Gash (again)
Posts: 4291
  • Posted On: May 18 2004 2:16am
I can see you're online, and I understand if you're busy, but could you hop on to AIM just to answer a few questions or at least tell me some other time where you'll be available to answer the questions?
Posts: 4291
  • Posted On: May 18 2004 2:24am
Ok, counting the views for this thread and checking the "Who's online" box means you MUST have seen this, already.
Posts: 2377
  • Posted On: May 18 2004 2:42am
No I actually hadn't until now Dolash. And I'm still not coming on AIM. Calm down.
Posts: 4291
  • Posted On: May 18 2004 12:36pm
Oh, Ok, I just thought I must be constantly missing you when you were on AIM. If you're not on at all then that explains it
Posts: 4291
  • Posted On: May 27 2004 1:19am
Hey Gash, Can I talk to you AGAIN? Ahnk test-played my game and declared it bad. Really bad. Now, I was expecting the comments on gameplay and general buggyness, because the game is by and large not nearly done. But he also brought up a good point about the graphics which - as he put it - suck.

I knew they were bad but I didn't know what to do about it, until Ahnk told me I should ask you if you could lend a hand and gave me an idea on how you could help.

If I were to send you an example character-graphics template and a set of character graphics as an example, do you think you could help me out a little with it? Otherwise a lot of the ships, enemies and aliens will be portrayed by crude MS Paint graphics.

And the gamedisk issue MAY be resolved. Ahnk says he was capable of compiling the game with the files I sent him, which suggests that if I finish the games' design, zip it, send it to Ahnk to be compiled, and he sends a copy back, that could work as to getting a complete copy.

Now with that hurdle potentially out of the way I merely request your - or indeed anyone with graphical skill - aid to assure the graphical issues are worked out before the game is completed.
Posts: 7745
  • Posted On: May 27 2004 2:03am
And the gamedisk issue MAY be resolved. Ahnk says he was capable of compiling the game with the files I sent him, which suggests that if I finish the games' design, zip it, send it to Ahnk to be compiled, and he sends a copy back, that could work as to getting a complete copy.


Have you tried re-installing the RPG Maker program yet?
Posts: 4291
  • Posted On: May 27 2004 2:08am
No, mostly because I really don't want to try that. Knowing my luck and adeptness at computer use I will only succeed in deleting the game.

I may try it in the future, however.
Posts: 7745
  • Posted On: May 27 2004 2:31am
If you back the game up first...
Posts: 4291
  • Posted On: May 27 2004 11:41pm
Oh, and one more thing for Gash. I found out the Soverinty (and thus, the New Coalition) has a cloning facility for soldiers. Viren would probably veto this with his ministry position.