BDE R&D: 1
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<TR>
<TD><font size=+2>[center]The Ghost</td></tr>
<tr><td>[b]Gravimetric Engine
Zero Point Field's (ZPF) have been explained as being a three dimensional representation of the dimensional objects known as superstrings, believed to be the key building blocks of both matter and energy in our universe. Zero Point Energy is essentially a 'leakage', on the quantum scale, of energy in process of being translated into this reality. Normally, this leakage involves the creation and dissipation of energy such that the result is an almost zero increase of energy. However, it is possible to use the potential of the ZPF as a power source of enormous implications. As Cal Tech physicist Richard Feynman once noted, the energy inherent in the space defined by a single coffee cup- anywhere in the universe- is enough to boil all of the oceans on planet Earth.
There are other implications of the ZPF fields and superstrings, in addition to that of an enormous power source. It has been discovered that inertia - the propensity of an object when at rest to stay at rest, and when in motion to in motion - is a manifestation of that objects electromagnetic interaction with the ZPF. Thus gravity and a lowering of inertia are both capable of being manipulated through the use of controlled electric interaction with the ZPF produced by superstrings.
By manipulating and "bending" these superstrings, advanced ships are able to create distortions in space/time that can be used to push and pull a ship in any given direction. An important byproduct of this means of propulsion is that the effect of inertia is also negated, allowing ships to accelerate, stop and maneuver at velocities that would crush a person using conventional ion propulsion.
Fusion Beam Cannon
This weapon is used in slicing and piercing of ships armor as well as anything else in the path of the beam. The beam is composed of directed neutrons and effects matter on a molecular level. In operation, a fired FBC will appear as a green line across the space between the target and the cannon itself, depending on its intended use. Firing time usually lasts around 5-7 seconds before the cannon itself overheats and automaticly enters a 20 second cooldown period. When fired against a standard imperial sheild unit the Cannon has demonstrated a similiar effect of that of a laser cannon indicating that the FBC is best used against unsheilded targets. Volume vaporized is approximately 50 meters in diameter in contrast to the 8 meter diameter of the beam itself. 1,400,000 Terawatts are needed to operate at full strength.
Ablative Armor Matrix
This layer of armor over the hull and vital areas of the ship is meant to absorb energy from weapon as it is disintegrated. Unlike deuranium/tritanium alloys, this version employs a neutronium/tritanium based protection. Highly experimental, neutronium it is not used in this form by itself, but offers enough that ablative plates do not have to be replaced as often. This is because it includes neutronium reinforcement filaments and is able to enhance energy absorption at a lower dissipation rate. It gives complete ship coverage, and for this reason a ship with this armor does not have windows. Dissipated energy is siphoned from current pathways across the inner hull itself to internal batteries which store the energy radiated off the panels themselves. These batteries are then themselves siphoned off as either exhuast or used to power ships systems. Due to the nature of attacks in the current age these batteries and hull are supseptable to overload during combat which could pose a very deadly threat to such an equiped vessel. Before each battery unit approaches overload an automatic response cuts the current from the ablative hull unit and switches to another battery, if all batteries become overloaded then the ablative matrix itself shuts down rendering the ships hull as basic as any other. One great unsurmountable flaw in said system has been that if these batteries overload to such a great extent they risk explosion from overload severely damaging if not destroying the vessel from inside.
Ghost Sensor Stealth System
A ship equipped with an ghost sensor stealth system is capable of reducing sensor detection and lock to near zero. A new sensor array which actually "ghosts" the ship, but unlike a cloaking device which wraps space around the vessel, the ships ghosting array actually produces ripples in the space around the ship. This causes the sensors of enemy ships to misjudge the location of the ship, making targeting solutions all but impossible. The drawback to this device is that it consumes vast amounts of energy and emits high levels of radiation. For these reasons, the array was left up front away from engineering.
Pulse Gravity Well Projector
The pulse gravity well projector is quite a bit different from the Imperial version on the Interdictor class ship, although the effects are the same. 1 GWP can cover an area 50% of the normal gravity well projector and stop ships from leaving or entering those spaces. The PGWP acts just as its Imperial counterpart except instead of emiting a steady bubble of a gravity well the PGWP emits these bubbles in waves in a systematic pulse. The benifits of such a system include less energy drain on the equiped vessel. </td>
<td>
Ship Type: Heavy Freighter/Small Capital Ship
Crew: 2,600
Troops: 1,000
Cargo Capacity: 5,000 metric tons
Hull: 1,152 RU
Shields: 2,240 SBD
Length: 800 meters
Speed: 20 MGLT/Class A Hyperdrive
Weapons:
4 Tractor Beam Projectors
20 Turbolasers
14 Ion Cannons
8 FBCs
1 HPP
Special:
Gravimetric Engine
Ablative Armor Matrix
Ghost Sensor Stealth System
Fusion Beam Cannon
Pulse Gravity Well Projector
</td></tr>
<tr><td>[center] </td>
</tr></table>
<TR>
<TD><font size=+2>[center]The Ghost</td></tr>
<tr><td>[b]Gravimetric Engine
Zero Point Field's (ZPF) have been explained as being a three dimensional representation of the dimensional objects known as superstrings, believed to be the key building blocks of both matter and energy in our universe. Zero Point Energy is essentially a 'leakage', on the quantum scale, of energy in process of being translated into this reality. Normally, this leakage involves the creation and dissipation of energy such that the result is an almost zero increase of energy. However, it is possible to use the potential of the ZPF as a power source of enormous implications. As Cal Tech physicist Richard Feynman once noted, the energy inherent in the space defined by a single coffee cup- anywhere in the universe- is enough to boil all of the oceans on planet Earth.
There are other implications of the ZPF fields and superstrings, in addition to that of an enormous power source. It has been discovered that inertia - the propensity of an object when at rest to stay at rest, and when in motion to in motion - is a manifestation of that objects electromagnetic interaction with the ZPF. Thus gravity and a lowering of inertia are both capable of being manipulated through the use of controlled electric interaction with the ZPF produced by superstrings.
By manipulating and "bending" these superstrings, advanced ships are able to create distortions in space/time that can be used to push and pull a ship in any given direction. An important byproduct of this means of propulsion is that the effect of inertia is also negated, allowing ships to accelerate, stop and maneuver at velocities that would crush a person using conventional ion propulsion.
Fusion Beam Cannon
This weapon is used in slicing and piercing of ships armor as well as anything else in the path of the beam. The beam is composed of directed neutrons and effects matter on a molecular level. In operation, a fired FBC will appear as a green line across the space between the target and the cannon itself, depending on its intended use. Firing time usually lasts around 5-7 seconds before the cannon itself overheats and automaticly enters a 20 second cooldown period. When fired against a standard imperial sheild unit the Cannon has demonstrated a similiar effect of that of a laser cannon indicating that the FBC is best used against unsheilded targets. Volume vaporized is approximately 50 meters in diameter in contrast to the 8 meter diameter of the beam itself. 1,400,000 Terawatts are needed to operate at full strength.
Ablative Armor Matrix
This layer of armor over the hull and vital areas of the ship is meant to absorb energy from weapon as it is disintegrated. Unlike deuranium/tritanium alloys, this version employs a neutronium/tritanium based protection. Highly experimental, neutronium it is not used in this form by itself, but offers enough that ablative plates do not have to be replaced as often. This is because it includes neutronium reinforcement filaments and is able to enhance energy absorption at a lower dissipation rate. It gives complete ship coverage, and for this reason a ship with this armor does not have windows. Dissipated energy is siphoned from current pathways across the inner hull itself to internal batteries which store the energy radiated off the panels themselves. These batteries are then themselves siphoned off as either exhuast or used to power ships systems. Due to the nature of attacks in the current age these batteries and hull are supseptable to overload during combat which could pose a very deadly threat to such an equiped vessel. Before each battery unit approaches overload an automatic response cuts the current from the ablative hull unit and switches to another battery, if all batteries become overloaded then the ablative matrix itself shuts down rendering the ships hull as basic as any other. One great unsurmountable flaw in said system has been that if these batteries overload to such a great extent they risk explosion from overload severely damaging if not destroying the vessel from inside.
Ghost Sensor Stealth System
A ship equipped with an ghost sensor stealth system is capable of reducing sensor detection and lock to near zero. A new sensor array which actually "ghosts" the ship, but unlike a cloaking device which wraps space around the vessel, the ships ghosting array actually produces ripples in the space around the ship. This causes the sensors of enemy ships to misjudge the location of the ship, making targeting solutions all but impossible. The drawback to this device is that it consumes vast amounts of energy and emits high levels of radiation. For these reasons, the array was left up front away from engineering.
Pulse Gravity Well Projector
The pulse gravity well projector is quite a bit different from the Imperial version on the Interdictor class ship, although the effects are the same. 1 GWP can cover an area 50% of the normal gravity well projector and stop ships from leaving or entering those spaces. The PGWP acts just as its Imperial counterpart except instead of emiting a steady bubble of a gravity well the PGWP emits these bubbles in waves in a systematic pulse. The benifits of such a system include less energy drain on the equiped vessel. </td>
<td>
Ship Type: Heavy Freighter/Small Capital Ship
Crew: 2,600
Troops: 1,000
Cargo Capacity: 5,000 metric tons
Hull: 1,152 RU
Shields: 2,240 SBD
Length: 800 meters
Speed: 20 MGLT/Class A Hyperdrive
Weapons:
4 Tractor Beam Projectors
20 Turbolasers
14 Ion Cannons
8 FBCs
1 HPP
Special:
Gravimetric Engine
Ablative Armor Matrix
Ghost Sensor Stealth System
Fusion Beam Cannon
Pulse Gravity Well Projector
</td></tr>
<tr><td>[center] </td>
</tr></table>