Stims (split)
Posts: 1142
  • Posted On: Jul 31 2004 3:19am
Stims are the best.
Posts: 7745
  • Posted On: Jul 31 2004 3:20am
Yeah. Don't use the super stims though, just stick with the regular ones.
Posts: 1142
  • Posted On: Jul 31 2004 3:39am
Super stims?
Posts: 7745
  • Posted On: Jul 31 2004 3:42am
Super stims, yeah. They give you one heck of a health boost, but you loose some of it later due to the strength of the injection.

Ahnk knows what I'm talking about. :)
Posts: 5387
  • Posted On: Jul 31 2004 3:43am
Samantha Koortyn
Super stims?


Superstimes are more powerful but do gradual damage over time thanks to the acids in the fruit/cola.
Posts: 1142
  • Posted On: Jul 31 2004 3:43am
Tell me more... new thread if needed.
Posts: 2788
  • Posted On: Jul 31 2004 3:46am
LOL. Probably something from Galaxies or KOTOR.
Posts: 1142
  • Posted On: Jul 31 2004 3:47am
Sounds interesting and potentially dangerous to my character. Love it. Need more info.
Posts: 7745
  • Posted On: Jul 31 2004 3:48am
Dang it! I just went and split the thread.

http://therebelfaction.com/forums/showthread.php?t=4457
Posts: 7745
  • Posted On: Jul 31 2004 3:51am
Well, I personally prefer to keep a few stimpacks around. Never know when you need'm. Super stim pacs are good if you need a major fix really quick, but the damage you receive later isn't worth it IMO.