Stims (split)
Posts: 2788
  • Posted On: Jul 31 2004 3:53am
Quit talking about them like like they are real, Kas. It's creepy.
Posts: 1142
  • Posted On: Jul 31 2004 3:53am
They aren't real?
Posts: 7745
  • Posted On: Jul 31 2004 3:55am
What do you mean, not real?
Posts: 5387
  • Posted On: Jul 31 2004 3:59am
Samantha Koortyn
Sounds interesting and potentially dangerous to my character. Love it. Need more info.


Stimpacks are harmless. Superstims are alright if you have stims to heal up the damage the superstim causes, and make sure not to take them when you're almost dead, because then they can kill you. You also have to avoid overdose with the superstim, not a problem with the normal stim. And supers are of course more expensive.
Posts: 1142
  • Posted On: Jul 31 2004 4:01am
Ahnk I'll pick your brain later. Main Q now is, what's the difference between Stims and Superstims?
Posts: 7745
  • Posted On: Jul 31 2004 4:01am
They say you could just bulk up on your first aid skills, but I always found stimpacks to be easier, faster, and plentiful enough that I have yet to sink precious time into first aid.
Posts: 5387
  • Posted On: Jul 31 2004 4:10am
Samantha Koortyn
Ahnk I'll pick your brain later. Main Q now is, what's the difference between Stims and Superstims?


Stimpacks are herbal healing powder, including powdered xander root and broc flower, cooked, and delivered directly to the bloodstream via hypodermic needle.

Superstims replace the herbal healing powder with citric and carbonic acids that are used to kill local nerve cells. This increases the pain killing effect and delivers the gradual damage. It is delivered via micropuncture injection, as close to the aorta as possible.
Posts: 2011
  • Posted On: Jul 31 2004 3:24pm
Mmm, spice.
Posts: 1142
  • Posted On: Aug 1 2004 10:03pm
Ah, thanks much for the help. :]
Posts: 1772
  • Posted On: Aug 2 2004 2:49pm
Whoever controls the spice, controls the universe...