PlayStation 3: The next generation
Posts: 2915
  • Posted On: Dec 7 2003 5:55pm
SAN JOSE, Calif.--If distributed computing can unravel the building blocks of life, it can probably help make a better version of "Crash Bandicoot."

That appears to be Sony's thinking as the electronics giant moves ahead with development of the next version of its PlayStation video game console.

Speaking at the Game Developers Conference (GDC), an annual trade show for the creative and technological sides of the game industry, Shin'ichi Okamoto, chief technical officer for Sony Computer Entertainment, said research efforts for the PlayStation 3 are focusing on distributed computing, a method for spreading computational tasks across myriad networked computers.

Distributed computing is making headway as a way for researchers to conduct demanding computing experiments, such as an ongoing project by Stanford University to unlock protein structures.

Okamoto said the method also appears to hold the most promise for dramatically boosting the performance of the next PlayStation. Game developers have said they would like the next console to have a thousand times the processing power of the PlayStation 2. There's no way to do that with hardware advances alone, he said.

"Moore's Law is too slow for us," Okamoto said, referring to the long-held truism that semiconductor power doubles roughly every 18 months. "We can't wait 20 years" to achieve a 1,000-fold increase in PlayStation performance, he said.

Okamoto said Sony is working with IBM to apply Big Blue's research in "grid computing," a variation of distributed computing, to the next PlayStation. While he didn't share details, the plan presumably would involve networked game machines sharing software, processing power and data.

Okamoto added that the recently released kit that allows PlayStation 2 users to run Linux software on the console is the foundation for much of the research.

Looking further ahead, Okamoto saw even bigger changes for Sony's game business. "Maybe the PlayStation 6 or 7 will be based on biotechnology," he said.

While Sony focused on the future, Microsoft looked at the recent past. Pete Isensee, lead developer for Microsoft's Xbox Advanced Technology Group, used his GDC talk to deliver a mostly positive critique of the Xbox's journey to the market, lauding a product launch that happened on time and without major bugs, a departure from Microsoft history.

"Microsoft has this stigma about not getting it right until version three," he said. "We didn't have a choice with Xbox. If we didn't get it right with version one, Sony and Nintendo would eat us alive."

Xbox glitches Isensee touched on mainly centered on international issues. The game console's bulky controller repelled Japanese consumers, for instance, forcing Xbox to design a slimmed-down version that comes standard with the Japanese Xbox and as an add-on purchase for U.S. and European users with small mitts.

"There is a perception we didn't know what we were doing when it came to the controller," Isensee said. "What we failed to do is a usability test for a global market. You need to do that, because things that work in the U.S. don't always work in Japan or Europe."

That includes the Xbox start-up screen, which had to be redesigned for the Xbox's European launch because nobody realized that the German "einstellungen" wouldn't fit in the same text space as "settings."

Posts: 4291
  • Posted On: Dec 7 2003 5:59pm
And of course no one mentions Nintendo.

Still, cool stuff, eh?
Posts: 388
  • Posted On: Dec 7 2003 6:02pm
So long as they don't forget processing power isn't everything. Need some good games too :p
Posts: 2377
  • Posted On: Dec 7 2003 6:21pm
And of course no one mentions Nintendo.
That's because Ninendo sucks and no one cares about it. No one needs to make technological advances on the NGC -- I mean, what the @#%$, do you need more power to play Super Mario Sunshine and Zelda? Er, no.
Posts: 4291
  • Posted On: Dec 7 2003 6:22pm
... You're very impolite at times Theren.
  • Posted On: Dec 7 2003 10:21pm
At times?
Posts: 103
  • Posted On: Dec 8 2003 12:54am
GameCube Rocks

If you want sex and violence why don't you save your cash and instead of getting PS2 or XBOX buy a DVD player for 60 bucks at walmart
Posts: 1381
  • Posted On: Dec 8 2003 3:33am
Of course, the PS3 will probably cost $1000 to start, and they won't make enough of the damned things again and we'll have to pay $3000 for one...
Posts: 1087
  • Posted On: Dec 8 2003 3:41am
Of course. Tis the American Way....
Posts: 2377
  • Posted On: Dec 8 2003 4:25am
If you want sex and violence why don't you save your cash and instead of getting PS2 or XBOX buy a DVD player for 60 bucks at walmart
Ceel.

Just because the NGC's games are neutered and kid-friendly doesn't make them good.

Xbox gets better games. Halo is more fun than Zelda, blood or no blood.