Allegiance class Star Destroyer
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Allegiance class Command Ship:
Name: Allegiance
Class: Star Destroyer
Type/Model: Deep Space Combat Vessel
Dimensions:
Length: 2200 Meters
Width: 800 Meters
Height: 350 Meters
Armament:
80 Heavy Turbolaser Batteries (arrainged in clusters of 10 apiece. 3 clusters port, starboard forward, 1 each port, starboard aft; Firing Arcs; 40 port, starboard, 60 bow, 20 aft, 80 top, 60 bottom)
55 Heavy Turbolaser Cannons (arrainged in clusters of 15 apiece. 2 clusters port, starboard, firing arcs port 30, starboard 30, bow 55, aft none, top none, bottom 55)
20 Ion Cannons (4 clusters of five apiece, 2 clusters port, starboard; firing arcs; 10 port, starboard)
10 Tractor Beam Projectors (4 port, starboard, 2 bottom just aft of main hangar bay)
Defenses:
2 Novaldex Shield Generators/Projectors
Heavily Reinforced Durasteel Armour
Shields: 4000 SBD
Hull: 3500 RU
Powerplant:
1 KDY Large Reactor Core (50% power to propulsion, 25% to weapons, 20% to shields, 5% to life support systems)
2 Rerouter Stations (each one can rerout up to 10% power from one area to another in a matter of seconds without burnout or overloards occuring)
Propulsion:
3 KDY SD Line Drive Engines
1 KDY Capital Ship Grade Hyperdrive
Sublight: 12 MGLT
Hyperdrive: 1.25
Complement:
48xTIE Series Fighters (Normal complement: 12xTIE Fighters, 36xTIE Scimitar Bombers)
4xSentinel Assault Shuttles
10xStormtrooper/War Droid Barges
Ground Assault:
20 AT-AT Walkers
30 AT-ST Walkers
10 XR-87 Tank Droids
20 AT-AA Walkers
10 MT-AT Walkers
8,000 Stormtroopers
4,000 War Droids
Crew: 51,500;
500 Gunners
500 Hangar Bay Technicians
20,000 (1 division) Ground Assault Personnel and Crews
5,000 General Technicians and Engineers
20,000 Utility Droids
100 Officers
5,000 Crewers
Passenger/Troop Capacity:
In lieu of walkers, maximum troop capacity is 2 divisions totalling 40,000 troops.
Special Systems:
Advanced Communications and Jamming Array: Situated on the Command Tower, the Advanced Communications array allows for holonet messages, and the ability to be in contact with up to ten different ground or naval commanders, in either audio or holo form at any one time. The Jamming array can either be used to pierce jamming signals the enemy emittes, or can jam enemy systems themselves (with signals, not jelly)
Design Specifications: Although the Allegiance is seen in the Dark Empire comics, a full list of stats has never been officially released. What I have attempted here is to make as close as possible a real list of stats for this Destroyer. First things first. When it was seen it was obviously larger than a Star Destroyer, but not that much bigger. And it was also somewhat wider. So increase so stats. Next, Armament. Since it's length is increased by one quarter of it's original statistic, increase weapon emplacements by as much. 120 / 4 = 30 + original 120 = 150 weapons emplacements. Next, Defenses. As far as I know, the Allegiance is bascially an enlarged ISD. So defense stats are basically upgraded for an enlarged ISD. Next, Complement. Okay, here, since the Allegiance was used as a Command Ship for a Planetery Assault, I'm assuming it carries a smaller amount of fighters in leiu of more ground assault vehicles, and increased infantry carrying capacity. As for propulsion, three large engines were seen in Dark Empire, so I assumed it was basically the same as an ISD, except maybe an upgraded powerplant with reduced sublight speed. For the crew, an ISD's complement is normally 37,000, plus 9,700 ground troops, making total capacity 47,400. For the increase of length, and width, with the added weapons, systems, and ground assault weaponry and troops, I think I about hit the right amount for a Destroyer this size focused on ground assault. Finally, the Allegiance as seen at Mon Calamari was the main source of battle transmissions from the Devastators to Byss, therefore, it makes sense it has an advanced Communications array.
Name: Allegiance
Class: Star Destroyer
Type/Model: Deep Space Combat Vessel
Dimensions:
Length: 2200 Meters
Width: 800 Meters
Height: 350 Meters
Armament:
80 Heavy Turbolaser Batteries (arrainged in clusters of 10 apiece. 3 clusters port, starboard forward, 1 each port, starboard aft; Firing Arcs; 40 port, starboard, 60 bow, 20 aft, 80 top, 60 bottom)
55 Heavy Turbolaser Cannons (arrainged in clusters of 15 apiece. 2 clusters port, starboard, firing arcs port 30, starboard 30, bow 55, aft none, top none, bottom 55)
20 Ion Cannons (4 clusters of five apiece, 2 clusters port, starboard; firing arcs; 10 port, starboard)
10 Tractor Beam Projectors (4 port, starboard, 2 bottom just aft of main hangar bay)
Defenses:
2 Novaldex Shield Generators/Projectors
Heavily Reinforced Durasteel Armour
Shields: 4000 SBD
Hull: 3500 RU
Powerplant:
1 KDY Large Reactor Core (50% power to propulsion, 25% to weapons, 20% to shields, 5% to life support systems)
2 Rerouter Stations (each one can rerout up to 10% power from one area to another in a matter of seconds without burnout or overloards occuring)
Propulsion:
3 KDY SD Line Drive Engines
1 KDY Capital Ship Grade Hyperdrive
Sublight: 12 MGLT
Hyperdrive: 1.25
Complement:
48xTIE Series Fighters (Normal complement: 12xTIE Fighters, 36xTIE Scimitar Bombers)
4xSentinel Assault Shuttles
10xStormtrooper/War Droid Barges
Ground Assault:
20 AT-AT Walkers
30 AT-ST Walkers
10 XR-87 Tank Droids
20 AT-AA Walkers
10 MT-AT Walkers
8,000 Stormtroopers
4,000 War Droids
Crew: 51,500;
500 Gunners
500 Hangar Bay Technicians
20,000 (1 division) Ground Assault Personnel and Crews
5,000 General Technicians and Engineers
20,000 Utility Droids
100 Officers
5,000 Crewers
Passenger/Troop Capacity:
In lieu of walkers, maximum troop capacity is 2 divisions totalling 40,000 troops.
Special Systems:
Advanced Communications and Jamming Array: Situated on the Command Tower, the Advanced Communications array allows for holonet messages, and the ability to be in contact with up to ten different ground or naval commanders, in either audio or holo form at any one time. The Jamming array can either be used to pierce jamming signals the enemy emittes, or can jam enemy systems themselves (with signals, not jelly)
Design Specifications: Although the Allegiance is seen in the Dark Empire comics, a full list of stats has never been officially released. What I have attempted here is to make as close as possible a real list of stats for this Destroyer. First things first. When it was seen it was obviously larger than a Star Destroyer, but not that much bigger. And it was also somewhat wider. So increase so stats. Next, Armament. Since it's length is increased by one quarter of it's original statistic, increase weapon emplacements by as much. 120 / 4 = 30 + original 120 = 150 weapons emplacements. Next, Defenses. As far as I know, the Allegiance is bascially an enlarged ISD. So defense stats are basically upgraded for an enlarged ISD. Next, Complement. Okay, here, since the Allegiance was used as a Command Ship for a Planetery Assault, I'm assuming it carries a smaller amount of fighters in leiu of more ground assault vehicles, and increased infantry carrying capacity. As for propulsion, three large engines were seen in Dark Empire, so I assumed it was basically the same as an ISD, except maybe an upgraded powerplant with reduced sublight speed. For the crew, an ISD's complement is normally 37,000, plus 9,700 ground troops, making total capacity 47,400. For the increase of length, and width, with the added weapons, systems, and ground assault weaponry and troops, I think I about hit the right amount for a Destroyer this size focused on ground assault. Finally, the Allegiance as seen at Mon Calamari was the main source of battle transmissions from the Devastators to Byss, therefore, it makes sense it has an advanced Communications array.