Okay, here's an idea - TRF CCG...
Posts: 5711
  • Posted On: Apr 13 2006 2:47am
Dolash you rock, and/or hate me?
Posts: 1913
  • Posted On: Apr 13 2006 3:09am
Incomprehensible? Sensitive? Flake?!

You must have the wrong milkshake! ;)

(I plan on owning you in this card game ASAP :D )
Posts: 2558
  • Posted On: Apr 13 2006 12:14pm
Telan's quote is the greatest quote of all time ;)
Posts: 551
  • Posted On: Apr 13 2006 11:47pm
I can just picture Dolash and Milkshake playing this game.

"Oh no you played Otaku. His dumbness power will overcome Seth's barganing. I will counter by adding Titus."

"HAHAHAHA. You fell in my trap. I play the greates card of all: Marth Meer. I am owning you bitch."
Posts: 2558
  • Posted On: Apr 14 2006 1:22am
Nothing can beat the fantangulus might of the Irtar card!
Posts: 1913
  • Posted On: Apr 20 2006 2:55am
Ok- I'm confused about a couple things. I know this is just a silly little thingymabob- but still!

In the rules, you only mention one value per card other than words/meters, which is used in many different situations like taking planets and combat. However, on the cards you have two values like in Magic: The Gathering! You say something about attack values and capture values- but I cannot figure out how to tell them apart, especially because the planet has two values, but it shoulden't be attacking. What doth give?

Also, you mention a die several times, but you never specify what type of die. A six-sided die? And do attackers choose what planets to attack if they aren't blocked? This would make sense, but I don't remember reading it.

And what is with the values in the hundreds that I see like on Tion defence fleet? I thought the only big values were words and meters.

One last thing- How are planets played? Do you get to play one every turn, or do they have a cost. I thought that number in the upper left was what they produced.


EDIT: Dolash has helped me over AIM. Thanks, Dolash!
Posts: 573
  • Posted On: Apr 20 2006 11:35am
I am forgotten. -sob-
Posts: 1913
  • Posted On: Apr 20 2006 11:24pm
Randomly- I made some cards w/o pictures. Boredom is, in fact, my ally. :)




Frakutsk - 750 meters - Unique Lightside Jedi Coalition Individual

Pacifism:
If a fleet containing Frakutsk or Frakutsk himself is blocked, remove Frakutsk, Frakutsk's fleet, the blocking fleet, any individual attached from combat. These characters may not attack or block again this turn.

Diplomat:
If a fleet with Frakutsk captures a planet, that planet comes under Frakutsk's owner's control.

"The Imperial fleet continued to hold its position"

1/5



Light Second Wave Fleet - 450 meters - Technical Coalition Fleeter

"Second Wave Technology

Funded by New Coalition Military Overhaul Committee"

3/2



Emanon - 200 meters / 400 words - Lightside Planet

Philisophical Discovery:
When Emanon comes into play, it may grant any lightside Jedi a permanent +1 bonus to his/her/its value.

4



Stomach Pain - 150 words - General OOC

Your opponent may not use any of his or her account's abilities this turn.

"Indescribable agony and other fond excuses."



Pulling a Vinda - 150 words - Flake OOC

Your planets may not be captured this turn. Next turn, you may not attack.

"Sorry I've been scarce"



Override - 300 words - General OOC

If your account is an admin, counter any card played by a non-admin.
If your account is a moderator, counter any card played by a non-admin, non-moderator.
If your account is a non-admin, non-moderator, counter any card played by a newbie.

"Since there has to be OOC bickering and argument, let it be condensed into a single thread to keep the board free from spam..."



Rakebaz - 350 meters - Lightside Coalition Individual

New Wave Training:
Rakebaz's value counts as 3 if he is attached to a fleeter with "New Wave" in the title.

"“That Kid” from the Green team was Rakebaz, a young Mon Calamarian who had, in fact, led and piloted the first trip to the Roche asteroid belt, many months ago."

2/2



Tirahn - 300 meters / 200 words - Planet

"Regrad coloured the world in orange on a galactic map he kept pinned in his office."

5



Rac - 300 meters - Darkside Imperial Individual
Ruthless conquerer:
When capturing a planet, Rac may also give one other character capturing a planet +1 value until the end of the turn.

"Actually Rac was trying to make war between these two planets by manipulating both leaders and of course selling both sides weapons."

1/2



Trinity - 750 meters - Unique Darkside Imperial Fleeter

Controversial:
Combat involving trinity is delayed on a roll of one, two, or three.

"Demos, you cannot in equal measure proclaim yourselves a master of subtle propoganda and then say that populations know that resisting the Empire is certain death. "

5/4



Xill - 600 meters - Coalition Character

Vengeful:
Xill's value counts as 5 when in combat with a fleet containing any Imperial asset.

"Xill recieved a boost of energy from the Gods, who reached him from far off, and awoke from a contained state to wreak havock on the Imperials."

3/3



Cy - 350 meters - Coalition Character

At Home in Combat:
Cy's value counts as 4 if she is in a combat involving one or more enemy characters.

"May or may not have a 'thing' for her commanding officer."

1/1



Planets List - 300 words - Unique Admin OOC

Persistent
Whenever a planet is captured, it remains in play and produces meters and words until the next role-playing phase.

"...this thread is cleaned out often..."



Daemun strike team - 300 meters - Technical Daemun Fleeter

"Move along. Nothing you haven't seen before."

2/2



Riflor and Warmart - 800 meters/400 words - Planet

Silly:
Riflor and Warmart may not be played by an admin.

"Freewater, who on the outside appeared content to play with a shiny baubel given to him by Shlump, was on the inside patting himself on the back for another top-secret mission well done."

6



Lupercus Darksword - 800 meters - Unique Darkside Jedi Individual

Murderous:
Once per turn during your role-play phase, you may pay 100 meters to destroy a non-unique enemy character. If you do, Lupercus cannot attack this turn.

"Lupercus' hand shot out, his fingers squeezing in like he was crushing a can. Frakutsks throat began to constrict, his skinny neck being strangled in a Force Choke."

5/5



Technically 5000 words - 300 words - Flake OOC

Search your deck for a planet that produces 400 words or less and put it into play.

"a voice could be heard from the distance... 2250 words to go.... pick up the pace, man ..."



Fleet Restart - 1200 words - Admin OOC

Discard all non-unique cards in play.

"The pair of eyes, the eyes of Venn Stoudius Macbeth, gazed out through the swarms of nanites that surrounded him. "



Deleted - 0 words - Moderator OOC

Counter any card. Roll a die. On a 1 or a 2, you lose the game.

"We didn't know Dolash was capable of such a thing..."



Irtar - Coalition Lightside Newbie Account

SKilled Newbie:
Irtar may play Newbie cards at one half of their cost and trouble-maker cards at their normal cost.

Ahnk's whipping boy:
Ahnk may counter any card played by Irtar once per turn.

"Mr. Do Gooder - Irtar Rashangarok - Uhh... well there are alot."



Stupid Rules Question - 600 words - Newbie OOC

If the opposing player is an admin, they lose their next role-play phase. If the opposing player is a moderator, they get 600 fewer words next turn.

"how do i make a facshun???"



Coup de Newb - 300 words - Troublemaker OOC

Counter any card played by a newbie.

"NO YOU STUPID NOOB!!11one NEVER POST IN THE BATTLEGROUNDS~!1# !@#$!"



Floating Academy - 100 meters/400 words - Planet

Improved Engineering:
Technilogical Cards you play cost 50 fewer meters.

"When complete, the academy would be roughly the size of one of Roche's larger asteroids, and would have a creative and impressive look."

3
Posts: 939
  • Posted On: Apr 24 2006 4:38am
Nice, i get to kill people.
Posts: 4291
  • Posted On: Apr 26 2006 8:55pm
Yar, a couple more cards. I have a lot more almost done, I've just been a little too busy to actually finish them.