Absoloutly everything you would need to know about Azguards
Posts: 4291
  • Posted On: Nov 6 2003 4:26am
What with Simon torturing them, Silus fighting them, and Theren out-manoeuvring them, the Azguards are begging to matter. Now, just so that people will not think I’m lying when I say stuff about them here’s everything I can think of about them:

The Azguards are all about two to three metres in height, grey-skinned, pupil less, gangly, and endowed with long fangs and extendable claws. They have acidic venom in their fangs, and are known to twitch their unusual hair when annoyed. Here is everything that makes up these creature’s mental, social, and political life:

THE HISTORY OF AZGUARD

Azguards come from Azguard. It is a mountainous world, cris-crossed with rivers and lakes. Long ago, when the people of Azguard were simple, this unimportant world became the home of twenty four terribly powerful entities. These were the Gods Of Azguard.

These Gods were created at the beggining of time. As the force was spread throughout the galaxy, attaching itself to living beings, great pools of it remained alone. Drawn to each other, these dense clouds of Force Energy drifted for ages throughout space. It was not long until they became so dense as to take physical form. They then landed on Azguard.

The native populace saw the terrible powers of these force-things, and made them their Gods. Each tribe took one of the Twenty-Four Gods and taught it their traditions and ways. This shaped the gods and soon created a vast pantheon. But all was not well.

As the Gods mastered their force abilities, they soon became aware of fore-sight. Being able to see ahead through time and space, they could see a terrible and massive dark blot, something that shrouded all time after it. This was so terrible, the Gods dared not look again. After the vision, they discussed what to do. One god, the weakest, became jealous when he realized their plans did not involve him and his tribe.

Then came war. The only war the Azguard people ever fought until the present day. It was long, and bloody, and by the end half the people and gods had been slain. The other half was split into two parties, six said they should side with this dark power of the future, and six said they should stand against it. Eventually good won. The six who lost look their people and fled into space, never to be seen again.

The Gods, fearing their powers, went into a deep slumber, to watch over their people from afar.

Then, for thousands and thousands of years, the Azguards did nothing. Until, one day, they discovered The Ship.

It was a victory-class star destroyer, lost in hyperspace. It crashed on a moon near Azguard and its’ crew was killed. With what little space technology in the Azguard’s possession, they went to the moon and took the ship. From it they learnt the many secrets of hyperspace and laser technology. Soon they began to explore other worlds, and learn of the mighty Empires. They were afraid, and decided to avoid confrontation, for now.

The were content in their corner of the galaxy, and eventually decided that they must travel to the other worlds of their systems, and find new peoples. It took time, but they eventually made it to the nearest world, the desert world of Krakken IV, home of the Kraz. The Kraz were ruled by aliens, who forced them to fight one another for sport. Shocked, the Azguards fought a quick, desert-war and beat back the alien invaders. They also clashed and beat the alien invaders on Hurok, frozen Ice-world. Feeling confident, they discovered a horrible truth just as they destroyed the last pockets of resistance on Hurok.

These were the banished, the people of the defeated Six Gods. They had evolved into beasts of muscle and sinew, hell-bent on the reconquering of their home-world and lead by their terrible gods.

The Azguards, worried, decided next to investigate a world near the edge of the system. This was called Hephastus. The world, first presumed uninhabited, soon revealed a thriving colony of bird-men called Vrakken. But for inexplicable reasons, the council ordered the Vrakken destroyed, claiming them to be a threat. But the colonists on Hephastus knew otherwise, and there was rebellion.

One sad, civil war later, Dolash the Corrupt was toppled, and Regrad the Visionary was instated. And Regrad was quick to extend thanks and promises of friendship to the Calamarians, who helped them in their civil strife.

But, fearing this corruption was caused by contact with the outside worlds, he cut off all space programs and slunk deep into the Azguard system, even relinquishing control of all worlds.

Yet, after the wrath virus, he had a change of heart. With the Empire weakened, he realized now was the time to strike a blow for good. He rebuilt the space program, retook Krakken from the Furen (that is the name of their banished kin) and even saved the Frozian species from extinction by transplanting it onto the planet of Hurok. They even awoke the gods from their age-old slumber to lead the people in what might have seemed like their darkest hours. Things were looking up.

The Chiss war (if it could be called that) was short and only served to encourage them. And the Venerations Raid was, in their mind, a complete success. They joined the Coalition with bright ideals and hope, but at this latter stage are beginning to feel that perhaps the Empire was not the great evil they had seen on the horizon so many millenia ago. Perhaps it is time the Coalition ends the age-old feud between Light and Dark, and has peace between them?

AZGUARD MENTALITY

Azguards are all scitzofrenic. The first personality it dopey, and silly, and has fun. The other is angry, and dangerous, and fierce, and baisically a warrior. They are usually on the first personality but switch when in stresful situations. Should one be cut off, the body will turn whatever side is available into the warrior side slowly. The two sides can communicate, the two sides are set like this from birth and are not trained, and the two sides both work for a greater good.

Azguards are strong believers in Communism. That is because (except for one incident) they are not corrupt. They all understand fairness and being polite and friendship, and like lazing around. If not for the second personality it is doubtful they would ever have joined the galactic community at all. There is one supreme leader who is chosen by the Gods (no really, they actually go to the one they choose and tell him) and he has supreme executive power, but he often uses it to create a council to monitor him.

AZGUARD MILITARY DOCTRINE

Azguards are firm believers in hand-to-hand combat. They find fighter-combat undesirable, and as such introduced the Mechanoid Suits, which are on their own the most powerful fighter they know of (face one and see) but also fight so differently to fighter-craft as to make traditional tactics useless against them (they can hit the enemy with their fists, a benefit in a dog-fight.)

Azguard generals lead through example. If there is a charge, they are at its’ head. If there is a problem, they are right in there. This results in a lot of dead generals, but the truly good ones become so powerful as to be un defeatable, wether in a fight or strategically.

Azguards feel war is a nessecary evil, at least until all their enemies agree to peace. Then they will lay down their arms and go home.

I think that’s everything but I may have missed stuff out.
Posts: 5711
  • Posted On: Nov 6 2003 4:28am
Absoloutly everything you would need to know about Azguards


Should be...

Absoloutly everything you never want to know about Azguards

Just kidding. Interesting perspectus...

Mwah!
Posts: 4291
  • Posted On: Nov 6 2003 4:31am
Beff, who don't you just NOT READ that which you do not like? Then we do not have to listen to you whine about it, ok?

Its' not polite to heckle.
Posts: 1381
  • Posted On: Nov 6 2003 4:33am
Actually, heckling is permitted in Canada's House of Commons...

And if they allow it, well... *shrug*
Posts: 5711
  • Posted On: Nov 6 2003 4:40am
Just kidding. Interesting perspectus...


Good Work.

This is as flattering as I get.
Posts: 4291
  • Posted On: Nov 6 2003 4:45am
Oh, well I didn't know what perspectus was and I mistook it for this obscure english word I found awhile back that was insulting.

Sorry, really. I take back what I said.
Posts: 7745
  • Posted On: Nov 6 2003 5:15am
(they can hit the enemy with their fists, a benefit in a dog-fight.)


Not really, considering that you'll probably never get close enough to touch a fighter.

On the other hand, fighters don't expect someone to try hit them, so it could work, the first time.
  • Posted On: Nov 6 2003 5:15am
Well the Just Kidding part probably meant that he really didn't think it was @#%$.

Though he could have just been trying to confuse you...
Posts: 2377
  • Posted On: Nov 6 2003 5:34am
Our Prime Minister is a badass. He doesn't need secret service. Some guy tries to attack him, Jean @#%$ knocks him out.
Posts: 5711
  • Posted On: Nov 6 2003 5:46am
Ol' Cripple Face, I call 'em.

Of course, no where near as cool as Trudeau. Uhh, yeah.