I have to agree, TNO does have flexibility and assurance other then mostly all the boards here as far as fleeting goes. Of course; I have been reading alot of TNO's roleplays as of last week to gain some educational knowledge about it and it seems to be as Gash put it "genius pieces of writing...".
I'm not sure how to feel about this post, so I'm just going to do my best to state my opinion.
Gash brings up many good points. However, these points can't seriously apply to everyone at the boards. Also, his post brings up a lot about the quality of writing and boards, but that too can't apply to everyone, because some people honestly can't tell their ass from their elbow when it comes time to make a board. When I first came to TRF, I made my own board, thought it looked good, and the first thing that happened was people went to the board and screamed "My eyes!" It took me some time to realize that it did indeed suck, and to understand more of what you can do to improve it (Thanks again gash for remaking the board at the time.)
Also, who is to judge what's good writing, or a valid reason? Almost every takeover and thread I've been involved in seemed great at the time. But later on, you start to see discrepincies, and if you read the same thread a year later you'd admit it sucked. And some people just can't plain write very good. Now that might not seem nice, but it's true.
However, I definetly see where you're coming from, which is asking for a greater effort towards quality. This part I straight out approve of, because everyone should be striving to write better.
Now as to the problem with expansionism, and war for possessions, I definetly feel that right now. The Galactic Coalition surrendered to the Empire, and what did they want? Planets and ships. Gue asks me to review the attack on Dameo, so I do so and decide he's right and I should pull out, but hold on because he wants ships and stuff too. ORS has surrendered at so many worlds I may have set a record, but when I give up they're certainly going to still want more damn planets and ships.
So I definetly see what you're talking about when it comes to TNO. You baited us into the war (With Venerations, during which you even said "When did we say the war was over?" or something like that) and then used it to suck out resources. And you can say all you want about "Great Plots" and the like, and I'll believe you, but the big picture of the war still seemed like one big manipulation to get your hands on fistfuls of planets and ships.
That's not to say we're much better. When I start a takeover it's not because I came up with a great plot idea, it's because I decided we could use another planet. And I fight fleet battles with victory (or at the least, survival) in mind, even when the characters would be unlikely to act as they may need to to secure my objectives. But don't sit on a high horse and say you guys are free of expansion for the sake of having more ships and planets to use in the aquisition of more. Because you're not.