How long did you spend searching Gash's old posts (saved to your harddrive, no doubt) to find that one? :D ;)
While the R&D system we had was workable given the rules, I think under this system it is entirely unneccessary. We are to tell stories, primarily, and R&Ds are only (as Omnae put it) "window dressings".
We must rely on the roleplayers to play fairily, and in the spirit of the game. That's what our entire rule structure, such as it is, is based on. And your proposal, Heir, while good in principle, is simply not right for TRF as we stand.
I think the argument then, is primarily how we each view TRF. You say we tell stories, and granted we do, but on the greater whole I dont think thats true. I believe, for the most part, we compete with one another through the roleplay we do as factions in the galaxy. They might be stories, yes, but they depict R&D in a completely different light than that of Omnae's view. In one view R&D's are just a light that makes the picture look more vivid, in the other the R&D is the paint and the brush that makes the picture what it is.