Observer R&D 1: Modular fighter
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Craft: Modified Delta-7 Aethersprite
Code name: Observer Chemelian-class fighter
Type: Ranged Interceptor Starfighter
Scale: Starfighter
Length: 8 meters
Skill: starfighter piloting: Aethersprite
Crew: 1
Passengers: 0
Cargo Capacity: 40 kilograms
Consumables: 2 weeks
Cost: 200,000 new, 175,000 used
Hyperdrive Multiplier: x1
Nav Computer: No; Astromech programmed with 5 jumps
Speed: 110 mglt
Move: 400, 1,150 kmh
hull: 18 RU
Shields: 50 SBD
Weapons:
Two Laser Cannons (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
fighter Modulization enhancement
Process in witch a common fighter can be fitted with an additonal module for another capability.
Moduals modify different speed, weapons, stealth capabilities, and others depending on the module. Some module provide some advantages but also add some disadvantages depending upon the nature of the module in question.
Even with the draw backs the advantage of having one fighter with the ability to 'change it's stripes', as it were, to a given situation is a great tactical advantage in many situations.
Additions to fighter:
Weapons computer- New software computer and hardware in the fighter to handle the addition of new systems as they come online. Each module has it's own computer systems that uplink to the craft's computer.
Moduler external connection clips- Standerd clips that are utilized in the same manner as those of the Hyper ring external connection clips. They feed new information from the module to the ship and integrate the two systems into a single system. The modular fighter just has more of the clips. The clips themselves are better built to allow them to opperate in combat situations.
Code name: Observer Chemelian-class fighter
Type: Ranged Interceptor Starfighter
Scale: Starfighter
Length: 8 meters
Skill: starfighter piloting: Aethersprite
Crew: 1
Passengers: 0
Cargo Capacity: 40 kilograms
Consumables: 2 weeks
Cost: 200,000 new, 175,000 used
Hyperdrive Multiplier: x1
Nav Computer: No; Astromech programmed with 5 jumps
Speed: 110 mglt
Move: 400, 1,150 kmh
hull: 18 RU
Shields: 50 SBD
Weapons:
Two Laser Cannons (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
fighter Modulization enhancement
Process in witch a common fighter can be fitted with an additonal module for another capability.
Moduals modify different speed, weapons, stealth capabilities, and others depending on the module. Some module provide some advantages but also add some disadvantages depending upon the nature of the module in question.
Even with the draw backs the advantage of having one fighter with the ability to 'change it's stripes', as it were, to a given situation is a great tactical advantage in many situations.
Additions to fighter:
Weapons computer- New software computer and hardware in the fighter to handle the addition of new systems as they come online. Each module has it's own computer systems that uplink to the craft's computer.
Moduler external connection clips- Standerd clips that are utilized in the same manner as those of the Hyper ring external connection clips. They feed new information from the module to the ship and integrate the two systems into a single system. The modular fighter just has more of the clips. The clips themselves are better built to allow them to opperate in combat situations.