My apologies, a note to Imperial Roleplayers
Posts: 4291
  • Posted On: Dec 16 2005 1:40am
I just realized something I'm doing/I've done may have breached the rules and is difficult for me to remedy.

"Visionary Episode Two: Testing Ground" takes place on Coruscant, and involves a Coalition effort to gather valuable intelligence on the Empire and it's operations (my mission objectives detailed in the thread itself). However, this is obviously an aggressive action against the Empire, and because I didn't indicate this in the thread's title that might not have been immediately obvious.

I'm fairly sure I already discussed the thread with Simon, although it's gotten to a point where I'd certainly want to talk to him again before proceeding. Basically, just a heads up that what happens in this thread could be construed as a hostile action requiring response posts from an Imperial roleplayer should they be so inclined, but I request that any Imperial who wants in to the thread at the least discuss it with Simon first, and I won't be proceeding until I have either.
Posts: 1772
  • Posted On: Dec 16 2005 7:19pm
Man, you are in so much trouble now...
Posts: 4025
  • Posted On: Dec 18 2005 1:51am
I read over some of the thread today. If your going for a stereotypical Imperial patrol sector, expect all of the sewers to be regulary booby-trapped with claymore mines and for them to also be regularly flame throwered to expel excess gasses. On the good side you'll have the regular side dish of toasted Ugnaught or Pork fried Piggy.
Posts: 3599
  • Posted On: Dec 18 2005 11:45pm
YUMMY!

*smacks lips*
Posts: 5387
  • Posted On: Dec 19 2005 10:25am
Park Kraken
I read over some of the thread today. If your going for a stereotypical Imperial patrol sector, expect all of the sewers to be regulary booby-trapped with claymore mines and for them to also be regularly flame throwered to expel excess gasses. On the good side you'll have the regular side dish of toasted Ugnaught or Pork fried Piggy.


The sad thing is that you're serious.
Posts: 2558
  • Posted On: Dec 19 2005 3:20pm
...Isn't fire + explosives bad?
Posts: 936
  • Posted On: Dec 19 2005 7:09pm
fire + explosives = FUN!
Posts: 551
  • Posted On: Dec 19 2005 9:07pm
Kraken are you actually serious? Because that means every time I shit and it ends up in the sewer a claymore goes off.

Though I guess thats a form of sewage treatment.
Posts: 106
  • Posted On: Dec 19 2005 11:22pm
I didn't mean like a claymore, but like a tripwire mine, with a strong string to where simple sewage and waste flow won't set it off, but someone tripping or stepping on it certainly will.
Posts: 551
  • Posted On: Dec 19 2005 11:49pm
And what about the fact that you regularily flamethrower a tunnel filled with methane a.k.a. Natural Gas (flammable) and Explosives (flammable).

And you expect your sewer system to not only be intact but also have wires that are intact etc. etc.


And have you thought of how much energy would be expended regularily flamethrowering sewers as well as mining sewers. I mean we're talking Billions of Kilometers for Coruscant let alone the rest of your worlds or former worlds (pretty much the whole galaxy).

Remember the Golden Rule Kraken: Common Sense.