Yeah.... otherwise a capital ship would be a sitting target while launching fighters, which would make fighters very impractical for large scale combat.
No, no, fighters can't fly through shields while they're up. That's why it's so important to get space to deploy fighters and prepare for battle. I made the same mistake in a practice fight with Simon, and he explained this to me.
Ummm, Simon would be mistaken then. Unless you were using anything other than the standard type of shields on your ships. I mean, how else would a ship launch a particle cannon or concussion missile volley if the solid objects can't pass through the shields when they are fired?
Well, yeah. That's why you don't launch them while in the enemy camp.
But if I am wrong in my view of SW Shields: Give me the reference.
From what I remember mentioned before, shields do not form a bubble around the ship like Star Trek.
But I must admit, in reading the Thrawn Trilogy, didn't he sink a ship under the planetary shield using grapples. So then it seems the shield does not prevent physical objects from hitting it, only energy discharges like lasers. At least according to that book.
What does the Guide to SW Weapons and Technology say?
Not that I fleet or anything, but from my understanding is that unless one's shields is geared specifically toward blocking solid objects, you don't have to have them down to let your fighters out.
Theres two different types of shields ona ship that each work independantly of each other. Ones designed for energy weapons, the other for physical objects.
The physcial shields are typicaly used in travel, at high speeds a piece of dust could find itself flying the entire length through a ship.
Energy sheilds use more energy and are typically combat only. though they have their uses against radiation.
However, energy shields can also cause massive damage to physical objects. Fighers hitting an energy shield (most notable those of the planetary scale) are completly vaporized.
I was under the impression that shields do not work while a ship is travelling at hyperspace velocities. That's what makes Interdiction dangerous. It's not that they simply pull the ships out of hyperspace. If an enemy fleet is there waiting, they can pound the crap out of those pulled before they can raise shields.
At least military grade shields. There are the deflectors for dust or what not but an asteriod traveling along a path can still impact.. that is why establishing a hyperroute is so hard and navigating outside one can be tedious work.
I also do not consider the energy barrier that keeps oxygen inside a hanger bay to be "shields". Yes, ships can come and go through that as it would never conceivably be turned "off" or there would be vacuum in the hanger unless the ship were crippled or having major power outages for whatever reason.
Dolash, I believe you Longsword fires a dense projectile at enemy vessels?
Its major effectivness is that it is unaffected by energy shields.
Thus, if it can go through sheilds untouched, why can't a fighter?
In the video game Star Wars Battlefront II, fighters fly into the docking bay of shielded ships.
In episode III, the CIS ships are shielded, but have extra auxillury magnetic shields over their docking bay to prevent enemies from entering them- those are destroyed by Anakin and ObiWan allowing them to enter. If traditional shields blocked entry why have extra shields?
The analogy of planetary shields doesnt work- planetary shields are so much more powerful than the shields of individual ships it unbelievable. I would agree that ramming a planetary shield would be disasterous, but I don't think the same thing would occur if you rammed an individual ship's shields (with the notable exception of an Eclipse, which is stated in cannon as being heavily shielded enough to ram enemy vessels).
Ramming proivdes a good clue- if shields stopped physical attacks, then how did the Corellian Diktat's robot ramships do any damage in the Corellian trilogy (or whatever book they are in?).
Anyway, I'll live by whatever the staff rules, but I think you're wrong Dolash.