Barbary-Class Police Corvette
You are viewing an old version of this page.
<center>
<b>"To establish Justice..."</b>
<br>
-Universal Daemun Church Decree</i>
</center>
<br>
War, recent history not withstanding, is not the only threat facing civilized society inside or outside Imperium space. Piracy is recognized as an offense against the law of the Imperium. It is a crime not against any particular world, but against all Imperium citizens. The essence of piracy is that the pirate has no valid commission from a sovereign government, or from an insurgent or belligerent government engaged in hostilities with a particular world or government. Piracy is distinguished from privateering in that the latter is authorized by a belligerent in time of war; although the same penalties apply to a privateer as an individual that also apply to a pirate. Pirates are regarded as common enemies of all people. In that worlds have an equal interest in their apprehension and punishment, pirates may be lawfully captured anywhere by the armed vessels brought within its territorial jurisdiction for trial.
<br>
<br>
The term piracy has been extended to cover crimes other than those defined above, such as smuggling. Any world has the power to regulate its own criminal code, within the agreement of the Universal Daemun Church, and it may declare offenses to be piracy that are not so regarded by Imperium law. These laws can have binding force only in the jurisdiction creating them. Although similar regulations may be adopted by other worlds, in the absence of special agreement between two worlds, the officals of one may not arrest or punish subjects of the other for offenses committed beyond its jurisdiction. In time of peace, ships may stop and search foreign vessels to the extent that it may be necessary for the prevention and punishment of violations of national customs and fiscal, immigration, and sanitary regulations.
<br>
<br>
It is by these prescendents that law enforcement can no longer be limited to a planetary scale. It has become necessary to design and produce a new and quickly replicable class of ship for uses in the field of policing the Imperium sphere of influence, not only that of planetary systems but of interplanetary space as well. A force had to be created in so much that it could properly deal with a threat to the peace and enforcement of law within the Imperium whilst not operating under military command or to deal with non-militant matters. With this in mind the Barbary-Class Police Corvette was commisioned.
<br>
<br>
Created for the sole porpouse of law enforcement, this corvette is not designed for large scale military operations but simple law enforcement matters, from simple cargo inspection to matters of mass piracy. Designed to operate across the entire Imperium sphere of influence, the ability to reach a destination as quickly as possible was the most urgent matter in the design phase. Speed was defered as an option and so it went to logistics teams to design a patrol pattern by which masses of corvettes could make their rounds across the entirety of the Imperium and yet always be at least five minutes away from a potential problem.
<br>
<br>
The basic combat ability of the ship was designed as a quick action disabling function, criminals should be captured alive and not killed on sight. The capability of the corvette to hold prisoners is maintained by a complex of maliable rooms, where the rooms themselves seal back into a spheroid chamber that supports life inside while also leaving the prisoner with no room to escape except by drilling through the ship itself. Her arment includes a DMB for shield manipulation and two FBCs for selective ship disabling. Her shielding is designed to not only defend, but as a reinforcement to hull integrity. Fully built to go head to head against the strongest smuggler and pirate vessels and come out unscathed, the Barbary is the Police ship of the future.
<br>
<br>
<b>OOC</b>:
<br>
(1) Cannot enter combat for military porpouses, only matters of law enforcement
<br>
(2) For every Fifty of these vessels built, One will always be within range of an issuie it could resolve
<br>
(3) All areas of the Imperium are covered by these vessels, even deep space regions
<br>
(4) I pwn joo
<center>
<img src="http://www.gamecenter.cz/storage/articles/6131/GAscreen06_tn.jpg">
</center>
Name/Model : Barbary-Class Police Corvette
Designer/Manufacturer : Tion Industries
Combat Designation : Police Corvette
Length : 150 meters
Power System : Tion O4-Z cryogenic power cells and ionization reactor
Propulsion System : Gravimetric Engine
Flight Control System : Tion flight control avionics package
Navigation : Mystery Enabled Intelligence Web Connection
Crew : 100 (35 Station Keeping, 65 Enforcers)
Speed Rating : 130 MGLT
Maneuverability Rating : 85 DPF
Hyperdrive : Daemun Hyperdrive (x1)
Sensor Systems : Rudrig ANS-5d unit with a long range Phased Tachyon Detection Array model# PA-9r and one short range Primary Threat Analysis Grid model# PG-7u
Targeting Computer : Tion ANq 3.6 tracking computer and Rudrig "Sightline" holographic imaging system; <a href="http://p074.ezboard.com/fswalliancefrm43.showMessage?topicID=36.topic">Advanced Fire Control</a>
Weapons : Two Fusion Beam Cannons (FBCs); One Direct Microwave Beam (DMB); One Directed Microwave Beam (DMB).
Shields/Armor : Forward/Rear Projecting Rudrig Shields (500 SBD); Titanium Alloy hull
Hull Rating: 205RU
Storage Capacity : 25 Ton
Special Design Features : Folding wings, adjustable for hangar storage, Capacity for up to 150 prisoners of average build (Average humanoids), Daemun Hyperdrive, Ablative Armor, Lightning Field Generator
Lightning Field Generator
The Lightning Field Generator has been developed as an intermediate defense for ships too small to carry the improved defensive systems in use by larger ships. Using the ablative armor battery network, the vessel uses its own excess energy to create a destructive field around the ship which focuses energy on incoming space debries - or missles. This field is established by channeling electrical energy back through the batteries of the ships armor and into the armor itself, thus giving the hull of the ship a base charge. When any foriegn object is detected approaching the hull, non-accepted object, the area of hull in the trajectory of the approaching object reverses its polarity charge, forcing a field of electrical energy out towards whatever is approaching. This system works under restricted abilities, namely of which is only under 'shields down' status. As well, the system only operates at a max distance of thirty meters. Lastly, at any given moment the system only operates enough given charge to strike five objects at any given moment.
Directed Microwave Beam
Luanching from the ion cannon that most modern militaries use to disable the target of their aggression, Daemun scientists have developed the next step in EMP technologies. Where previous attempts in this field merely attempted to disable targeted electronics, our MPC will effectively destroy it without effecting living beings or inert materials overtly. High Power Microwave technology builds on a firm foundation provided by the EPM Technology. Unlike electromagnetic pulse, however, it has higher frequency content and is much more penetrating into target systems. HDirected Microwave Beam technology produces burnout and disruption in electronics while not affecting humans. It has low collateral damage potential and may be useful in a variety of non-lethal missions.
The beam is formed not from the typical cannon barrel, but instead from an antenna tip with conical dish. With this type of beam emmission we are capable of changing the size of the beam from the merest of a degree to a complete wide brim angle. While widebrim angles make for weaker beam dispersal, as does small degree angle increse effectiveness of the beam, this dispersal disregards most forms of protection that dont already protect against other forms of heat radiaton, as these forms of protection (as well as fewer forms of radiation sheilding, non-ray sheilding) are already designed to prevent the effects of solar rays of a similar nature. Todays warships are ill-prepared for such a weapon, as their current level of defense against microwave radiation, is again, formed against the solar and interstellar variety, which is immensly less powerfull than the directed verions created by the beam, effectively nullifying any protection these systems would have offered to their ships.
The ablative armor matrix of future ships will be adjusted to the frequancy on which this beam operates in order to not adverslay effect Daemun vessels cought in its area of effect, the frequancy modification will be made to that of the exact beam as to not overload ablative matrixs with natural microwave radiation.
Daemun Hyperdrive
The engines of all Dameun ships will recieve an upgrade to this engine status. Instead of working in tandum with multiple sub-engine materials and parts, the Daemun Hyperdrive is built and run as one solid mechanism working independantly of overall ships operations, but in synch with ships status. Using a special created Mystery, with much the effect of an AI program, the Daemun core programing is connected to the Intelligence web to form a more sophisticated drive unit. Instead of keeping astronomical charts and such seperate in a main computer core this set up allows a ship in transit to constantly be updated on all current data currently known to the Black Dragon Empire. This data would comprimise new planetary data from the GMP as well as sudden battle run ins that may distract a vessel in mid flight and make obvious course corrections. The old NavCom system has remained as an integral system in a hyperspace sensor suite to avoid gravity shadows as well as any other hyperspace anamoly that may harm the vessel and make course corrections for these issuies. The drive uses modified gamma radiation to create electromagnetic energy that, when ejected from the hyperdrive, cause the realspace time-space matrix to ripple. The hyperdrive continues to eject electromagnetic energy to push against these ripples, propelling the ship into hyperspace. When encountering a gravity disturbance, whether that be from ship bourne sources or planetary shadows, the Daemun drive is equiped to begin its push into hyperspace whilst also traveling these shadows, of course not in the physical bodies of planetary objects but in the gravity wells of these shadows. Upon detection of these gravity shadows the hyperdrive will begin its normal drive procedures, cuasing its ripples in the realspace time matrix whilst also activating a pulsing static hyperwave bubble which whill allow the vessel to strike the hyperspace reality around it while also gaining protection inside the realspace buble from the gravity shadows around it, effectively allowing hyperspace travel in a gravity enriched enviorment at greatly reduced speeds. Instead of the gas coolants of the standard hyperdrives, the Daemun drive has used the once feared grey goo problem as a grey goo solution. A mass of pre-programed assemblers flood every free portion of the Daemun drive, absorbing the heat of the drive as it seeps from the drives components itself, as this heat rises beyond compensation capacity, the grey goo goes into operation, replicating itself from the dead components of itself, recycling the dead assemblers to draw the heat of the drive completely.
ReMAT
Expanding the realm of Microwave beam research, Dameun scientist have made an amazing breakthrough on the hell planet Ganath. By changing the frequancy and waveform of the microwave beams radiation the chemical responses of a subjects brain pattern can be suitably altered in specific but major ways. Exploring this new form of Microwave radiation, an entirely new transmitter has been developed and tested on the newly aquired population of Ganath. Transmitting signals on an extremely low frequancy to a specific or general area of living beings can mimic their natural brain waves, an overwhelming trait that can override those of the subject brains exisisting. The base frequancy of the beam has proven to produce apathy in test subjects, inducing a lack of interest or concern, especially regarding matters of general importance. Long range transmissions (300km max) are the most effective as they are the easiest to control and single to a specific frequancy, whilst at close range (50km and below) seem to cause aberrations in the thought processes of beings, such as hallucinations, disordered thought, confusion, aggression, depression and anger. The activation of a ReMAT can be detected if not by sensors then by the buzzing sound it seems to induce in its subjects as their own thought patterns are overwhelmed. Specific long range waveforms can be set for different controled emotional states, the higher the range of the waveform the more agressive the state of mind becomes while the lower range produces a more calm and then more depressive and apathatic state of being. Whilst useful on humans mostly it has proven effective on all creatures with a similiar brain structure, whilst cyborgs/robots and most artificialy enhanced beings remain immune.
<b>"To establish Justice..."</b>
<br>
-Universal Daemun Church Decree</i>
</center>
<br>
War, recent history not withstanding, is not the only threat facing civilized society inside or outside Imperium space. Piracy is recognized as an offense against the law of the Imperium. It is a crime not against any particular world, but against all Imperium citizens. The essence of piracy is that the pirate has no valid commission from a sovereign government, or from an insurgent or belligerent government engaged in hostilities with a particular world or government. Piracy is distinguished from privateering in that the latter is authorized by a belligerent in time of war; although the same penalties apply to a privateer as an individual that also apply to a pirate. Pirates are regarded as common enemies of all people. In that worlds have an equal interest in their apprehension and punishment, pirates may be lawfully captured anywhere by the armed vessels brought within its territorial jurisdiction for trial.
<br>
<br>
The term piracy has been extended to cover crimes other than those defined above, such as smuggling. Any world has the power to regulate its own criminal code, within the agreement of the Universal Daemun Church, and it may declare offenses to be piracy that are not so regarded by Imperium law. These laws can have binding force only in the jurisdiction creating them. Although similar regulations may be adopted by other worlds, in the absence of special agreement between two worlds, the officals of one may not arrest or punish subjects of the other for offenses committed beyond its jurisdiction. In time of peace, ships may stop and search foreign vessels to the extent that it may be necessary for the prevention and punishment of violations of national customs and fiscal, immigration, and sanitary regulations.
<br>
<br>
It is by these prescendents that law enforcement can no longer be limited to a planetary scale. It has become necessary to design and produce a new and quickly replicable class of ship for uses in the field of policing the Imperium sphere of influence, not only that of planetary systems but of interplanetary space as well. A force had to be created in so much that it could properly deal with a threat to the peace and enforcement of law within the Imperium whilst not operating under military command or to deal with non-militant matters. With this in mind the Barbary-Class Police Corvette was commisioned.
<br>
<br>
Created for the sole porpouse of law enforcement, this corvette is not designed for large scale military operations but simple law enforcement matters, from simple cargo inspection to matters of mass piracy. Designed to operate across the entire Imperium sphere of influence, the ability to reach a destination as quickly as possible was the most urgent matter in the design phase. Speed was defered as an option and so it went to logistics teams to design a patrol pattern by which masses of corvettes could make their rounds across the entirety of the Imperium and yet always be at least five minutes away from a potential problem.
<br>
<br>
The basic combat ability of the ship was designed as a quick action disabling function, criminals should be captured alive and not killed on sight. The capability of the corvette to hold prisoners is maintained by a complex of maliable rooms, where the rooms themselves seal back into a spheroid chamber that supports life inside while also leaving the prisoner with no room to escape except by drilling through the ship itself. Her arment includes a DMB for shield manipulation and two FBCs for selective ship disabling. Her shielding is designed to not only defend, but as a reinforcement to hull integrity. Fully built to go head to head against the strongest smuggler and pirate vessels and come out unscathed, the Barbary is the Police ship of the future.
<br>
<br>
<b>OOC</b>:
<br>
(1) Cannot enter combat for military porpouses, only matters of law enforcement
<br>
(2) For every Fifty of these vessels built, One will always be within range of an issuie it could resolve
<br>
(3) All areas of the Imperium are covered by these vessels, even deep space regions
<br>
(4) I pwn joo
<center>
<img src="http://www.gamecenter.cz/storage/articles/6131/GAscreen06_tn.jpg">
</center>
Name/Model : Barbary-Class Police Corvette
Designer/Manufacturer : Tion Industries
Combat Designation : Police Corvette
Length : 150 meters
Power System : Tion O4-Z cryogenic power cells and ionization reactor
Propulsion System : Gravimetric Engine
Flight Control System : Tion flight control avionics package
Navigation : Mystery Enabled Intelligence Web Connection
Crew : 100 (35 Station Keeping, 65 Enforcers)
Speed Rating : 130 MGLT
Maneuverability Rating : 85 DPF
Hyperdrive : Daemun Hyperdrive (x1)
Sensor Systems : Rudrig ANS-5d unit with a long range Phased Tachyon Detection Array model# PA-9r and one short range Primary Threat Analysis Grid model# PG-7u
Targeting Computer : Tion ANq 3.6 tracking computer and Rudrig "Sightline" holographic imaging system; <a href="http://p074.ezboard.com/fswalliancefrm43.showMessage?topicID=36.topic">Advanced Fire Control</a>
Weapons : Two Fusion Beam Cannons (FBCs); One Direct Microwave Beam (DMB); One Directed Microwave Beam (DMB).
Shields/Armor : Forward/Rear Projecting Rudrig Shields (500 SBD); Titanium Alloy hull
Hull Rating: 205RU
Storage Capacity : 25 Ton
Special Design Features : Folding wings, adjustable for hangar storage, Capacity for up to 150 prisoners of average build (Average humanoids), Daemun Hyperdrive, Ablative Armor, Lightning Field Generator
Lightning Field Generator
The Lightning Field Generator has been developed as an intermediate defense for ships too small to carry the improved defensive systems in use by larger ships. Using the ablative armor battery network, the vessel uses its own excess energy to create a destructive field around the ship which focuses energy on incoming space debries - or missles. This field is established by channeling electrical energy back through the batteries of the ships armor and into the armor itself, thus giving the hull of the ship a base charge. When any foriegn object is detected approaching the hull, non-accepted object, the area of hull in the trajectory of the approaching object reverses its polarity charge, forcing a field of electrical energy out towards whatever is approaching. This system works under restricted abilities, namely of which is only under 'shields down' status. As well, the system only operates at a max distance of thirty meters. Lastly, at any given moment the system only operates enough given charge to strike five objects at any given moment.
Directed Microwave Beam
Luanching from the ion cannon that most modern militaries use to disable the target of their aggression, Daemun scientists have developed the next step in EMP technologies. Where previous attempts in this field merely attempted to disable targeted electronics, our MPC will effectively destroy it without effecting living beings or inert materials overtly. High Power Microwave technology builds on a firm foundation provided by the EPM Technology. Unlike electromagnetic pulse, however, it has higher frequency content and is much more penetrating into target systems. HDirected Microwave Beam technology produces burnout and disruption in electronics while not affecting humans. It has low collateral damage potential and may be useful in a variety of non-lethal missions.
The beam is formed not from the typical cannon barrel, but instead from an antenna tip with conical dish. With this type of beam emmission we are capable of changing the size of the beam from the merest of a degree to a complete wide brim angle. While widebrim angles make for weaker beam dispersal, as does small degree angle increse effectiveness of the beam, this dispersal disregards most forms of protection that dont already protect against other forms of heat radiaton, as these forms of protection (as well as fewer forms of radiation sheilding, non-ray sheilding) are already designed to prevent the effects of solar rays of a similar nature. Todays warships are ill-prepared for such a weapon, as their current level of defense against microwave radiation, is again, formed against the solar and interstellar variety, which is immensly less powerfull than the directed verions created by the beam, effectively nullifying any protection these systems would have offered to their ships.
The ablative armor matrix of future ships will be adjusted to the frequancy on which this beam operates in order to not adverslay effect Daemun vessels cought in its area of effect, the frequancy modification will be made to that of the exact beam as to not overload ablative matrixs with natural microwave radiation.
Daemun Hyperdrive
The engines of all Dameun ships will recieve an upgrade to this engine status. Instead of working in tandum with multiple sub-engine materials and parts, the Daemun Hyperdrive is built and run as one solid mechanism working independantly of overall ships operations, but in synch with ships status. Using a special created Mystery, with much the effect of an AI program, the Daemun core programing is connected to the Intelligence web to form a more sophisticated drive unit. Instead of keeping astronomical charts and such seperate in a main computer core this set up allows a ship in transit to constantly be updated on all current data currently known to the Black Dragon Empire. This data would comprimise new planetary data from the GMP as well as sudden battle run ins that may distract a vessel in mid flight and make obvious course corrections. The old NavCom system has remained as an integral system in a hyperspace sensor suite to avoid gravity shadows as well as any other hyperspace anamoly that may harm the vessel and make course corrections for these issuies. The drive uses modified gamma radiation to create electromagnetic energy that, when ejected from the hyperdrive, cause the realspace time-space matrix to ripple. The hyperdrive continues to eject electromagnetic energy to push against these ripples, propelling the ship into hyperspace. When encountering a gravity disturbance, whether that be from ship bourne sources or planetary shadows, the Daemun drive is equiped to begin its push into hyperspace whilst also traveling these shadows, of course not in the physical bodies of planetary objects but in the gravity wells of these shadows. Upon detection of these gravity shadows the hyperdrive will begin its normal drive procedures, cuasing its ripples in the realspace time matrix whilst also activating a pulsing static hyperwave bubble which whill allow the vessel to strike the hyperspace reality around it while also gaining protection inside the realspace buble from the gravity shadows around it, effectively allowing hyperspace travel in a gravity enriched enviorment at greatly reduced speeds. Instead of the gas coolants of the standard hyperdrives, the Daemun drive has used the once feared grey goo problem as a grey goo solution. A mass of pre-programed assemblers flood every free portion of the Daemun drive, absorbing the heat of the drive as it seeps from the drives components itself, as this heat rises beyond compensation capacity, the grey goo goes into operation, replicating itself from the dead components of itself, recycling the dead assemblers to draw the heat of the drive completely.
ReMAT
Expanding the realm of Microwave beam research, Dameun scientist have made an amazing breakthrough on the hell planet Ganath. By changing the frequancy and waveform of the microwave beams radiation the chemical responses of a subjects brain pattern can be suitably altered in specific but major ways. Exploring this new form of Microwave radiation, an entirely new transmitter has been developed and tested on the newly aquired population of Ganath. Transmitting signals on an extremely low frequancy to a specific or general area of living beings can mimic their natural brain waves, an overwhelming trait that can override those of the subject brains exisisting. The base frequancy of the beam has proven to produce apathy in test subjects, inducing a lack of interest or concern, especially regarding matters of general importance. Long range transmissions (300km max) are the most effective as they are the easiest to control and single to a specific frequancy, whilst at close range (50km and below) seem to cause aberrations in the thought processes of beings, such as hallucinations, disordered thought, confusion, aggression, depression and anger. The activation of a ReMAT can be detected if not by sensors then by the buzzing sound it seems to induce in its subjects as their own thought patterns are overwhelmed. Specific long range waveforms can be set for different controled emotional states, the higher the range of the waveform the more agressive the state of mind becomes while the lower range produces a more calm and then more depressive and apathatic state of being. Whilst useful on humans mostly it has proven effective on all creatures with a similiar brain structure, whilst cyborgs/robots and most artificialy enhanced beings remain immune.