Security aboard the Midas is handled by two distinctly different entities. As with a majority of the Union's operations, necrotroopers, disposable and numerous, due a majority of the work. The Midas had tens of thousands of active necrotroopers, employed both in security and other essential tasks aboard the hulking vessel. In addition to this standard compliment, several dormitories areas that would have been reserved for "live" crew had been converted to "cold storage" holding facilities, where tens of thousands of additional necrotroopers could be kept, much like battle droids on racks. However, unlike most Union vessels, the Midas also boasted a large compliment of non-necrotrooper personnel. These "Union Mercenaries" were highly trained, well-paid professional soldiers (and other provided essential tasks like gunnery or engine maintenance) and provided the Union with an added capacity that the necrotroopers, as versatile as they were, couldn't fulfill.
So as thousands of additional necrotroopers were "thawed" and readied for use in the bowels of the ship, a much more important group was mobilizing and moving to intercept the Azguardian interlopers.
The Midas was the Union's mobile command center and often the meeting ground of the Union's most prominent members, the Committee. As such, precautions had been taken for all eventualities, including the one that was no facing the ship. Centurion teams were fast response units of Union mercenaries who had received intensive shipboard fighting training. Unlike the majority of Union mercs, they carried melee weapons more suited to fighting in close quarters in addition to heavy repeating blaster rifles. In place of berets and black combat suits they wore clear-visored helmets and a drab gray armor. Many carried large portable shields like those employed by riot police, to create cover in otherwise open hallways.
The Centurion teams were kept on duty very close to their designated response areas, and had shifts on alert constantly when in combat situations, so they had been able to move very quickly to a few critical areas of the ship that intruders were likely to target:
Engines, communication control center, primary reactor core, weapons targeting matrix, the bridge.
And thus the battle lines were drawn.
The door to Tir Esias's quarters slid closed silently. A moment later, with a dull thud, a pair of blast doors closed over the entryway, further securing Tir from harm.
The room was quiet. Layers of insulation and extra armor around the bulkheads of his quarters meant that not even the distant hum of the Midas engines reached Tir's extra sensitive ears.
Tir took a moment, seating himself comfortably in a plush chair near the center of the outer sanctum of his quarters. He felt himself sinking into the chair, all the tension and pressure that had been building up in his body and mind during the course of the current battle slowly dissipating. After a few seconds of this soothing relaxation, Tir Esias began tapping into the infinite power of the force, drawing in more and more of the mythical power.
Then Tir extended his senses.
The Midas was teeming with life, an inferno of Force energy when contrasted against the empty vacuum that surrounded it. There were certain pockets of the ship that shone with a brilliant radiance, notably the bridge but in other pockets as well... but much of the ship glowed like embers, radiating a definite heat that felt somewhat muted. This was a familiar signature for Tir to sense, the multitude of thousands of dim presences- the hordes of necrotroopers being released from cold storage combined with the thousands already crewing the ship.
The Azguards had no idea what they had gotten themselves into.
Tir gathered his strength, and then delved into the supple minds of the necrotroopers...
The turbolifts were still out of commission.
Qive didn't mind too much. Even though he was hoofing it up rarely used emergency stairwells that creaked with every step he took, he saw the task as a sort of warm-up. He was getting the adrenaline flowing, and his muscles nice and relaxed. His pace had picked up to a light jog... though he dared not test the structural integrity of the staircases too much.
Qive had seen a lot in his lifetime. He had faced opponents from all across the galaxy, including a good number who had long since vanished into the depths of time. He had fought mandalorians, clone troopers, and the fabled Jedi. He wasn't quite undefeated in combat, but his track record was impressive to say the least.
But Qive had never fought an Azguard.
He seen them, albeit only as a holographic generation, and had absorbed as much information about this fabled race of warriors, in anticipation of meeting them in combat. But reading accounts of how an enemy fights is one thing; facing them in combat is another.
Qive looked up at the wall as passed a small landing. He was still a few levels from the bridge, where he had been ordered to enhance the defensive position created by the Centurion team. He increased his pace. The stairs creaked ominously in response.
Qive only hoped the highly trained mercs didn't finish off the intruders before he arrived. He was very excited to engage the best the Galactic Coalition had to offer in open combat.
With that thought, he began taking the steps 4 at a time.
So as thousands of additional necrotroopers were "thawed" and readied for use in the bowels of the ship, a much more important group was mobilizing and moving to intercept the Azguardian interlopers.
The Midas was the Union's mobile command center and often the meeting ground of the Union's most prominent members, the Committee. As such, precautions had been taken for all eventualities, including the one that was no facing the ship. Centurion teams were fast response units of Union mercenaries who had received intensive shipboard fighting training. Unlike the majority of Union mercs, they carried melee weapons more suited to fighting in close quarters in addition to heavy repeating blaster rifles. In place of berets and black combat suits they wore clear-visored helmets and a drab gray armor. Many carried large portable shields like those employed by riot police, to create cover in otherwise open hallways.
The Centurion teams were kept on duty very close to their designated response areas, and had shifts on alert constantly when in combat situations, so they had been able to move very quickly to a few critical areas of the ship that intruders were likely to target:
Engines, communication control center, primary reactor core, weapons targeting matrix, the bridge.
And thus the battle lines were drawn.
***
The door to Tir Esias's quarters slid closed silently. A moment later, with a dull thud, a pair of blast doors closed over the entryway, further securing Tir from harm.
The room was quiet. Layers of insulation and extra armor around the bulkheads of his quarters meant that not even the distant hum of the Midas engines reached Tir's extra sensitive ears.
Tir took a moment, seating himself comfortably in a plush chair near the center of the outer sanctum of his quarters. He felt himself sinking into the chair, all the tension and pressure that had been building up in his body and mind during the course of the current battle slowly dissipating. After a few seconds of this soothing relaxation, Tir Esias began tapping into the infinite power of the force, drawing in more and more of the mythical power.
Then Tir extended his senses.
The Midas was teeming with life, an inferno of Force energy when contrasted against the empty vacuum that surrounded it. There were certain pockets of the ship that shone with a brilliant radiance, notably the bridge but in other pockets as well... but much of the ship glowed like embers, radiating a definite heat that felt somewhat muted. This was a familiar signature for Tir to sense, the multitude of thousands of dim presences- the hordes of necrotroopers being released from cold storage combined with the thousands already crewing the ship.
The Azguards had no idea what they had gotten themselves into.
Tir gathered his strength, and then delved into the supple minds of the necrotroopers...
***
The turbolifts were still out of commission.
Qive didn't mind too much. Even though he was hoofing it up rarely used emergency stairwells that creaked with every step he took, he saw the task as a sort of warm-up. He was getting the adrenaline flowing, and his muscles nice and relaxed. His pace had picked up to a light jog... though he dared not test the structural integrity of the staircases too much.
Qive had seen a lot in his lifetime. He had faced opponents from all across the galaxy, including a good number who had long since vanished into the depths of time. He had fought mandalorians, clone troopers, and the fabled Jedi. He wasn't quite undefeated in combat, but his track record was impressive to say the least.
But Qive had never fought an Azguard.
He seen them, albeit only as a holographic generation, and had absorbed as much information about this fabled race of warriors, in anticipation of meeting them in combat. But reading accounts of how an enemy fights is one thing; facing them in combat is another.
Qive looked up at the wall as passed a small landing. He was still a few levels from the bridge, where he had been ordered to enhance the defensive position created by the Centurion team. He increased his pace. The stairs creaked ominously in response.
Qive only hoped the highly trained mercs didn't finish off the intruders before he arrived. He was very excited to engage the best the Galactic Coalition had to offer in open combat.
With that thought, he began taking the steps 4 at a time.