A Calm, Orderly and Productive Discussion of the End of Knights of the Old Republic 2
Posts: 2377
  • Posted On: Feb 2 2005 9:18pm
FUCK KNIGHTS OF THE OLD REPUBLIC 2.

FUCK THIS GAME.

FUCK IT.

I PLAYED FOR FOUR DAYS FOR A BULLSHIT COPOUT DUMBFUCK ENDING THAT SERVES AS LITTLE MORE THAN COMPLETELY VAGUE HORSESHIT BUILDUP FOR THE INEVITABLE SEQUEL.

NOTHING RESOLVED.

NOTHING INTERESTING.

BULLSHIT. GODDAMN BULLSHIT FUCKERY.

WHY HAVE YOU MOTHERFUCKERS WASTED MY TIME. WHY HAVE YOU DONE THIS.

I HOPE EVERYONE WHO WAS INVOLVED IN MAKING THIS GAME CHOKES AND FUCKING DIES.
Posts: 666
  • Posted On: Feb 2 2005 10:05pm
*looks dubiously at Amazon pre-order* :|
Posts: 383
  • Posted On: Feb 2 2005 10:54pm
Darkside or lightside ending theren?
Posts: 2377
  • Posted On: Feb 2 2005 11:08pm
Dark.

But I hear from Dolash it doesn't change worth shit anyway.
Posts: 4291
  • Posted On: Feb 3 2005 12:34am
It doesn't change at all. Same end cinematic, same final boss, same plot explination, the only changes are a few weak plot explinations from the boss, who is capable of seeing the future, and tells you of either a light-side future or a darkside future (and does this very poorly and with very little information to divulge) depending on your path. That is the one and only difference.
Posts: 2558
  • Posted On: Feb 3 2005 1:07am
Yes, but the whole of KOTOR 2 was dissapointing. Buggy, unpolished, and underwhelming. They changed nothing from the first game and, although the first game was good, they should've at least tried to be creative. Oh, and about the ending, it isn't the worst ending of all time. After all, Bungie did far worse with Halo 2's ending...But either way, it is an obvious flashing light towards a sequel that we can only hope is better...
Posts: 2377
  • Posted On: Feb 3 2005 3:04pm
Yeah, I noticed there were a fucking ton of a bugs. And particularly with regards to the whole influence thing, it was a cool concept, but they executed it piss-poor. You end up turning people into Jedi or Sith but then nothing in the way they interact with you actually changes and you still have the same dumb dialogue options.

Plus the plot about 2/3rds of the way through just stagnated and fell to the floor. Right up around where you finish going to the four worlds, they stop explaining things properly and shit stops making any sense at all. People start ranting on about echoes and really it seems like some guy on more drugs than me cobbled that shit together in ten minutes and handed it to the voice actors the day of.

And the whole ending just felt rushed. Nothing really got resolved. You just go right to Malachor V and there isn't even any connecting scene -- maybe some discussion with your party members? Nope. Guess Microsoft wasn't going to pay for any more recording sessions with the dimed-out coke whores they paid to voice the characters. I shouldn't say that because the voice acting was actually pretty good but I'm angry.

Which, as I said to Dolash, is stupid because you can't carry over characters. I might as well just not have played the damn game. That whole thing with Goto where he hires you to do shit? What became of that? What about the remote thing? Bao-Dur? Atton? What does the main character do with Malachor?

Everything, just left hanging.

Bullshit.

I'm going to shoot those people. I swear to God I will really do it.
Posts: 383
  • Posted On: Feb 5 2005 3:11am
I didn't like how the remote gets attacked by GOTO at the end, and then that scene plays absolutley no relevance to the final plotline.
Posts: 2558
  • Posted On: Feb 5 2005 3:46am
Yup...teaches them for choosing someone other than Bioware. Bioware would've done well, like they almost always not. Neverwinter Nights, the first KOTOR, pure gold RPGs. Stupid Microsoft and it's shoddy work! First Windows XP now the games! *sighs* We will never win I guess.
Posts: 2377
  • Posted On: Feb 7 2005 8:17pm
Don't forget the Baldur's Gate games.

Those games were fucking awesome. Probably the only games I've ever played all the way through and not regretted it.