Revanche-class Star Defender
Name/Type: Revanche-class Star Defender
Designer/Manufacturer: Mon Calamari Shipyards / Contegorian Confederation
Designation: Battleship / Command Ship
Crew: 52,174
Length: 6250 meters
Speed: 10 MGLT
Hyperdrive: x1
Shield Rating: 45,000 SBD + 45,000 SBD Backup
Hull Rating: 47618 RU
Weapons: 100 Heavy Modular Blisters, 100 Heavy Turbolaser Batteries,100 Heavy Ion Cannon Batteries, 180 Starflare-class Missile Tubes, 20 Tractor Beam Projectors.
Fighter Complement: 14 Squadrons (168 Medium Starfighters or equivalent).
Troops: 6500 Infantry.
Support Craft: 24 Light Transports or Shuttles.
Other: Caltrop 5 Flechette Launcher Network, Anticoncussion Field Generators
Basics:
The Revanche-class Star Defender through sheer size can intimidate enemies into submission without having to fire a single shot. After the multiple engagements with Imperial forces, Rear-Admiral Lucerne urged the Contegorian Council, the ruling body of the Contegorian Confederation, to order the production of a massive warship with which to counter the massive warships of the Empire. The decided to produce a slightly modified Viscount-class Star Defender at Abhean yards. However, because the Viscount and its components were of Mon Calamari design, it quickly became apparent that the original design would not be compatible with Abhean’s building technologies. Thus, many minor revisions began to make it more easily manufactured, adaptable through modular blisters, and the internal environment similar to most Confederation starships. After the designing process, the resulting dura-armoured warship was startling different from the Mon Calamari design in actual performance, though its origin is easily apparent through its outward aesthetics.
Effectively, a single Revanche is easily equivalent to a squadron of heavy cruisers, and has a cost to match. Due to its considerable expense, only one is currently planned to be produced, though there are talks that in the long-term future, more might be produced as the Confederation expands. The sole Revanche currently being constructed will become the flagship of the Confederation fleet and Rear-Admiral Lucerne.
Explanations:
Modular Blisters: Adaptability is key on the battlefield. With this in mind, part of the Confederation restructing of the Star Defender design was to move multiple weapon’s emplacements and blisters and replace them with larger, modular blisters made out of hardened dura-armor, like the rest of the warship. Each blister always includes several point defence lasers and its own internal power generator. There are blister designs for nearly every Confederation space weapon ever made, whether it be a dual-purpose defence cannon or a capital-scale railgun. In general, the larger weapon, the less of them are in a blister and the smaller the weapon, the more of them are. For example, a blister can only carry a single, medium capital-scale railgun like those used on the Cavalier-class. However, the same blister could be replaced with an anti-starfighter emplacement with multiple quad laser cannons and/or dual defence cannons. Other than typical weapons, there is a starfighter hangar blister which can hold 8 medium starfighters or equivalent, a small gravity-well generator, a cargo hold blister, a KDY SIG-220 jammer emplacement, and science module with advanced sensors and/or a miniature lab.
Caltrop Five Network: This chaff gun was produced by Arakyd during the years leading up to the Clone Wars. It fired a spray of sensor-distorting durasteel particles into the air, which created clouds on nearby sensors. When fired at aircraft, the durasteel particles also acted as shrapnel, perforating hulls and flesh with deadly results (CUSWE).
A large number of surplus Caltrop Fives were found on Metalorn in a governmental warehouse; extras from a CIS factory based on the planet but never used because of ownership changes. They were added to Revanche to work as point-defences against starfighters and projectile weapons.
Anti-Concussion Field Generators: An Anticoncussion field was a highly advanced type of force field used at the Stars' End prison facility. To create the field, numerous anticoncussion projectors honeycombed the interior of the vehicle or building it was designed to protect. When activated, the field dramatically improved the integrity of floors, walls, ceilings and other internal surfaces. The projector's umbrella-shaped magnetic fields created a single cohesive anticoncussion field that absorbed and dispersed kinetic energy and was powerful enough to render blasts, collisions, and other impacts inert. The system used at Stars' End consumed as much energy as did a Star Destroyer's ion engines (Wookiepedia).
The Revanche can utilize Anti-concussion Field Generators by shunting all energy from either its engines or weapons to power the field. While the field is up, it significantly lessens the damage dealt from projectile weapons including various electromagnetic weapons and missiles. This does not make the Revanche immune to the said weapons. It is similar in effect and strenght as a laser cannon taking down a corvette’s shields; it can be done, but it takes a fair amount of time. Turbolasers, other energy based weapons, gravitic weapons, and other weapons that do not depend on physical contact or kinetic energy are unaffected by Anti-concussion field.
Test Thread: Confederate Might: Revanche