This is something I've been considering for the R&D system, to make the cap more friendly towards advancing small technology as well as ships.
Essentially, each group is awarded a pool of "points". Every R&D they have detracts from this pool in certain ammounts -a set number for certain sized vessels, and another number if its a tech submitted to improve an already existing ship.
For example, say you start with 100 points. An SSD, 6000 - 8000 meters (for example) is worth 50 points. So you R&D that, and you're left with 50 points. Then you want to R&D a faster-firing turbolaser to put on all your ships. That would be another points, let's say 5.
So you still have 45 points to submit new R&Ds.
It provides a cap for R&Ds, but also gives some balance, instead of having a fighter R&D on the same level as a Super Star Destroyer.
The other thought I had, which is an extension of the pool system, is for the total number of available points to increase with the more construction worlds a group has. For example, a new group starts with 100 points, and when they take their third planet (giving them another CP) and build a yard there, they gain another 100 points.
IMO, it provides a realistic aspect to R&Ds as well. More resources = more ability to produce new technology.
Just some ideas... comments, anyone?
Essentially, each group is awarded a pool of "points". Every R&D they have detracts from this pool in certain ammounts -a set number for certain sized vessels, and another number if its a tech submitted to improve an already existing ship.
For example, say you start with 100 points. An SSD, 6000 - 8000 meters (for example) is worth 50 points. So you R&D that, and you're left with 50 points. Then you want to R&D a faster-firing turbolaser to put on all your ships. That would be another points, let's say 5.
So you still have 45 points to submit new R&Ds.
It provides a cap for R&Ds, but also gives some balance, instead of having a fighter R&D on the same level as a Super Star Destroyer.
The other thought I had, which is an extension of the pool system, is for the total number of available points to increase with the more construction worlds a group has. For example, a new group starts with 100 points, and when they take their third planet (giving them another CP) and build a yard there, they gain another 100 points.
IMO, it provides a realistic aspect to R&Ds as well. More resources = more ability to produce new technology.
Just some ideas... comments, anyone?