The Rebirth of Nationstates
Posts: 2915
  • Posted On: Apr 1 2007 4:14pm
Posts: 743
  • Posted On: Apr 1 2007 5:47pm
Posts: 89
  • Posted On: Apr 1 2007 9:36pm
When I quit NationStates last time, my population was over 25 Billion. I think I played for almost a year and a half.
Posts: 602
  • Posted On: Apr 4 2007 3:13pm
Posts: 89
  • Posted On: Apr 4 2007 3:41pm
I'm still waiting on them to restore one of my really, really, really old and really, really, really dead/deleted accounts.
Posts: 7745
  • Posted On: Apr 4 2007 10:12pm
I see they still have problems with keeping a server online. Since I cannot see the site, did they launch Nationstates 2 yet?
Posts: 1142
  • Posted On: Apr 4 2007 10:33pm
Looks the same to me. So I don't see the point in re-joining. Same design and everything.
Posts: 5387
  • Posted On: Apr 4 2007 10:49pm
I was going to ask whether anything had been added of consequence. It seems lately the tend is to get back into old games, like Nationstates, despite them basically being the exact same thing that we we got bored of years ago. This, to me, is a bit silly, but then again, I keep coming back to, and leaving, TRF, so I dunno...
Posts: 1865
  • Posted On: Apr 5 2007 12:27am
People seem to really like their Mascots...

...Dameo's national animal is the dragon, which frolics freely in the nation's many lush forests...


...TNO Schutzstaffel's national animal is the inuyasha, which teeters on the brink of extinction due to widespread deforestation...


So we have dragons frolicing in forests, and Inuyashas as TNO's mascot...right...
Posts: 257
  • Posted On: Apr 5 2007 12:33am
What possessed TNO to get Inuyasha as their national animal, and a dragon, i mean mines a friggin tiger.