004 5:12pm
Thank you very much.
Posts: 2462
  • Posted On: Aug 23 2004 8:55pm
I was gonna say they're all linked from the R&D forum, but they're not... I'll get to it, don't worry.
Posts: 2462
  • Posted On: Aug 24 2004 4:27am
Here they are:

Please excuse my laziness... this is the Archangel Class Star Destroyer. I just haven't updated the writeup, so some of it is inaccurate. But the important stuff is correct!

Craft: Liberty-class Frontline Destroyer

Combat Designation: Heavy Cruiser/Destroyer

Combat Abbreviation: ASD

Mission Profile: Frontline Combat Craft

Scale: Capital-class

Designer: Sovereign Protector Hiram Drayson, LFX Industrial Division of Experimental Research and Development: Space Navy Branch

Chief Scientist: T’bor Casktra

Project Funding: 2.5 trillion credits
-LFX Industrial Experimental Design Fund: 1 trillion credits
-NovaTech Industries Research Grant: 400 billion credits
-Classified Outside Sources (six): 300 billion credits
-Planetary Government Guild Research Grant: 800 billion credits

Build Cost: Undisclosed

Retail Price: Not for Sale

Length: 2400 meters

Shields: 14 160 SBD Primary Shield Strength, 8 280 SBD Backup Shield Strength
NOTE: All deflector shield generators internally fixed unless otherwise stated
-3 NovaTech DP-52 Omni-directional Particle Shield Generations (Primary) (Bow)
-6 NovaTech EP-44 Omni-directional Particle Shield Generations (Primary) (Starboard)
-6 NovaTech EP-44 Omni-directional Particle Shield Generations (Primary) (Port)
-4 NovaTech DP-50 Omni-directional Particle Shield Generations (Primary) (Stern)
-12 NovaTech DP-50 Omni-directional Particle Shield Generations (Primary) (Dorsal)
-12 NovaTech DP-50 Omni-directional Particle Shield Generations (Primary) (Keel)
-3 NovaTech MR-46 Omni-directional Ray Shield Generations (Primary) (Bow)
-6 NovaTech MR-38 Omni-directional Ray Shield Generations (Primary) (Starboard)
-6 NovaTech MR-30 Omni-directional Ray Shield Generations (Primary) (Port)
-4 NovaTech MR-42 Omni-directional Ray Shield Generations (Primary) (Stern)
-12 NovaTech MR-48 Omni-directional Ray Shield Generations (Primary) (Dorsal)
-12 NovaTech MR-48 Omni-directional Ray Shield Generations (Primary) (Keel)
-3 NovaTech DP-52 Omni-directional Particle Shield Generations (Backup) (Bow)
-6 NovaTech EP-44 Omni-directional Particle Shield Generations (Backup) (Starboard)
-6 NovaTech EP-44 Omni-directional Particle Shield Generations (Backup) (Port)
-4 NovaTech DP-50 Omni-directional Particle Shield Generations (Backup) (Stern)
-12 NovaTech DP-50 Omni-directional Particle Shield Generations (Primary) (Dorsal)
-12 NovaTech DP-50 Omni-directional Particle Shield Generations (Primary) (Keel)
-3 NovaTech MR-46 Omni-directional Ray Shield Generations (Backup) (Bow)
-6 NovaTech MR-38 Omni-directional Ray Shield Generations (Backup) (Starboard)
-6 NovaTech MR-30 Omni-directional Ray Shield Generations (Backup) (Port)
-4 NovaTech MR-42 Omni-directional Ray Shield Generations (Backup) (Stern)
-12 NovaTech MR-42 Omni-directional Ray Shield Generations (Backup) (Dorsal)
-12 NovaTech MR-42 Omni-directional Ray Shield Generations (Backup) (Keel)

Hull: 8 571 RU Hull Strength
With the need arising for a front-line capital ships capable of sustaining a large amount of damage and come out of a combat zone intact and with minimal loss of life, the LFX Industrial R&D Department was faced with the task of creating a combat starship armour that would be impenetrable to enemy fire. The Liberty-class Frontline Destroyer’s outer armour shell is a thick layer of molecularly bonded armour combined with an alloy of titanium and platinum that makes the Liberty’s hull at but impregnable. The final hull layer is a coated alloy of Veridium with warps and distorts sensor signals, making long-range targeting of the ASD nearly impossible.

Power Source:
-1 NovaTech ST-34C ‘Supernova’ High-Output Terawatt Fusion Reactor (Primary)
-1 NovaTech ST-12 ‘Dwarf’ Terawatt Fusion Reactor (Secondary)
The Liberty-class vessel is a warship that draws an immense amount of power for her size. The ASD’s power output is almost three times that of an Imperator Mark II Star Destroyer, and designers quickly realized that a powerful power plant was required to fill the behemoth. The NovaTech ST-34C ‘Supernova’ Reactor was specially designed for the warship, based on the plans for the reactor core found aboard the Executor-class Super Star Destroyers. This power plant allows the ASD to maintain a high amount of energy despite her amazing draw. The NovaTech ST-12 was taken from an older Republic-class Star Destroyer and while it does not have the power output to allow the ASD to fight, it can if necessary take the ship to lightspeed.

Engines:
-4 NovaTech DS287 Fusil Thrust Engines (Primary)
-3 NovaTech EC-14 Fusil Thrust Engines (Backup)
The engines of the ASD were specially designed for the new-class starship, equipped with thrust and ion dampeners.

Top Speed: 12 MGLT

Acceleration: 2.5 MGLT/second

Manoeuvrability: 12 DPF

Manoeuvring Thrusters:
-250 NovaTech RT7 Manoeuvring Thrusters
The ASD, while being very heavily armed and armoured, lacks the most in speed and manoeuvrability. While the ship can compete with larger vessels such as the Super Star Destroyer and Viscount Star Defender, smaller vessels are often more than a match in manoeuvrability for the Liberty. 250 RT7 Manoeuvring Thrusters are placed around the hull to help with this problem.

Hyperdrive Systems: Class: x3 (Primary) x12 (Backup)
-3 NovaTech XR42 Modified Hyperdrive Motivators
The hyperdrive system of the ASD was designed to reduce risk of discovery on transit back into realdspace. Normally, a burst of cronau radiation will immediately reveal the presence of a ship emerging from hyperspace. However, the radiation dampeners aboard the ASD reduce this problem enough that chance of detection is reduced to 27% over the 84% of an Imperator Star Destroyer.

Navigation Control:
-2 Interlinked NovaTech XJR-1000 Navigation Computers with unlimited jump vector storage. System automatically cross-references with alternate system and checks for errors before jumping.

Sensor Package
-2 NovaTech Bow-projecting Falcon II sensor arrays (Active) (100 SU)
-2 NovaTech Starboard-projecting Falcon II sensor arrays (Active) (100 SU)
-2 NovaTech Port-projecting Falcon II sensor arrays (Active) (100 SU)
-2 NovaTech Stern-projecting Falcon II sensor arrays (Active) (100 SU)
-3 NovaTech Omni-directional Falcon V Focusing sensor arrays (Focus) (500 SU)
-2 NovaTech Bow-projecting Frontier sensor arrays (Passive) (45 SU)
-2 NovaTech Starboard-projecting Frontier sensor arrays (Passive) (45 SU)
-2 NovaTech Port-projecting Frontier sensor arrays (Passive) (45 SU)
-2 NovaTech Stern-projecting Frontier sensor arrays (Passive) (45 SU)
The sensor and detection systems of the ASD are some of the most powerful ever developed. With a passive sensor system that expands almost as far as a Star Destroyer’s active range, and a focus that can expand up to 500 Space Units, the Liberty can detect ships located almost anywhere across the planetary system (one planet). These scanners are extremely powerful and can, in some cases, even detect cloaked warships at close range (20 SU).

Communications Systems
-1 NovaTech TOP Deep-space Communications Array w/ Holonet Transponder
-6 NovaTech TOP Military Encrypt/Decrypt Encoders w/ live-action capabilities
-4 Line-of-site laser communications transmitter/receivers
-892 Intership Communications Terminals
-Fully instigated Public Address system
-Full personal comlink link-in capabilities
The ASD carries a full military Deep-space com array complete with holonet transponder for live-time transmissions to the capital or any other warship in the fleet. The NovaTech TOP military Encrypt/Decrypt Encoder gives the ship the ability to communicate safely with other vessels without fear of code cracking. The TOP Com Array can transmit from one end of the galaxy to the other without any lag time. The Line-of-site laser communications system also allows the ship to communicate with others of its kind without their signals being rear and intercepted by enemy vessels.

Targeting Systems
-1 NovaTech RP6-20 Military Battle Computer
-250 NovaTech RH5 Independent Targeting Computers
The NovaTech RP6-20 Military Battle Computer has the ability to track up to 1000 capital ships and 100 000 starfighters simultaneously, as well as include up-to-date information on all engaged ships and easy access to records, status, etc.

Armament
-64 NovaTech TH-56 Heavy Turbolaser Batteries
[Fire Arc: Bow: 12 Port: 20 Starboard: 20 Stern: 12 Dorsal: 32 Keel: 32 Rotation: 360° Incline 180°]
-64 NovaTech TH-90 Heavy Turbolasers
[Fire Arc: Bow: 12 Port: 20 Starboard: 20 Stern: 12 Dorsal: 32 Keel: 32 Rotation: 360° Incline: 180°]
-4 Heavy Continuous Beam Anti-Capital Ship Heavy Turbolasers
[Fire Arc: Bow: 0 Port: 2 Starboard: 2 Stern: 0 Dorsal: 2 Keel: 2 Rotation: 270° Incline: 180°]
-8 Medium Continuous Beam Anti-Capital Ship Turbolasers
[Fire Arc: Bow: 0 Port: 4 Starboard: 4 Stern: 0 Dorsal: 4 Keel: 4 Rotation: 270° Incline: 180°]
-50 NovaTech LT-22 Quad Laser Cannons w/ fast reflex mounts
[Fire Arc: Bow: 10 Port: 15 Starboard: 15 Stern: 10 Dorsal: 13 Keel: 12 Rotation: 360° Incline: 180°]
-15 NovaTech QG-47 Heavy Ion Cannon Batteries
[Fire Arc: Bow: 3 Port: 5 Starboard: 5 Stern: 2 Dorsal: 9 Keel: 6 Rotation: 360° Incline: 180°]
-15 NovaTech QG-80 Heavy Ion Cannons
[Fire Arc: Bow: 3 Port: 5 Starboard: 5 Stern: 2 Dorsal: 9 Keel: 6 Rotation: 360° Incline: 180°]
-44 FL-110B Dual Universal Warhead Launchers (fitted for Diamond Boron Missiles)
[Fire Arc: Bow: 11 Port: 11 Starboard: 11 Stern: 11 Dorsal: 22 Keel: 22 Rotation: 110° Incline 110°]
-Phalanx Point Defence Galting Laser Network for anti-missile defence
[Rotation: 180° Incline: 180°]

Internal Defences
The Archangel Star Destroyer is as deadly to enemy starships as it is to enemy soldiers who attempt to board her. In the event of a total disaster, the entire ship can be depressurized in seconds, or this can be down only in select areas. Activation of this method requires dual consent of the Commanding Officer and Captain, or the Captain and Executive Officer. The ship also contains several dozen hidden, drop-down repeating blasters to surprise any enemy boarding parties. These weapons open from hidden ceiling caches and are fired by droid brains (much like the drop-down blaster on the Millenium Falcon). Lastly, as a non-lethal defence, entire sections of the ship are equipped with gravity traps with various stun levels. These defences can pin even full-grown Wookies to the floor until they are shut down.

Fighter Compliment
-12 TIE/rp Raptors on exterior racks for reconnaissance

Hanger Capacity
-12 Lambda-class Transport Shuttles
-24 Docking Collars for cargo and crew transfer

Carried Vehicles
-None

Carried Troops
-600 LFX Industrial Starship Troopers for Shipboard Defence
-1200 YVH War Droids

Weapons

The weapons systems of the Liberty are equipped with state-of-the-art targeting systems and are able to withstand most assaults thrown against them. Equipped with 128 Heavy Turbolasers and 50 Quad Laser Cannons, the Liberty can stand-alone against most combat starships and even combined wings of enemy starfighters. Because of the success in weapons placement, the Liberty can bring at least 50% of its weapons to bare against any one target, and against foes such as a Super Star Destroyer up to 90% of its guns can be trained on a single ship.

Another of the specialties of the Liberty is that each turret bank is equipped with DER (Dedicated Energy Receptors), which route out and target weak spots in enemy shields and hulls. These systems allow the ship to concentrate fire on the weakest portion of an enemy ship and destroy it all the faster.

The ship is also equipped with four Continuous Beam Anti-Capital ship Heavy Turbolasers, which are powerful enough to punch through Star Destroyer amour in a matter of seconds. Due to their immense power drain and rapid overheating, these weapons can only fire for thirty seconds (one post) before having to cool down and recharge (two post downtime).

Phalanx Anti-Missile Point Defence Gatling Laser Network
Design to protect the Liberty from devastating volleys of missiles, such as those that the Rebel Alliance used to such great lengths in the Galactic Civil War to bring down Imperial Star Destroyers, the Phalanx Anti-Missile Point Defence Galting Laser Network, PPDAMGN, or simply Phalanx, is made up some 700 small, turreted light blaster cannons. These weapons are very able to pick out missiles and destroy them from long range. The Phalanx System reduces the percentage of short-range missiles to less than 40%, and long-range attacks to under 10%.

Engines
To increase the ability of the Archangel Star Destroyer to operate unseen when it wishes to do so, the Engines have been equipped with a series of thrust dampeners and cooling units. These systems reduce the ion efflux to negligible levels and eliminate any trace of heat produced by the ion engines from scanners.

Life Support Equipment
The ASD has been equipped with the latest in life-preserving equipment to protect the ship’s crew from harm. The experimental Anti-Depressurization System is the newest piece of equipment placed on the ship by LFX Industrial technicians. This system runs the entire length of the ship’s full, and is designed to prevent drastic depressurization and therefore prevent loss of life. When a hull breach is detected, an emergency atmosphere field will rise in the corridors at the ten-meter intervals on either side of the breach, thus keeping the atmosphere along that corridor intact, save for that ten-meter space. Unlike blast doors, these fields activate automatically and allow ships crew to pass through them (these fields are like those that protect starship hanger bays from space). This system goes further in being able to project a field across the breach, assuming that unit was not damaged in the blast that caused said breach.

Ion/EMP Protection System
Because of the threat presented by enemy Ion weapons and the EMP Pulse Weapon, which is growing steadily in popularity since the introduction of the EMPRESS Defence Station to the LFX Industrial Defence Network, the ASD has been equipped with state-of-the art ion and EMP dispersing technology. The special ulithium wiring absorbs the energy of an ion bolt of EMP blast and flushes it out of the ship through the ship’s own weapons, meaning that when enemy vessels use ion cannons or electromagnetic weapons against the Liberty they are actually powering the ship’s own return fire. This system lowers the chance of a total systems failure after an ion barrage to 27%.

Stealth Package
The ASD was designed to fill a multitude of roles. One of those roles was a stealth attack craft, capable of slipping into a system and inflicting the maximum damage possible. In this, designers did not succeed. The massive power output and size of the Liberty made turning her into an invisible nemesis impossible. However, several of the stealth systems do remain on board.

-The ship is equipped with an outer layer of stealth ‘chameleon’ armour, which is designed to look like a starscape rather than simply a black spot in space. This makes the vessel more difficult to spot with the naked eye than even an all-black warship. This attribute is an activated one, as the chameleon armour requires a power draw to operate correctly.
-As mentioned already, hyperdrive and ion engines have been modified.
-Negative matter deposits line the outer hull to prevent gravitational tracking of the vessel.
-NovaTech XP-32 ‘Illusion’ Unit prevents enemy vessels from achieving an absolute target lock. This means that synchronized enemy fire is greatly reduced, thus causing less damage to the Liberty.

Design Notes
Faced with the ever-growing danger of the galaxy, LFX Industrial designers realized that a new type of combat starship was needed to replace the aging Imperator design and the various other capital starships in service of the Initiative. Roughly based on the hull of the old Dauntless cruiser, the Archangel Star Destroyer is one of the most powerful warships ever designed. Equipped with the latest stealth and sensor capabilities, the Liberty is more than a match for any ship smaller than herself and many that are larger.

Because the ASD is a frontline combat vessel, not a planetary siege warship, it was not necessary for the ship to carry large numbers of soldiers and vehicles. This in turn means that the ship is not required to carry landing shuttles or transports. The lack of these vehicles means that the ASD saves hundreds of square meters of space, which can be put to uses such as enhanced shielding and weapons. As a result, the Liberty is far more powerful than the equivalent vehicle that carries ground troops. Furthermore, due to standard LFX Industrial starfighter tactics of the employing the new Starfury-class Assault Starfighter, the ASD is not required to maintain squadrons of starfighters or room for their pilots and officers, launching bays, or maintenance areas. This lack gives the Liberty a great deal of extra room in which were installed additional shield generators and weapon systems.

Due to the great mass of the Liberty, overall speed is significantly lower than most modern combat starships. While the vessel can, if necessary, sacrifice a great deal of shield power and bring its speed to around 15 MGLT, the normal top speed of the ASD is no more than 12 MGLT. Standard cruising speed is a mere 10 MGLT. However, this was deemed a fair sacrifice considering the awesome abilities of the ASD in combat.

The presence of a single Archangel Star Destroyer in a system is often enough to frighten opposition into full retreat or cause an immediate surrender. When the Initiative Fleet Gathers a group of ASDs together, any who oppose them know that matters are far more serious that anyone could have imagined.

Due to their great cost, in excess of a trillion credits, Archangel Star Destroyers are extremely rare among the Initiative fleet at this time. However, continued research and funding will soon lead to their being incorporated full-time into the LFX Industrial armada.



Craft: Star Avenger Tactical Assault Platform
Type: Tactical Assault Platform
Combat Abbreviation: SATAP
Length: 900 meters
Sublight Speed (flank): 12 MGLT
Sublight Speed (cruising): 9 MGLT
Hyperdrive Rating (main): x1
Hyperdtive Rating (backup): x6
Manuverability: 0 PDF
Shield Integrity (primary): 5122 SBD
Shield Integrity (backup): 2800 SBD
Hull Integrity: 3200 RU
Weapons
28 x Quad Heavy Turbolasers
28 x Heavy Turbolaser Batteries
20 x Quad Heavy Laser Cannons (anti-starfighter)
12 x Dual Heavy Ion Cannons
32 x Dual Heavy Concussion Missile Launchers
18 x Heavy Proton Torpedo Launchers
8 x Tractor Beam Generators
Phalanx Point Defence Gatling Laser Network (550 canons)
Hanger Capacity
8 x TIE Series sqaudrons
6 x Lambda-class Shuttle
6 x Landing Craft
Planetary Occupation Forces
3 Regular Forces Divisions (7200 men)
1 Special Forces Division (200 men)
1 Regular Armoured Division (30 Vehicles)
Special Equipment
Dedicated Energy Receptors
Phalanx Anti-Missile Network
Advanced Sensor Stealth Unit
Design Information
A sphereical design similar to the Empire's Attack Class Carrier Sphere, the Star Avenger carries eight sqaudrons of conventional TIE Series starcraft. The SATAP is also heavily armed and armoured, a tough, fast, and highly mobile vessel capable of wreaking havon upon enemy fleets alone, or with support.
While no longer than a Victory Star Destroyer, the spherical design of the Star Avenger allows it to carry much more in terms of weaponry, ships, and troops, than another ship of its length catagory. The SATAP can house, deploy, and support, three full divisions of Regular Forces, and one full armoured division.
Many of the principles and design elements of the Star Avenger come from the Archangel Class Star Destroyers, and as such the SATAP is a highly dangerous vehicle designed to inflict maximum damage on enemy forces with minimal harm coming to herself.
Due to the great mass of the SATAP, manuverability and speed are greatly limited. In essence, the vessel has the manuverability of a rock in space.
Design Notations: Speicalty Systems
Weapons
The weapons systems of the STAP are equipped with state-of-the-art targeting systems and are able to withstand most assaults thrown against them. Equipped with dozens of laser emplacements, the SATAP can stand-alone against most combat starships and even combined wings of enemy starfighters. Because of the success in weapons placement, the STAP can bring at least 50% of its weapons to bare against any one target.
The SATAP is also outfitted with DERs (Dedicated Energy Receptors) within each turret bank, which route out and target weak spots in enemy shields and hulls. These systems allow the ship to concentrate fire on the weakest portion of an enemy ship and destroy it all the faster.
Phalanx Anti-Missile Point Defence Gatling Laser Network
Designed to protect the SATAP from devastating volleys of missiles, such as those that the Rebel Alliance used to such great lengths in the Galactic Civil War to bring down Imperial Star Destroyers, the Phalanx Anti-Missile Point Defence Galting Laser Network, PPDAMGN, or simply Phalanx, is made up some 550 small, turreted light blaster cannons. These weapons are very able to pick out missiles and destroy them from long range. The Phalanx System reduces the percentage of successful short-range missile strikes to less than 20%, and long-range attacks to under 5%.
Engines
To increase the ability of the SATAP to operate unseen when it wishes to do so, the Engines have been equipped with a series of thrust dampeners and cooling units. These systems reduce the ion efflux to negligible levels and eliminate any trace of heat produced by the ion engines from scanners.
Life Support Equipment
The SATAP has been equipped with the latest in life-preserving equipment to protect the ship’s crew from harm. The experimental Anti-Depressurization System is the newest piece of equipment placed on the ship by LFX Industrial technicians. This system runs the entire length of the ship’s full, and is designed to prevent drastic depressurization and therefore prevent loss of life. When a hull breach is detected, an emergency atmosphere field will rise in the corridors at the ten-meter intervals on either side of the breach, thus keeping the atmosphere along that corridor intact, save for that ten-meter space. Unlike blast doors, these fields activate automatically and allow ships crew to pass through them (these fields are like those that protect starship hanger bays from space). This system goes further in being able to project a field across the breach, assuming that unit was not damaged in the blast that caused said breach.
Ion/EMP Protection System
Because of the threat presented by enemy Ion weapons and the EMP Pulse Weapon, which is growing steadily in popularity since the introduction of the EMPRESS Defence Station to the LFX Industrial Defence Network, the SATAP has been equipped with state-of-the art ion and EMP dispersing technology. The special ulithium wiring absorbs the energy of an ion bolt of EMP blast and flushes it out of the ship through the ship’s own weapons, meaning that when enemy vessels use ion cannons or electromagnetic weapons against the vessel they are actually powering the ship’s own return fire. This system lowers the chance of a total systems failure after an ion barrage to 12%.
Stealth Package
The SATAP was designed to fill a multitude of roles. One of those roles was a stealth attack craft, capable of slipping into a system and inflicting the maximum damage possible. While it was impossible to hide the behemoth, advanced sensor systems make it extremely difficult for enemies to spot the SATAP before it is to late.
The ship is equipped with an outer layer of stealth ‘chameleon’ armour, which is designed to look like a starscape rather than simply a black spot in space. This makes the vessel more difficult to spot with the naked eye than even an all-black warship.
As mentioned already, hyperdrive and ion engines have been modified.
Negative matter deposits line the outer hull to prevent gravitational tracking of the vessel.
NovaTech XP-32 ‘Illusion’ Unit prevents enemy vessels from achieving an absolute target lock. This means that synchronized enemy fire is greatly reduced, thus causing less damage to the SATAP.
The effect of this unit is similar to that of waving your hand in front of a TV screen so all your fingers blur together; you can't tell them apart. Such as it with the SATAP. Enemy sensors can't distinquish any one vessel from another, and though the gunners can physically see the vessel, it is much more difficult for them to concentrate their fire according to what their sensors tell them.





<CENTER>The Eternal Advanced Star Destroyer

</CENTER"></CENTER>

Craft: Eternal Class Advanced Star Destroyer
Combat Abbreviation: EASD
Mission Profile: Combat Command
Designer/Manufacturer: Imperial R&D Department
Retail Price: Not available for sale. Produced exclusively for the New Order.
Consumables: 18 months
Cargo Capacity: 78 000 metric tonnes
Length Over All: 1125 meters
Sublight Speed (Cruising): 16 MGLT
Sublight Speed (Flank): 22 MGLT
Sublight Speed (Emergency Full): 28 MGLT
Hyperdrive Motivator (Main): x.9
Hyperdrive Motivator (Backup): x3
Shield Integrity: 4000 SBD
Hull Integrity: 2800 RU
Weapons:



  • 20 Turbolaser Batteries


  • 06 Distruptor Batteries


  • 08 Proton Torpedo Clusters

    <IL>30 Quad Laser Cannons
  • (anti-starfighter)

  • 4 Tractor Beam Projectors


Hanger Capacity:



  • 2 Squadron TIE Series Starfighters


  • 2 Skipray Blastboats


Troop Capacity:



  • 1000 Fleet Troopers


Additional Equipment:



  • Phalanx Anti-missile network


  • Reactive Shielding


  • Multi Track Shielding


  • Secondary Bridge





Explanations

Phalanx Anti-Missile Point Defence Gatling Laser Network
The Phalanx, is made up of a network of small, turreted light blaster cannons. These weapons are very able to pick out missiles and destroy them from long range. The Phalanx System reduces the percentage of successful short-range missile strikes to less than 20%, and long-range attacks to under 5%.

Reactive Shielding
Reactive shielding is a system designed to protect the Messiah from energy weapons. When the vessel’s shields are raised, a special battery bank is charged along with them. Then, when computers detect a substantial bombardment against any section of the vessel, the shield is immediately recharged with stored energy from this bank.

Multi Track Shielding
Multi Track Shielding uses a dedicated targeting computer imbedded in the shielding system to track approaching enemies and calculate approximate damage. The system automatically them distributes shields for maximum damage resistance. Combined with reactive shielding, this system gives the Messiah an unprecedented edge in battle.

Disruptor Batteries
A highly experimental weapon developed by the Imperial R&D Department, Disruptor Cannons are derived from the same technology found in the highly illegal blasters. Containing more than two and a half times the power of a standard capital ship heavy turbolaser, the Disruptors do have a number of drawbacks. They are strictly short range, not able to strike anything outside a two-kilometre radius of their turret, and take several seconds longer than a standard turbolaser to recharge. When turned againt enemy ships, though, they are devestating.

Proton Torpedo Clusters
A dedicated cluster of Proton Torpedo Launchers, each equipped with its own complete targetting array. Each of the clusters contains fifteen launchers, linked into three banks. When the cluster is fired, there is a second-long delay between each bank. The result is that the first wave of missiles can often create a small gap in the shields, allowing the second and third waves to penetrate and strike hull. The arrangement allows for maximum damage to be sustained from a single cluster firing.

Background Information
Developed as a follow up to the Empire's hugely successful Victory Class Star Destroyer, the Eternal incorporates new technolgies into an already able vessel to create a line ship capable (in design) of standing against even the Imperator Star Destroyers that make up the bulk of the New Order's navy.
More than 200 meters longer than her predeccessor, the EASD makes up for the added length with a heavier weapons package, more powerful shielding and defensive measures, and backup facilities to increase the survivability of the ship and her crew in combat.
Like her cousin, the EASD is capable of entering a planetary atmosphere and inflicting massive damage on ground-based targets. It was for this reason that the R&D team agreed to include the Disruptor weapons. In space, these weapons cause huge damages. But in atmosphere, they are terrifying.
While larger than the VSD, the EASD carries the same fighter compliment. However, her two sqaudrons of TIEs are deployed through a large frontal entrance, allowing for launching of the ship's entire compliment in less than a minute. The hangers are double-shielded to prevent a stray missile from skipping through and impacting with the ship.
Exceptionally fast, well armed, and shielded for her size, the Eternal Advanced Star Destroyer is seen in the High Command as a new breed of warship for an new era.

Research Time: 30 Days
Start: December 4, 2003
End: Janurary 4, 2004
Posts: 4291
  • Posted On: Aug 24 2004 10:43am
I swear, some people must write huge R&D write-ups just to confuse the mods into approval. It'd take ages to read all that.
Posts: 2440
  • Posted On: Aug 24 2004 2:17pm
No, thats just Isstal compensating for...uhh...'something'.