THC R&D 5+6 Dagger Assault-Carrier and Dagger Gunship
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Dagger Class Medium Assault Carrack-Carrier (DMAC-a)
Ship Designation: Medium Assualt and Fleet Engagement Craft
Length: 1000m
Crew: 9500
Landing bay Length: 475 m
Fighter Complement: 87 fighters
Speeds: Equivelent to that of a Imperial Class Star Destroyer
Weapons systems:
50 Heavy Laser Cannons
30 heavy Turbolasers
20 Democles Inc. NK-7 Ion Cannons
10 Tractor Beam Projectors
20 Heavy Concussion Missle launchers
Sheild Rating: 4900 SBD
Troop Capacity:
4000 Ground Troops
10 Landing Barges
5 AT-AT Walkers
10 AT-ST Walkers
Other Onboard Craft
3 Carrack Light Cruisers
5 assualt Gunboats
15 Stormtrooper Transports
Fighters:
24 TIE/ds
24 TIE Interceptors
12 Scimitar Assualt Bombers
12 TIE Defenders
An additional 15 TIE/lns are added to the external fighter racks on the three Carrack Cruisers.
Ship Background:
The Dagger Class Medium Assualt carrack-carrier was designed with
Multi-tasking in mind with the result of a ship that can perform a multitude of fleet tasks, ranging from fighter defense/deployment, fleet engagements or planetary assault. The dagger’s fighter complement consists of just over a full wing of TIE fighters. The Dagger itself carries the full wing of TIEs while the three Carrack Light cruisers house the other 15 on their external racks. The main advantage of the Dagger is its Immense landing bay who’s main purpose is to house the three Carrack Cruisers, giving the Dagger the ability to Engage multiple craft and still come out the victor. The weapons compliment contains over 300 weapon Emplacements ranging from lasers to full Quad turbolasers and missle tubes. To compensate for the massive amounts of power demanded by these Guns, each turbolaser is rigged into the Central power generator, however each weapon emplacement has one additional backup generator to balance out the huge power demands made by the Guns.
For planetary assaults, the Dagger has 4000 ground troops, 10 landing barges, 5 AT-Ats and 10 AT-STs at its disposal along with 5 assualt Gunboats and 10 Trooper Transports. In the role of planetary invasion the three Carrack cruisers provide much need additional support, in the ability to ferry troops and for orbital bombardment, and also providing three light capital ships capable of operating in a planet’s atmosphere.
Other varients of the Dagger are in the workssuch as the DMAC-b which include the Removal of the three Carrack cruisers, thus allowing considerably more space to house additional fighters and troop transports. The DMAC-c is a capture craft, where the three cruisers are completely drooped and some internal space is replaced by Two gravity well projectors, thus Giving the ship the ability to trap and capture a number of medium sized capital ships.
Note:The three Carrack cruisers are optional and can be replaced with a number of similar sized ships including Correllian corvettes, Lancer Frigates or Hapes Nova battle cruisers. The drawback to ships longer than 400 metres is that the additional fighter space would be unusable.
Design Time 30 days for any ship from 800m to 1200m in length.
Build Time 4days+5 days for Additional Carrack Cruiser Construction
Total Build Time: 9 days
Dagger Class Gunship (DCG-a)
Designer: Ren Janggar
Ship Designation: Light Gunship and Troop Transport Craft
Length: 22m
Crew: 5 (1 pilot, 1 co-pilot/navigator, 2 gunners, 1 engineer)
Speeds:
Sublight:Equivelent to that of a Sentinal Class Landing Craft
Hyperdrive: Class 1.75
Weapons systems:
2 Heavy Taim & Bak KX9 Laser Cannons
1 double barrelled ArMek SW-4 Ion Cannons
2 Concussion Missle launchers
Sheilds:200 SBD
Troop Capacity:
5 sqauds of Ground Troops
10 repeating blasters
3 speeder bikes
Ship Background:
With the development of the Dagger Class Medium Assualt Carrier, a special type of landing craft was need to Beef up it’s planetary invasion group.
Design Time: 20 days for any ship from 1m to 400m in length.
Total Build Time: 1 day
Ship Designation: Medium Assualt and Fleet Engagement Craft
Length: 1000m
Crew: 9500
Landing bay Length: 475 m
Fighter Complement: 87 fighters
Speeds: Equivelent to that of a Imperial Class Star Destroyer
Weapons systems:
50 Heavy Laser Cannons
30 heavy Turbolasers
20 Democles Inc. NK-7 Ion Cannons
10 Tractor Beam Projectors
20 Heavy Concussion Missle launchers
Sheild Rating: 4900 SBD
Troop Capacity:
4000 Ground Troops
10 Landing Barges
5 AT-AT Walkers
10 AT-ST Walkers
Other Onboard Craft
3 Carrack Light Cruisers
5 assualt Gunboats
15 Stormtrooper Transports
Fighters:
24 TIE/ds
24 TIE Interceptors
12 Scimitar Assualt Bombers
12 TIE Defenders
An additional 15 TIE/lns are added to the external fighter racks on the three Carrack Cruisers.
Ship Background:
The Dagger Class Medium Assualt carrack-carrier was designed with
Multi-tasking in mind with the result of a ship that can perform a multitude of fleet tasks, ranging from fighter defense/deployment, fleet engagements or planetary assault. The dagger’s fighter complement consists of just over a full wing of TIE fighters. The Dagger itself carries the full wing of TIEs while the three Carrack Light cruisers house the other 15 on their external racks. The main advantage of the Dagger is its Immense landing bay who’s main purpose is to house the three Carrack Cruisers, giving the Dagger the ability to Engage multiple craft and still come out the victor. The weapons compliment contains over 300 weapon Emplacements ranging from lasers to full Quad turbolasers and missle tubes. To compensate for the massive amounts of power demanded by these Guns, each turbolaser is rigged into the Central power generator, however each weapon emplacement has one additional backup generator to balance out the huge power demands made by the Guns.
For planetary assaults, the Dagger has 4000 ground troops, 10 landing barges, 5 AT-Ats and 10 AT-STs at its disposal along with 5 assualt Gunboats and 10 Trooper Transports. In the role of planetary invasion the three Carrack cruisers provide much need additional support, in the ability to ferry troops and for orbital bombardment, and also providing three light capital ships capable of operating in a planet’s atmosphere.
Other varients of the Dagger are in the workssuch as the DMAC-b which include the Removal of the three Carrack cruisers, thus allowing considerably more space to house additional fighters and troop transports. The DMAC-c is a capture craft, where the three cruisers are completely drooped and some internal space is replaced by Two gravity well projectors, thus Giving the ship the ability to trap and capture a number of medium sized capital ships.
Note:The three Carrack cruisers are optional and can be replaced with a number of similar sized ships including Correllian corvettes, Lancer Frigates or Hapes Nova battle cruisers. The drawback to ships longer than 400 metres is that the additional fighter space would be unusable.
Design Time 30 days for any ship from 800m to 1200m in length.
Build Time 4days+5 days for Additional Carrack Cruiser Construction
Total Build Time: 9 days
Dagger Class Gunship (DCG-a)
Designer: Ren Janggar
Ship Designation: Light Gunship and Troop Transport Craft
Length: 22m
Crew: 5 (1 pilot, 1 co-pilot/navigator, 2 gunners, 1 engineer)
Speeds:
Sublight:Equivelent to that of a Sentinal Class Landing Craft
Hyperdrive: Class 1.75
Weapons systems:
2 Heavy Taim & Bak KX9 Laser Cannons
1 double barrelled ArMek SW-4 Ion Cannons
2 Concussion Missle launchers
Sheilds:200 SBD
Troop Capacity:
5 sqauds of Ground Troops
10 repeating blasters
3 speeder bikes
Ship Background:
With the development of the Dagger Class Medium Assualt Carrier, a special type of landing craft was need to Beef up it’s planetary invasion group.
Design Time: 20 days for any ship from 1m to 400m in length.
Total Build Time: 1 day