<font size="5">The Rules</font>
<font size="1">A Note From the Authors of this page: Please note that the fleet rules have been completely revised. These new rules should be read completely -- we mean it when we say that they are completely and utterly different. While Gash's Roleplaying Rules remain largely the same, this new fleet system marks a new beginning at TRF, and if you don't read them, you're going to feel rather left out. Thanks. Also, a big thank you to General Ceel for providing the groundwork for fleet roleplaying.
-Gash, Daemon, and Ceros
Any problems or errors on this page should be taken up with the administrator, Gash Jiren. Please add the following to all adaptations of these rules for other roleplaying galaxies: "Based on the New Rebel Faction Rules, © Gash Jiren, Ceros Sin'Kii, and Daemon Hyfe, 2003."Leave the "Based on the Original Rebel Faction Rules © Gash Jiren et al, 2002." notation on all adaptations of the old rules.</font>
Welcome to the TRF Rules page! It is advised that all new people read these rules before they join TRF, it can keep the road from being bumpy later on. Occasionaly updates are made to the rules, if such happens there will be an announcement on the top of the forum. After an update, these rules here, and the hard-copy linked to in the menu may be out of sync. In such a case, consult a staff member to be sure what is the most up-to-date version.
Thanks!
- TRF Staff</font>
<font size="5">CONTENTS</font><font size="3">
- General Conduct Rules
- Fleet Rules
- Force User Rules
- Research and Development Rules</font>
<font size=4>MOST RECENT ADDITIONS</font></font>
FLEET RULES: BATTLE RULES: 11
"Ramming" of one ship into another is not permitted. This is to compensate for the excessive power ramming allots the vessel doing it, and the fact that the lives of those onboard (or the plausibility of captains committing suicide willingly) is not, and cannot, be taken into account in a roleplaying game.
<font size="1">A Note From the Authors of this page: Please note that the fleet rules have been completely revised. These new rules should be read completely -- we mean it when we say that they are completely and utterly different. While Gash's Roleplaying Rules remain largely the same, this new fleet system marks a new beginning at TRF, and if you don't read them, you're going to feel rather left out. Thanks. Also, a big thank you to General Ceel for providing the groundwork for fleet roleplaying.
-Gash, Daemon, and Ceros
Any problems or errors on this page should be taken up with the administrator, Gash Jiren. Please add the following to all adaptations of these rules for other roleplaying galaxies: "Based on the New Rebel Faction Rules, © Gash Jiren, Ceros Sin'Kii, and Daemon Hyfe, 2003."Leave the "Based on the Original Rebel Faction Rules © Gash Jiren et al, 2002." notation on all adaptations of the old rules.</font>
Welcome to the TRF Rules page! It is advised that all new people read these rules before they join TRF, it can keep the road from being bumpy later on. Occasionaly updates are made to the rules, if such happens there will be an announcement on the top of the forum. After an update, these rules here, and the hard-copy linked to in the menu may be out of sync. In such a case, consult a staff member to be sure what is the most up-to-date version.
Thanks!
- TRF Staff</font>
<font size="5">CONTENTS</font><font size="3">
- General Conduct Rules
- Fleet Rules
- Force User Rules
- Research and Development Rules</font>
<font size=4>MOST RECENT ADDITIONS</font></font>
FLEET RULES: BATTLE RULES: 11
"Ramming" of one ship into another is not permitted. This is to compensate for the excessive power ramming allots the vessel doing it, and the fact that the lives of those onboard (or the plausibility of captains committing suicide willingly) is not, and cannot, be taken into account in a roleplaying game.