The only other comparable Star Wars RTS would be Galactic Battlegrounds, which used the Age of Empires engine (which sucks).
One of the problems with Age of Empires is it puts too much focus on gathering resources and creating upgrades, and not enough on the action.
One of my biggest problems with the game is the air units. They functioned like regular ground units, and would fly right up to the target, hover and shoot, giving the anti-air units all day to set up and shoot the fighters down.
There was no strafing or in the case of the bomber units, no bomber runs or anything. The bombers were like stronger, but slower, fighters. Pissed me off.
Anyway, I hope this new one is better...
One of the problems with Age of Empires is it puts too much focus on gathering resources and creating upgrades, and not enough on the action.
One of my biggest problems with the game is the air units. They functioned like regular ground units, and would fly right up to the target, hover and shoot, giving the anti-air units all day to set up and shoot the fighters down.
There was no strafing or in the case of the bomber units, no bomber runs or anything. The bombers were like stronger, but slower, fighters. Pissed me off.
Anyway, I hope this new one is better...