For the longest time, I agreed. However; Halo totally changed that misconception. Before Halo most console FPS's were either total Twitch games, or else they were hybrid-style FPS's mixing elements of crazy anarchy and sedate, tedious stealth.
Halo totally changed what a console FPS could be.
But it wasn't until CoD4 that I changed my mind, in fact it was one of the big motivators behind my abadoning PC gaming all together and migrating fully to console-only games.
Now, when I look at PC versions of current FPS games I feel like they totally downplay a players skill. Instead of manipulating two directional pads, thus X,Y and Z axis... PC shooters seem to me like crappy flash/shockwave games where the goal is just to mouse over an object and click. But that's just my opinion.
I say long live the console. PC games can up and die for all I care, take that production money and energy and direct it fully towards console game development and leave the computing to software of a more useful and less gamey purpose.
Paul: Playing the Goulag, where the "prisoner" is revealed... that was such a great moment. I was like, "Holy shit, it's you! I remember you teaching me how to snipe and sneak!"
Honestly, when it happened (the thing with Soap) I got soooo pissed off, all I wanted to do was be able to blast that fucker then and there.
And, did you play the "questionable content" mission? I read the warning and thought, 'No way can CoD be more offensive then the likes of GTA IV (tbogt and tlad) so of course I don't want to skip it.' While, when I got to it, I wasn't offened exactly, I sure was SHOCKED!