Calling You Out, Part II
Posts: 9
  • Posted On: Feb 12 2007 4:24pm
A few days ago, Max got in contact with me and asked if I'd help him start up the GGs again: That's the main reason for this account existing. The planetary takeover thread currently in the battleground is more an introduction to the Germanicans, and a practice thread for myself. I apologise if that's caused any problems.

One of the things Max asked me to do was to set in stone the alligiences, aims and recent history of the GGs. I pulled together what resources I could find and came up with what follows. (Bearing in mind a lot of the GG material out there was written before I got involved.) This is the doc file that Max referred to. It might as well be public domain even though it's not finished. Perhaps it'll help clarify some things.

I'd like the record to show that I don't know Max any better than I know any of you - he's just a name on the occassional thread, I have never RPed with him before a few days ago, and I have no reason to like or dislike him. I'm just a fellow RPer from the other side of the world :P doing him a favour.

Okay, well here it is - and this is a work-in-progress. Please, comments welcome, but bear in mind, this has nothing to do with Max. He just asked me to "sort his group out", so I am doing my best to sort this timeline and come up with something that's acceptable to everyone. If you don't like Max, don't take it out on this work - which is mine :P

If this existence of this group will destabilise TRF, then I want no part of it. But I see no reason why that should be the case.

Germanican Grays

Details and Recent History:


The Germanican Empire was, until recently, a monarchy. A hereditary king had ruled the planet for the past several thousand years. Most planets chose to abandon their feudal pasts when they made contact with the galactic community, but the Germanicans chose the opposite route – keeping their monarchy alive in defiance of the standard political model of the galaxy. Traditionally, the king (or queen) wielded absolute power on Germanica, but in the last millennium, most of the actual governing responsibility had past to a governing body – the Germanican Parliament – although the monarch took a semi-active role in policy-making.

During the last days of the Old Republic, the Germanicans pulled out of the senate altogether. In the time that followed, they built their own independence back up, and Germanican space was secured against the tumults of the galaxy. This took place during the reign and with the guidance of Davidov Reem. When he died, and his son Jonathan took the throne, the battle of Yavin had just taken place. Jonathan embarked upon a programme to ensure Germanica’s continued independence from the developing Superpowers – the Rebel Alliance and the Galactic Empire. It was during this period that men such as (NPC) Vice-Admiral Delsek built names for themselves. About this time also, King Jonathan’s son, Max was born.

At the age of 18, Max began training at the Jedi Academy under Master Dolash. Soon after being made a Jedi Knight following two years training, Max betrayed the Order and fled to his home, founding the “Germanican Grays” in secret. (See Max’s Bio and RPs)

At around this time, Jonathan died in tragic circumstances. Max, already popular with the crowds, egged them to new levels of Nationalism and, aided by his “Grays”, he had soon eliminated any opposition in the Parliament and named himself not King, but Supreme Commander – after the New Order’s Simon Kaine.

(This is where the enemity with TNO comes in - I would imagine TNO sees them as something of an upstart group, but i'm sure that they'll wanna make their own policy there.)

Almost immediately, the Supreme Commander Max Reem had his father’s defence programmes extended and redoubled. Nearby planets that had been colonies of the Germanicans for years were fortified and, basing itself on the New Order, the Germanican Empire continued to grow….perhaps soon bringing into conflict with the New Order or the Coalition.

<< 11 Feb 2007 >>

Who Are The Grays?
(N.B Not “Greys” – This isn’t a colour (as such), so “Gray” is correct for both sides of the Atlantic)

The Grays are an organisation of Force Sensitives founded by the Supreme Commander of the Germanican Empire, Max Reem. Basing themselves on his limited, but by nature as a royal, infallible, knowledge, the Grays developed their own cult. They soon became the secret police, intelligence service, personal bodyguard and elite soldiers of the Germanican Empire. Selected from above the most promising Force Sensitives, little is known about the organisation of the “Grays”.

(i.e. someone who only knows the bare minimum is teaching others....of course they're going to developy weird ideas...)

Think Star Wars SS. The regular forces are often opposed to the methods of the Grays, but fully behind their leader.

What Is A Germanican?

They look very similar to humans. The main notable difference is the height. It is a widely held theory among Galactic Biologists that the human genome someone travelled across the galaxy and founded the Germanican race.

In personality (think Cardassians from Star Trek), an average Germanican can be arrogant and cold, but loyal to those in power. The absolute infallibility of the crown is a standard. Germanicans would agree that dying for their planet is an honour, but they would much rather serve it by living to fight another day, even if that means running away.

Germanica – The Planet

Germanica is a tropical planet (think Florida with Coruscant-esque buildings, more spread out) with some desert areas. There are many green and growing plants on the planet still. The main raw materials come from the metal deposits, both on Germanica itself, and Germanica Beta, its sister planet (one planet further out from the sun, Germanica Beta is small and uninhabitable with specialised equipment. Its high level of metals make it an excellent mining colony.
Posts: 9
  • Posted On: Feb 12 2007 4:30pm
Oh, and I apologise to the TRF Staff for reopening a topic that has been closed. I have no right to do so, but I felt that as this material is directly relevant, having a discussion without it would be grossly unfair.
Posts: 5387
  • Posted On: Feb 12 2007 6:59pm
My head hurts.
Posts: 551
  • Posted On: Feb 12 2007 7:22pm
I didn't read too much into detail in it but I just have one specific comment to make at this time:

The part where Max becomes a Jedi Knight. As near as I can tell that hasn't happened yet. In fact it may never happen. This sounds like an interesting idea most of us here have dozens of ideas written down on odds and ends or saved on our computers. But we don't put them into motion until it is appropriate. Like I might have an idea for an RP with Marth for after GC destroys TNO, however I'm not going to start posting it until after that happens because that just doesnt make sense. Theoretically if I attacked Germanica or whatever under all your RPs you're a knight involved with this whole thing. But at the exact same time you're not a knight you're still an apprentice.

You can't RP the future. You don't know how the future will play out. You basically have two options. Figure out some way to do a lead a darkside group and be a jedi at the same time a la Chadd Fearsons, something I don't suggest. Or you're going to have to pick one or the other, are you a jedi and we just scrap the Grays and you can keep all the ideas stored up for some future moment, or are you a gray in which case you should get out of the jedi order. There are options along that path such as you self-teaching yourself, though this would require considerable time and effort before you attain knight status.

Those are just a few quick thoughts.
Posts: 3599
  • Posted On: Feb 12 2007 7:26pm
Well, roleplaying the future can be done, and has been done, there is no rule against this.

Legacies is a good example of that.

Though , it should be noted, that doing so is full of hazards, because one may never know what may happen in the future, things may go to plan or they may not.

It is my experience that more often than not, most plans don't.

So you should bear this in mind, and not plan anything too grand.
Posts: 2558
  • Posted On: Feb 12 2007 7:27pm
So for TGG to exist, Dolash and the force council would have to approve Max as a knight.

And now you see the fatal flaw since Irtar JUST became a knight. And it's not even officially, it's an unofficial thing.

So sit down, rethink, and maybe TALK to the community before you start doing something like this.
Posts: 5387
  • Posted On: Feb 12 2007 8:10pm
Oh Snap.
Posts: 5711
  • Posted On: Feb 12 2007 8:22pm
I have no problem with any of the above material assuming you (and I am adressing Kai as Max seems unwilling to defend his own idea, creation and manifestation) are willing to take full responsibility for the problems that playing with the timeline may well cause you.

Confess and understanding of the fact that and continue without further impediments.

Note;

If Max does not become a Jedi (having forced myself to go and read the threads in question) then the Grays cease to exist and all the work, done in the future, will never transpire and force you all back to square one.

The same goes for potential PT's which could be conducted before the Grays get around to it, including Germanica, and further complicate your story line if not reduce the existing shell to nothing.

Those are just two examples of the many, many flaws inherit in the structure that you have established and now seek to defend.

Good luck. In the extreme.

EDIT:

Playing with the timeline comes with heavy consequences and responsibilities, and as Seth observed, it has been done before and to great effect. Here's the catch; when involving yourself in a story of this nature you have to be willing to accept that everything you put down is theortical and may, dependant on your actions and the actions of others, never unfold in the manner that you have forseen. Normally these events are very few and far between and, more importantly, conducted by long-standing, veteran members of the community... members who have been around long enough to know what they are involving themselves in; most notably Omnae.

It is my opinion that Max and the rest of the Grays have made a large mistake and should be taking steps to remedy that in as expiditious a fashion as possible before some eager member exploits the flaws that you have all contributed to.

Something to keep in mind also; by your actions you have compromised other members who have not challanged the timeline, such as Stellar Enterprises. What bothers me is that the mistakes you have made could seriously complicate Stellar Enterprises position in the galaxy, as you see, events have taken place which have called Stellar Enterprises in to question in the current line of time and some of these questions were answered in part because of Germanica supposedly being a trading partner with Stellar Enterprises.
Posts: 9
  • Posted On: Feb 12 2007 10:59pm
So sit down, rethink, and maybe TALK to the community before you start doing something like this.


Speaking for myself, that's what I hope this is: Talking to the community. I'd like to know the problems, so I can go about polishing them off. I confess, I didn't understand the.....depth of the temporal problems that this group has when I started writing. I honestly thought i'd just be tidying up some history. I certainly didn't mean any of my posts to appear arrogant or presumptious.

Judging by the various comments here, it seems to be the case that Max's character is what is causing the problem. I've come up with a few suggestions for him about that, and I guess that's up to him.

My ideas included:

* Change the GG background totally. Start it again. Max the wannabe-Jedi would then not be the founder of the Grays, but just a normal member in his own time. The Grays as a pseudo-Force organisation would have been founded a long time earlier.
* The Germanican head of state would also become a separate person (i.e. not Max).

But TGG's are Max's responsibility; I only help out. Apparantly he has plans for them - and apparantly I probably won't like them :P Ho hum. At least I can just wash my hands of this group if it becomes a serious problem. Which is a pity, because I feel it could have added a nice element of 'spice' if RPed properly. I had biiiiig plans :P

Beff: I take your point about the timeline, and agree. I'm certainly not a good enough writer to be able to take all the variables into account. For me, I'd much prefer a linear time frame, even if that means fiddling with the group history. Also agreed, it's not fair on other members of TRF.

I have no problem with any of the above material assuming you (and I am adressing Kai as Max seems unwilling to defend his own idea, creation and manifestation) are willing to take full responsibility for the problems that playing with the timeline may well cause you.

Confess and understanding of the fact that and continue without further impediments.


I'm afraid I'm not willing to do that. I don't consider myself a good enough writer to be able to do it properly. Therefore I don't want to do it at all. Any timeline problems are Max's to sort out.

However, I'd still like something to be salvaged of the GGs if all that falls through.
Posts: 9
  • Posted On: Feb 12 2007 11:33pm
Doesn't matter.

I've been 'fired' by Max. Apparantly my posts have made people make fun of me, and by starting this thread to openly discuss things, I have made TGG's chances of existing as a group "cave in". So there you have it.

Perhaps Irtar is right after all.

Maybe it'd make sense for this thread to be locked now?

Thanks everyone for the feedback, by the way :)