Coalition R&D: Concealer-class Holoship
Vessel Identification: Concealer-class Holoship
Combat Designation: Enemy fleet disruptor
Length: 600 Meters
Crew Complement: 1,000
Weapons:
- Ten Sancuary StarDrive Standard Turbolasers
- Twenty Sanctuary Stardrive Standard Quad Laser Cannons
- 20 Anti-fighter Gattling Blisters
Propulsion Systems
- 3 Sanctuary StarDrive Standard Ion Engines (Main Engines)
- 2 Sanctuary StarDrive Emergency Ion Engines (For emergency use)
1 (Main) SSD HEN2 Hyperdrive Engine (Class 1)
1 (Backup) SSD HEN1 Hyperdrive Engine (Class 9)
Sublight Speed: 20 MGLT
Hull Composition
Titanium Reinforced Alusteel Hull. The heavily shielded, carbonite and durasteel-reinforced dome holds and protects the main reactor. And all the Armek-M38 Heavy Pulse Turbolaser Cannons are protected by 1 Metre of Quadanium Steel Hull Plating each. (This is standard on all Onyxian Vessels)
Hull Integrity: 2000 RU
Shield Systems
- 2 Hoerch/Kessel Drive Yards Type One Particle/Energy Shield generators
- 1 Sovereignty Shipworks SGT-6 Shield Generators (Used as reserve only)
Shields: 2500 SBD
Purpose:
The Concealer is one of the new breeds of innovative ships to come out of the newly established Sanctuary StarDrive (which also headed the Bird of Prey redesign). It's function is simple, to project holographic illusions of any sort of object (in most cases, fake ships), supplemented by fake sensor signatures.
Utilizing the latest in advanced holographic imagery, the Concealer is able to project perfectly realistic illusions, of even some of the largest ships in the galaxy. For example, several of these ships could project enough holographic ships to make a reletively small fleet look huge. Also, several Concealers could combine to create a fake Super Star Destroyer, and place it right in the middle of a fleet.
The illusion can be maintained indefinately, and even if the holographic imagers fail or are destroyed, the Concealer can still confuse the enemy fleet with plenty of fake sensor signatures. The ship also has the abilities to use the IFF transponders against a foe. The ship sends out fake transponder signals and overlays them on any ship. For example, a Haven-class Light Cruiser could be overlayed with a Star Destroyer transponder, causing the enemy to wrongly read the Haven as a SD.
This ship is merely designed to sow confusion within the enemy ranks, and also create fear. It is one of the first ships to be designed strictly for psychological warfare.
Technologies
Advanced Power Grid System
A new generator has been designed much like a human nervous system. It is made up of individual powerpacks that are located throughout the ship. The system ties into all ship systems, giving them power. This is a much more efficient design then the normal power core. This way the power core is the entire ship. Each powerpack is also designed to operate at full capacity if another pack is damaged or destroyed. This eliminates the option of sabotage of the ship’s nervous system.
Auxiliary Bridge
In recent events it has been observed that the need for a second bridge has become apparent. The auxiliary bridge is smaller then the main bridge, but it has all the necessary components that it’s larger companion carries. The bridge is activated in two ways –
One, in the event of total systems failure on the main bridge, the second bridge can be activated.
Two, if the first bridge is destroyed somehow, the second one comes online.
The same security measures applied to the main bridge also are implemented on the auxiliary bridge – with blast doors, fingerprint scanners, and force locks. In the event of the bridge crew being killed, trained crewmembers have been instructed in how to operate the ship.
Anti-Intruder System
Checkpoints every twenty-five meters throughout the ship has been implemented, with blast doors lined with cortosis ore at each checkpoint. Also at every checkpoint are force locks (strong force fields) that will automatically engage to block a person who does not have the proper clearance to that portion of the ship. At every checkpoint (which are manned by a security droid) are clearance checks – which are done by voice recognition, or ID cards. Access to the bridge is extremely limited, and only officers are allowed entry. Persons wishing to enter the bridge must undergo a fingerprint scan – those who do not have clearance are barred from entry by force locks and blast doors. Also lining the checkpoints are the mark four guardian grids. These grinds are outfitted with laser cannons that track known hostiles and eliminate them. The grids only come online when someone tries to gain access through the checkpoint without clearance.
The anti-intruder system is also designed to penetrate fingerprints to locate forgeries and fakes. The fingerprint scanners have been upgraded to spot fake fingerprints – such as the known fingerprint copying device. The scanner also checks for life signs with in the person. It will not accept clearance from anyone without a pulse of some kind.
Pulse Shielding
Pulse Shielding is a new, innovative technology. Instead of the conventional energy shield, it launches brief but rapid blasts of a pure, energy-rich magnetic force. The force is a nigh-perfect reflector of energy and redirects almost all solid masses that would be hurled at it (in the form of missiles, bullets, rocks, ape droppings, etc). However, to do this, pulse shielding requires massive amounts of power, and the batteries for it cannot keep going for more then three seconds at once, although there is enough energy in total to last about a minute if breaks are given inbetween uses. This allows the ship to protect itself at the last minute from an otherwise fatal shot.
Graviton Detector mk I
Scorpion Attack Droid (Complement: 50)
Elite Anti-Missile Defense System
Diversity Composite Hull
Roleplay: Trial Run 2
Combat Designation: Enemy fleet disruptor
Length: 600 Meters
Crew Complement: 1,000
Weapons:
- Ten Sancuary StarDrive Standard Turbolasers
- Twenty Sanctuary Stardrive Standard Quad Laser Cannons
- 20 Anti-fighter Gattling Blisters
Propulsion Systems
- 3 Sanctuary StarDrive Standard Ion Engines (Main Engines)
- 2 Sanctuary StarDrive Emergency Ion Engines (For emergency use)
1 (Main) SSD HEN2 Hyperdrive Engine (Class 1)
1 (Backup) SSD HEN1 Hyperdrive Engine (Class 9)
Sublight Speed: 20 MGLT
Hull Composition
Titanium Reinforced Alusteel Hull. The heavily shielded, carbonite and durasteel-reinforced dome holds and protects the main reactor. And all the Armek-M38 Heavy Pulse Turbolaser Cannons are protected by 1 Metre of Quadanium Steel Hull Plating each. (This is standard on all Onyxian Vessels)
Hull Integrity: 2000 RU
Shield Systems
- 2 Hoerch/Kessel Drive Yards Type One Particle/Energy Shield generators
- 1 Sovereignty Shipworks SGT-6 Shield Generators (Used as reserve only)
Shields: 2500 SBD
Purpose:
The Concealer is one of the new breeds of innovative ships to come out of the newly established Sanctuary StarDrive (which also headed the Bird of Prey redesign). It's function is simple, to project holographic illusions of any sort of object (in most cases, fake ships), supplemented by fake sensor signatures.
Utilizing the latest in advanced holographic imagery, the Concealer is able to project perfectly realistic illusions, of even some of the largest ships in the galaxy. For example, several of these ships could project enough holographic ships to make a reletively small fleet look huge. Also, several Concealers could combine to create a fake Super Star Destroyer, and place it right in the middle of a fleet.
The illusion can be maintained indefinately, and even if the holographic imagers fail or are destroyed, the Concealer can still confuse the enemy fleet with plenty of fake sensor signatures. The ship also has the abilities to use the IFF transponders against a foe. The ship sends out fake transponder signals and overlays them on any ship. For example, a Haven-class Light Cruiser could be overlayed with a Star Destroyer transponder, causing the enemy to wrongly read the Haven as a SD.
This ship is merely designed to sow confusion within the enemy ranks, and also create fear. It is one of the first ships to be designed strictly for psychological warfare.
Technologies
Advanced Power Grid System
A new generator has been designed much like a human nervous system. It is made up of individual powerpacks that are located throughout the ship. The system ties into all ship systems, giving them power. This is a much more efficient design then the normal power core. This way the power core is the entire ship. Each powerpack is also designed to operate at full capacity if another pack is damaged or destroyed. This eliminates the option of sabotage of the ship’s nervous system.
Auxiliary Bridge
In recent events it has been observed that the need for a second bridge has become apparent. The auxiliary bridge is smaller then the main bridge, but it has all the necessary components that it’s larger companion carries. The bridge is activated in two ways –
One, in the event of total systems failure on the main bridge, the second bridge can be activated.
Two, if the first bridge is destroyed somehow, the second one comes online.
The same security measures applied to the main bridge also are implemented on the auxiliary bridge – with blast doors, fingerprint scanners, and force locks. In the event of the bridge crew being killed, trained crewmembers have been instructed in how to operate the ship.
Anti-Intruder System
Checkpoints every twenty-five meters throughout the ship has been implemented, with blast doors lined with cortosis ore at each checkpoint. Also at every checkpoint are force locks (strong force fields) that will automatically engage to block a person who does not have the proper clearance to that portion of the ship. At every checkpoint (which are manned by a security droid) are clearance checks – which are done by voice recognition, or ID cards. Access to the bridge is extremely limited, and only officers are allowed entry. Persons wishing to enter the bridge must undergo a fingerprint scan – those who do not have clearance are barred from entry by force locks and blast doors. Also lining the checkpoints are the mark four guardian grids. These grinds are outfitted with laser cannons that track known hostiles and eliminate them. The grids only come online when someone tries to gain access through the checkpoint without clearance.
The anti-intruder system is also designed to penetrate fingerprints to locate forgeries and fakes. The fingerprint scanners have been upgraded to spot fake fingerprints – such as the known fingerprint copying device. The scanner also checks for life signs with in the person. It will not accept clearance from anyone without a pulse of some kind.
Pulse Shielding
Pulse Shielding is a new, innovative technology. Instead of the conventional energy shield, it launches brief but rapid blasts of a pure, energy-rich magnetic force. The force is a nigh-perfect reflector of energy and redirects almost all solid masses that would be hurled at it (in the form of missiles, bullets, rocks, ape droppings, etc). However, to do this, pulse shielding requires massive amounts of power, and the batteries for it cannot keep going for more then three seconds at once, although there is enough energy in total to last about a minute if breaks are given inbetween uses. This allows the ship to protect itself at the last minute from an otherwise fatal shot.
Graviton Detector mk I
Scorpion Attack Droid (Complement: 50)
Elite Anti-Missile Defense System
Diversity Composite Hull
Roleplay: Trial Run 2